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GameMaker Cookbook

GameMaker Cookbook: Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system

$39.99 $27.98
Book Dec 2015 212 pages 1st Edition
eBook
$39.99 $27.98
Print
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eBook
$39.99 $27.98
Print
$48.99
Subscription
$15.99 Monthly

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Product Details


Publication date : Dec 23, 2015
Length 212 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781784399849
Vendor :
Yoyo Games
Category :
toc View table of contents toc Preview Book

Key benefits

  • 1.Design and develop game elements that can be used alone or stacked to enhance your gaming experience
  • 2.Explore extensions that can unlock GameMaker: Studio’s true potential to create complex games
  • 3.A recipe-based, easy-to-follow guide to take your GameMaker skills to the next level

Description

GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms. This book teaches you to harness GameMaker: Studio’s full potential and take your game development to new heights. It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX. By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design.

What you will learn

Set up player control schemes of various types, such as touch controls and a gamepad Create your own physics sandbox Get accustomed to advanced player movement Implement music and 3D sound in your games Utilize GameMaker’s GUI layers to create exciting games Generate adjustable game settings and save systems Add depth to your game with lighting and special effects

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Dec 23, 2015
Length 212 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781784399849
Vendor :
Yoyo Games
Category :

Table of Contents

17 Chapters
GameMaker Cookbook Packt Packt
Credits Packt Packt
About the Author Packt Packt
About the Reviewers Packt Packt
www.PacktPub.com Packt Packt
Preface Packt Packt
Game Plan – Creating Basic Gameplay Packt Packt
It's Under Control – Exploring Various Control Schemes Packt Packt
Let's Move It – Advanced Movement and Layout Packt Packt
Let's Get Physical – Using GameMaker's Physics System Packt Packt
Now Hear This! – Music and Sound Effects Packt Packt
It's All GUI! - Creating Graphical User Interface and Menus Packt Packt
Saving the Day – Saving Game Data Packt Packt
Light 'em up! – Enhancing Your Game with Lighting Techniques Packt Packt
Particle Man, Particle Man – Adding Polish to Your Game with Visual Effects and Particles Packt Packt
Hello, World – Creating New Dimensions of Play Through Networking Packt Packt
Index Packt Packt

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