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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Length 388 pages
Edition 1st Edition
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Toc

Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise FREE CHAPTER 2. Introduction to Unity for AR Development 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

Technical requirements

The technical requirements for this chapter are as follows:

  • A Unity 3D supporting computer (see the latest requirements here: https://unity3d.com/es/unity/system-requirements). This chapter's example project has been developed on a Windows 10 x64 computer.
  • Unity 3D (2019.1.2f1 in this book).
  • Microsoft Visual Studio Community 2017 (included in the Unity installation).
  • The latest version of Vuforia included with Unity 3D (8.3.8 in this book).
  • Epson Moverio BT-350 AR glasses.

The resources and code files for this chapter can be found here: https://github.com/PacktPublishing/Enterprise-Augmented-Reality-Projects/tree/master/Chapter07.

Other AR glasses (from Moverio and other companies) might work with this example. However, some points have to be taken into account, for example, their operating system must be Android 4.1 or above (required...
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