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Learn Intermediate C# Scripting for Unity Game Development [Video]
Learn Intermediate C# Scripting for Unity Game Development [Video]

Learn Intermediate C# Scripting for Unity Game Development: Become a Unity C# scripting professional by mastering data structures, object pooling, and more

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Profile Icon Raja Biswas
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AU$75.99
Video Oct 2023 8 hours 6 minutes 1st Edition
Video
AU$75.99
Subscription
Free Trial
Renews at AU$24.99p/m
Arrow left icon
Profile Icon Raja Biswas
Arrow right icon
AU$75.99
Video Oct 2023 8 hours 6 minutes 1st Edition
Video
AU$75.99
Subscription
Free Trial
Renews at AU$24.99p/m
Video
AU$75.99
Subscription
Free Trial
Renews at AU$24.99p/m

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Key benefits

  • Dive deeper into data structures and gain valuable insights into how to implement them effectively in your projects
  • Explore the fundamental concepts of vectors, vector math, and their applications, including vector dot, cross products, and normalization
  • Demystify quaternions and understand how Unity handles rotations internally

Description

Welcome to an exciting journey through advanced Unity game development and C# scripting. In the first section of this course, you will embark on a Unity C# scripting crash course, refreshing and solidifying your scripting skills for Unity game development. Moving forward, you will explore the world of C# data structures, including lists, stacks, queues, and dictionaries, and learn how to implement them within Unity projects. As you progress, you will dive into object pooling in Unity with C#, a powerful design pattern that you will seamlessly integrate into your scripts. Practical experience awaits as you apply object pooling in a real Unity 2D game project, enhancing your game development capabilities. Additional exploration of C# scripting concepts, such as namespaces, coroutines, static variables and functions, and function overloading, will further enrich your expertise. By the end of the course, you will not only strengthen your C# scripting skills but also expand your knowledge across diverse areas, from data structures and object pooling to vectors, quaternions, and object-oriented programming in C#.

What you will learn

  • Learn about stack, queues, and dictionaries and their applications
  • Learn how to create a growing object pool
  • Explore the working of Euler Angles in C#
  • Learn to combine multiple quaternion rotations in C#
  • Learn about static variables, functions, and classes in C#
  • Learn to work with attributes in Unity

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Oct 17, 2023
Length 8 hours 6 minutes
Edition : 1st Edition
Language : English
ISBN-13 : 9781804612064
Concepts :

What do you get with a video?

Product feature icon Download this video in MP4 format
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want

Product Details

Publication date : Oct 17, 2023
Length 8 hours 6 minutes
Edition : 1st Edition
Language : English
ISBN-13 : 9781804612064
Concepts :

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Frequently bought together

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Total AU$ 149.96 181.97 32.01 saved
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Unity Cookbook
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Learn Intermediate C# Scripting for Unity Game Development
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Book stack Total AU$ 149.96 181.97 32.01 saved Stars icon

Table of Contents

8 Chapters
1. Introduction Chevron down icon Chevron up icon
2. Unity C# Scripting Crash Course Chevron down icon Chevron up icon
3. Working with Data Structures in C# and Unity Chevron down icon Chevron up icon
4. All About Object Pooling with Practical Examples Chevron down icon Chevron up icon
5. Vectors and Vector Math in C# and Unity Chevron down icon Chevron up icon
6. Demystifying Quaternions and Rotations in Unity Chevron down icon Chevron up icon
7. Object-Oriented Programming Concepts in C# Chevron down icon Chevron up icon
8. Miscellaneous C# Scripting Concepts Chevron down icon Chevron up icon
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