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Learning C# by Developing Games with Unity 5.x - Second Edition

Learning C# by Developing Games with Unity 5.x: Develop your first interactive 2D platformer game by learning the fundamentals of C#, Second Edition

€28.99 €19.99
Book Mar 2016 230 pages 2nd Edition
eBook
€28.99 €19.99
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eBook
€28.99 €19.99
Print
€37.99
Subscription
€14.99 Monthly

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Product Details


Publication date : Mar 31, 2016
Length 230 pages
Edition : 2nd Edition
Language : English
ISBN-13 : 9781785287596
Vendor :
Unity Technologies
Category :
Languages :
Concepts :
toc View table of contents toc Preview Book toc Download Code

Key benefits

  • Get to grips with the fundamentals of scripting in C# with Unity
  • Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C#
  • This is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new UI system in Unity

Description

Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity.

What you will learn

[*] Understand the fundamentals of variables, methods, and code syntax in C# [*] Get to know about techniques to turn your game idea into working project [*] Use loops and collections efficiently in Unity to reduce the amount of code [*] Develop a game using the object-oriented programming principles [*] Generate infinite levels for your game [*] Create and code a good-looking functional UI system for your game [*] Publish and share your game with users

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Mar 31, 2016
Length 230 pages
Edition : 2nd Edition
Language : English
ISBN-13 : 9781785287596
Vendor :
Unity Technologies
Category :
Languages :
Concepts :

Table of Contents

20 Chapters
Learning C# by Developing Games with Unity 5.x Second Edition Packt Packt
Credits Packt Packt
About the Author Packt Packt
About the Reviewer Packt Packt
www.PacktPub.com Packt Packt
Preface Packt Packt
Discovering Your Hidden Scripting Skills and Getting Your Environment Ready Packt Packt
Introducing the Building Blocks for Unity Scripts Packt Packt
Getting into the Details of Variables Packt Packt
Getting into the Details of Methods Packt Packt
Lists, Arrays, and Dictionaries Packt Packt
Loops Packt Packt
Object, a Container with Variables and Methods Packt Packt
Let's Make a Game! – From Idea to Development Packt Packt
Starting Your First Game Packt Packt
Writing GameManager Packt Packt
The Game Level Packt Packt
The User Interface Packt Packt
Collectables — What Next? Packt Packt
Index Packt Packt

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