Handling touches
To get started, add the OnTouchEvent method to the LiveDrawingView class:
@Override
public boolean onTouchEvent(MotionEvent motionEvent) {
  Â
   return true;
}
This is an overridden method and it is called by Android every time the user interacts with the screen. Look at the one and only parameter of the OnTouchEvent method.
Import the MotionEvent class with this line of code:
import android.view.MotionEvent;
It turns out that motionEvent has a whole bunch of data tucked away inside of it and this data contains the details of the touch that just occurred. The operating system sent it to us because it knows we will probably need some of it.
Notice that I said some of it. The MotionEvent class is quite extensive. It contains within it dozens of methods and variables.
Note
We will uncover a few details of the MotionEvent class in this project. You can explore the MotionEvent class in full here: https://stuff.mit...