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Learn Human-Computer Interaction

You're reading from   Learn Human-Computer Interaction Solve human problems and focus on rapid prototyping and validating solutions through user testing

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781838820329
Length 322 pages
Edition 1st Edition
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Author (1):
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Christopher Reid Becker Christopher Reid Becker
Author Profile Icon Christopher Reid Becker
Christopher Reid Becker
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Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1 - Learn Human-Computer Interaction
2. Introducing HCI and UX Design FREE CHAPTER 3. Human-Centered Design Principles 4. Interface Design Values 5. Section 2 - How to Build Human-Centered Software
6. Human-Centered Thinking 7. Human-Centered Methods for User Research 8. User Insights for Software Solutions 9. Storytelling and Rapid Prototyping 10. Validating Software Solutions 11. Section 3 - When to Improve Software Systems
12. Improving Software Systems with Data 13. Human-Centered Solutions 14. Extending HCI 15. The Future of HCI 16. Other Books You May Enjoy
Validating Software Solutions

As you may be starting to understand, HCI is intimately connected to people through the data we gather on them. A computer is an awesome tool for gathering user research data, and we design computer software in order to capitalize not only on this collection of data but on how this data feeds back into the software itself. User research data on its own will not help an HCI designer create great software as it is just ones and zeros, but when used alongside an HCI designer's intuition, curiosity, and understanding of their users, data can give us an in-focus picture. The computer cannot create on its own (at least, not yet); it is only a reflection of the solutions we as HCI designers create and code. Software solutions are fundamentally better when we can incorporate the data we have on our users, the data we gather along the way about our users...

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