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Unreal Engine 4 AI Programming Essentials

Unreal Engine 4 AI Programming Essentials: Create responsive and intelligent game AI using Blueprints in Unreal Engine 4

By Jie Feng , Peter Newton
$29.99 $20.98
Book Mar 2016 188 pages 1st Edition
eBook
$29.99 $20.98
Print
$38.99
Subscription
$15.99 Monthly
eBook
$29.99 $20.98
Print
$38.99
Subscription
$15.99 Monthly

What do you get with eBook?

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Product Details


Publication date : Mar 18, 2016
Length 188 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781784393120
Category :
toc View table of contents toc Preview Book

Key benefits

  • [
  • ]Understand and apply your Game AI better through various projects such as adding randomness and probability, and introducing movement
  • [
  • ]Configure and debug Game AI logic using multiple methodologies
  • [
  • ] Bridge the gap between your knowledge and Game AI in Unreal Engine 4

Description

Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers have the opportunity to build cross-platform mobile and desktop games from scratch. This book will show you how to apply artificial intelligence (AI) techniques to your Unreal project using blueprints as your scripting language. You will start with an introduction to AI, and learn how it is applied to gaming. Then you'll jump right in and create a simple AI bot and apply basic behaviors to allow it to move randomly. As you progress, you'll find out how to implement randomness and probability traits. Using NavMesh, you will impart navigation components such as character movement, MoveTo nodes, settings, and world objects, and implement Behavior Trees. At the end of the book, you will troubleshoot any issues that might crop up while building the game.

What you will learn

? Understand the fundamental components of game AI within Unreal Engine 4 ? Skillfully introduce game AI within Unreal Engine 4 ? Configure, customize, and assign navigation and AI components to your pawn ? Create, debug, and analyze game AI behavior ? Design responsive game AI using the Behavior Tree methodology ? Create smart objects designed to interact with AI ? Utilize advanced AI features within your project to maximize the user experience

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Mar 18, 2016
Length 188 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781784393120
Category :

Table of Contents

16 Chapters
Unreal Engine 4 AI Programming Essentials Packt Packt
Credits Packt Packt
About the Authors Packt Packt
About the Reviewer Packt Packt
www.PacktPub.com Packt Packt
Preface Packt Packt
Introduction to Game AI Packt Packt
Creating Basic AI Packt Packt
Adding Randomness and Probability Packt Packt
Introducing Movement Packt Packt
Giving AI Choices Packt Packt
How Does Our AI Sense? Packt Packt
More Advanced Movement Packt Packt
Creating Patrol, Chase, and Attack AI Packt Packt
What Have We Learned? Packt Packt
Index Packt Packt

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