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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Length 388 pages
Edition 1st Edition
Languages
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Toc

Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise FREE CHAPTER 2. Introduction to Unity for AR Development 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

Creating an AR furniture viewer

Now that we have the main structure of the AR scene, we'll customize the app to create an AR furniture viewer that allows us to place chairs in the real world. The app will let us do the following:

  • Place a single chair on the ground
  • Duplicate the chair to create a cinema-like scene
  • Rotate the chair to adjust it to the environment

Let's get started!

Adding elements to our project

We will start by adding new elements to our project and scene, including the 3D model and a user interface:

  1. Create your own folder inside the Assets folder of the Project window and name it @MyAssets. Then, create three other folders called Images, Models, and Scripts inside it:
The new folders inside...
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