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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Length 388 pages
Edition 1st Edition
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise FREE CHAPTER 2. Introduction to Unity for AR Development 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

AR for Tourism with ARKit

In this chapter, we will explore ARKit, Apple's own AR SDK, which offers many features such as spatial tracking, image tracking, collaborative AR, and more. We will also learn how to exploit world tracking in order to create a different AR experience for the tourism sector.

The main goals of this chapter are to introduce you to ARKit and how it works by searching and tracking flat surfaces in the real world. Then, you will learn how to use these features to place elements in AR and anchor them in order to create a dimensional portal that will introduce the user to a 3D world. The second goal of this chapter is to present a different way of viewing tourism. You will learn how to take advantage of AR to create unique experiences that can be implemented in museums, landscapes, points of interest, and so on. By doing this, you will be able to modify...

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