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How-To Tutorials

7019 Articles
article-image-customizing-default-expression-engine-v167-website-template
Packt
22 Oct 2009
5 min read
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Customizing the Default Expression Engine (v1.6.7) website template

Packt
22 Oct 2009
5 min read
Introduction The blogging revolution has changed the nature of the internet and as more and more individuals and organizations choose the blog format as the preferred web solution (i.e content driven websites which are regularly updated by one or more users). The question of which blogging application to use becomes an increasingly important one. I have tested all the popular blogging solutions and the one I have found to be the most impressive for designers with a little CSS and XHTML know-how is Expression Engine. After spending a little time on the Expression Engine support forums I have noticed that a high number of the support questions are relating to solving CSS problems within EE. This demonstrates that many designers who choose EE are used to working from within Adobe Dreamweaver (or other WYSWYG applications) and although there are no compatibility issues between the two systems, it is clear that they are making the transition from graphics based web design to lovely CSS web based design. When you are installing Expression Engine 1.6.7 for the first time, you are asked to choose a theme from a drop-down menu, which you may expect would offer you a satisfactory selection of pre-installed themes to choose from. Sadly this is not the case in Expression Engine (EE) version 1.6.7, and if you have not downloaded and manually saved a theme inside the right folder within the EE system file structure you will be given only one theme to choose from: the dreaded "default weblog theme". Once you complete the installation, no other themes can be imported or installed, so you can either restart the installation, opt to select the default weblog theme or start from a blank canvas (sorry about that). The good news is that the next release of EE (v.2.0) ships with a very nice default template, but the bad news is that you will have to wait a few months longer to get a copy and you will need to renew your license to upgrade for a fee.  Even then you will probably want to modify the new and improved default template in EE 2.0, or you may due to your needs opt to  choose another EE template altogether so that your website does not look like a thousand other websites based on the same template (not good). This article will demonstrate how to use Cascading Style Sheets (CSS) to improve the layout of the default EE website/blog template, and how to keep the structure (XHTML) and the presentation (CSS) entirely separate-which is best practice in web development. This article is intended as a practical guide to intermediate level web designers wanting to program with CSS more effectively within Expression Engine, and to create better websites, which adhere to current WC3 web standards. It will not attempt teach you the fundamentals of programming with CSS and XHTML or how to install, use or develop a website with EE. This article will demonstrate how to use CSS to effectively take control of the appearance of any EE template. If you are new to EE then it is recommended that you consult the book "Building a Website with Expression Engine 1.6.7", published by Packt Publishing and visiting www.expressionengine.com to consult the EE user guide. If you get stuck at any time when using Expression Engine you can visit the EE support forums via the man EE site to get help with EE, XHTML and CSS issues and for regular updates, the Elislab EE feed within EE is an excellent source of news from the EE community. The trouble with templates Lets open up EE’s default "weblog" template in Firefox. I have the very useful "developers toolbar" add-on installed. You can see the many options which are available lined-up across the bottom of Firefox’s toolbar. When you select "Outline > Outline Current Element", Firefox renders an outline around the block of the element and is set by default to display the name of the selected element. This add-on features many other timesaving and task-facilitating functions, which range from DOM tools for JavaScript development to nifty layout tools like displaying a ruler inside the Firefox window. The default template is a useful guide to some basic EE tags embedded into the XHTML, but the CSS should render a more clean and simple to customize design-so lets make some much needed changes. I will not be looking onto the EE tags in this article because EE tags are very powerful and are beyond the scope of this article. Inside the template module create a new template group and call it "site_extended". Template groups in EE organize your templates into virtual folders. We will make a copy of the existing template group and templates so all the changes we make are non-destructive. Choose, do not duplicate any existing template groups, but select "Make the index template in this group your site's home page?" and press submit. Easy. Next create a new template and call it "site_extended_css" and lets duplicate the site/site_css template. This powerful feature instructs EE to clone an existing template with a new name and location. Now let's create a copy of the default site weblog and call it "index_extended". Select "duplicate an existing template", choose "site/index" from the options drop-down list. The first part of the location is "site"/ being the template group and the site/"index" the actual template. Now your template management tab should look like: Notice that the index template has a red star next to it.
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article-image-data-processing-using-derived-column-and-aggregate-data-transformations
Packt
22 Oct 2009
3 min read
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Data Processing using Derived Column and Aggregate Data Transformations

Packt
22 Oct 2009
3 min read
Details of Data Processing: This package accomplishes the following: Connect to the SQL Server 2005 and access the MyNorthwind (a copy of the Northwind) database. A Data Reader Source will extract data using the following query: Select orderID, quantity, UnitPrice from [Order details] A Derived Column data transformation will add a column to the data flow which contains a combination of data from two other columns. A Conditional Split transformation divides the data flow into two flows based on a certain value in the derived column. The rows that satisfies the condition are captured in a recordset destination. The rest of the flow (bad data) gets routed to the next processor, the Aggregate Transformation. The Aggregate transformation orders the data coming into it showing group averages of the derived column. This grouped data then gets into a recordset destination. Although the final data ends up in recordset destinations, they can also be persisted to other destinations such as Data Reader, OLEDB and File system. Implementation in the Visual Studio 2005 Designer Before going into the details of the data processing let us take a look at the building blocks from the VS 2005 Toolbox that can be used to implement it and the interconnections between the building blocks. In addition to the data flow controls three data viewers are also inserted to stop and inspect the data before it goes any further. Data Extraction The data is extracted from MyNorthwind database on the SQL Server 2005. While configuring the Data Reader, you make use of a Connection Manager. The details of this Connection Manager is shown in its editor as in the next figure. The connection uses the SqlClient Data Provider. The SQL Server is a default installation with the name [.] and as it is set for SQL Server authentication username and password are required. The database connection is chosen from the drop-down as shown. The connectivity test can be performed and it now allows the data reader to extract data from the database. The Data Reader is added to the design surface by double clicking the control in the Toolbox. The Data Reader uses the connection manager to access the SQL Server as you see in the next figure in its Connection Manager's tab. The Data Reader's Property shows some of the other configuration details made by the other tabs in the above editor. In particular it shows the query used in extracting the data. It extracts three columns from the Order Details table in the MyNorthwind database and provides this to the next component in the data processing implementation.    
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article-image-visual-studio-2008-test-types
Packt
22 Oct 2009
15 min read
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Visual Studio 2008 Test Types

Packt
22 Oct 2009
15 min read
Software testing in Visual Studio Team System 2008 Before going into the details of the actual testing using Visual Studio 2008, we need to understand the different tools provided by Visual Studio Team System (VSTS) and their usage. Once we understand the tools usage, then we should be able to perform different types of testing using VSTS. As we go along creating a number of different tests, we will encounter difficulty in managing the test similar to the code and its different versions during application development. There are different features such as the Test List Editor and Test View and the Team Foundation Server (TFS) for managing and maintaining all the tests created using VSTS. Using this Test List Editor, we can group similar tests, create number of lists, add, or delete tests from the list. The other aspect of this article is to see the different file types getting created in Visual Studio during testing. Most of these files are in XML format, which get created automatically whenever the corresponding test is created. The tools such as the Team Explorer, Code Coverage, Test View, and Test Results are not new to Visual Studio 2008 but actually available since Visual Studio 2005. While we go through the windows and their purposes, we can check the IDE and the tools integration into Visual Studio 2008. Testing as part of Software Development Life Cycle The main objective of testing is to find the defects early in the SDLC. If the defect is found early, then the cost will be less, but if the defect is found during production or implementation stage, then the cost will be higher. Moreover, testing is carried out to assure the quality and reliability of the software. In order to find the defect earlier, the testing activities should start early, that is, in the Requirement phase of SDLC and continue till the end of SDLC. In the Coding phase, various testing activities takes place. Based on the design, the developers start coding the modules. Static and dynamic testing is carried out by the developers. Code reviews and code walkthroughs are also conducted. Once the coding is completed, then comes the Validation phase, where different phases or forms of testing are performed. Unit Testing: This is the first stage of testing in SDLC. This is performed by the developer to check whether the developed code meets the stated requirements. If there are any defects, the developer logs them against the code and fixes the code. The code is retested and then moved to the testers after confirming the code without any defects for the piece of functionality. This phase identifies a lot of defects and also reduces the cost and time involved in testing the application and fixing the code. Integration Testing: This testing is carried out between two or more modules or functions together with the intent of finding interface defects between them. This testing is completed as a part of unit or functional testing, and sometimes becomes its own standalone test phase. On a larger level, integration testing can involve putting together groups of modules and functions with the goal of completing and verifying that the system meets the system requirements. Defects found are logged and later fixed by the developers. There are different ways of integration testing such as top-down testing and bottom-up testing: The Top-Down approach is followed to test the highest level of components and integrate first to test the high-level logic and the flow. The low-level components are tested later. The Bottom-Up approach is the exact opposite of the top-down approach. In this case, the low-level functionalities are tested and integrated first and then the high-level functionalities are tested. The disadvantage in this approach is that the high-level or the most complex functionalities are tested later. The Umbrella approach uses both the top-down and bottom-up patterns. The inputs for functions are integrated in the bottom-up approach and then the outputs for the functions are integrated in the top-down approach. System Testing: It compares the system specifications against the actual system. The system test design is derived from the system design documents and is used in this phase. Sometimes, system testing is automated using testing tools. Once all the modules are integrated, several errors may arise. Testing done at this stage is called system testing. Defects found in this testing are logged and fixed by the developers. Regression Testing: This is not mentioned in the testing phase, but is carried out once the defects are fixed by the developers. The main objective of this type of testing is to determine if bug fixes have been successful and have not created any new problems. Also, this type of testing is done to ensure that no degradation of baseline functionality has occurred and to check if any new functionality was introduced in the software. Types of testing Visual Studio provides a range of testing types and tools for software applications. Following are some of those types: Unit test Manual test Web test Load test Stress test Performance test Capacity Planning test Generic test Ordered test In addition to these types, there are additional tools provided to manage, order the listing, and execute tests created in Visual Studio. Some of these are the Test View, Test List Editor, and the Test Results window. We will look at these testing tools and the supporting tools for managing the testing in Visual Studio 2008 in detail later. Unit test As soon as the developer finishes the code, the developer wants to know if it is producing the expected result before getting into any more detailed testing or handing over the component to the tester. The type of testing performed by the developers to test their own code is called Unit testing. Visual Studio has great support for Unit testing. The main goal of the unit testing is to isolate each piece of the code or individual functionality and test if the method is returning the expected result for different set of parameter values. It is extremely important to run unit tests to catch the defects in the early stage. The methods generated by the automated unit testing tool call the methods in the classes from the source code and test the output of each of the methods by comparing them with the expected values. The unit test tool produces a separate set of test code for the source. Using the test code we can pass the parameter values to the method and test the value returned by the method, and then compare them with the expected result. Unit testing code can be easily created by using the code generation feature, which creates the testing source code for the source application code. The generated unit testing code will contain several attributes to identify the Test Class, Test Method, and Test Project. These attributes are assigned when the unit test code gets generated from the original source code. Then using this code, the developer has to change the values and assert methods to compare the expected result from these methods. The Unit test class is similar to the other classes in any other project. The good thing here is that we can create new test classes by inheriting the base test class. The base test class will contain the common or reusable testing methods. This is the new Unit testing feature which helps us reduce the code and reuse the existing test classes. Whenever any code change occurs, it is easy to figure out the fault with the help of Unit tests, rerun those tests, and check whether the code is giving the intended output. This is to verify the code change the developer has made and to confirm that it is not affecting the other parts of the application. All the methods and classes generated for the automated unit testing are inherited from the namespace Microsoft.VisualStudio.TestTools.UnitTesting. Manual test Manual testing is the oldest and the simplest type of testing, but yet very crucial for software testing. It requires a tester to run all the tests without any automation tool. It helps us to validate whether the application meets various standards defined for effective and efficient accessibility and usage. Manual testing comes to play in the following scenarios: There is not enough budget for automation. The tests are more complicated, or are too difficult to be converted into automated tests. The tests are going to be executed only once. There is not enough time to automate the tests. Automated tests would be time-consuming to create and run. Manual tests can be created either using a Word document or Text format in Visual Studio 2008. This is a form of describing the test steps that should be performed by the tester. The step should also mention the expected result out of testing the step. Web tests Web tests are used for testing the functionality of the web page, web application, web site, web services, and a combination of all these. Web tests can be created by recording the interactions that are performed in the browser. These can be played back to test the web application. Web tests are normally a series of HTTP requests (GET/POST). Web tests can be used for testing the application performance as well as for stress testing. During HTTP requests, the web test takes care of testing the web page redirects, validations, viewstate information, authentication, and JavaScript executions. There are different validation rules and extraction rules used in web testing. The validation rules are used for validating the form field names, texts, and tags in the requested web page. We can validate the results or values against the expected result as per business needs. These validation rules are also used for checking the time taken for the HTTP request. At some point in time, we need to extract the data returned by the web pages. We may need the data for future use, or we may have to collect the data for testing purposes. In this case, we have to use the extraction rules for extracting the data returned by the page requested. Using this process, we can extract the form fields, texts, or values in the web page and store it in the web test context or collection. Web tests cannot be performed only with the existence of a web page. We need some data to be populated from the database or some other source to test the web page functionality and performance. There is a data binding mechanism used in Web test, which is used for providing the data required for the requested page. We can bind the data from a database or any other data source. For example, the web page would be a reporting page that might require some query string parameters as well as the data to be shown in the page according to the parameters passed. To provide data for all these data-driven testing, we have to use the concept of data binding with the data source. Web tests can be classified into Simple Web tests and Coded Web tests. Both these are supported by VSTS. Simple Web tests are very simple to create and execute. It executes on its own as per the recording. Once the test is started, there won't be any intervention. The disadvantage is that it is not conditional. It's a series of valid flow of events. Coded Web tests are bit more complex, but provide a lot of flexibility. For example, if we need some conditional execution of tests based on some values then we have to depend on this coded web test. These tests are created using either C# or Visual Basic code. Using the generated code we can control the flow of test events. But the disadvantage is its high complexity and maintenance cost. Load test Load testing is a method of testing used in different types of testing. The important thing with Load testing is that it is about performance. This type of testing is conducted with other types of testing, which means that it can be performed along with either Web testing or Unit testing. The main purpose of load testing is to identify the performance of application based on different scenarios. Most of the time, we can predict the performance of the application that we develop, if it is running on one machine or a desktop. But in the case of web applications such as online ordering systems, we know the estimated maximum number of users, but do not know the connection speeds and location from where the users will access the web site. For such scenarios, the web application should support all the end users with good performance irrespective of the system they use, their Internet connection, the place, and the tool they use to access the web site. So before we release this web site to the customers or the end users, we should check the performance of the application so that it can support the mass end user group. This is where load testing will be very useful in testing the application along with Web test or Unit test. When a Web test is added to a Load test, it will simulate multiple users opening simultaneous connections to the same web application and making multiple HTTP requests. Load testing in Visual Studio comes with lots of properties which can be set to test the web application with different browsers, different user profiles, light loads, and heavy loads. Results of different tests can be saved in a repository to compare the set of results and improve their performance. In case of client server and multi-tier applications, we will be having a lot of components which will reside in the server and serve the client requests. To get the performance of these components, we have to make use of a Load test with a set of Unit tests. One good example would be to test the data access service component that calls a stored procedure in the backend database and returns the results to the application that is using this service. Load tests can be run either from the local machine or by submitting to a rig, which is a group of computers used for simulating the tests remotely. A rig consists of a single controller and one or more agents. Load tests can be used in different scenarios of testing: Stress testing: This checks the functionality of the application under heavy load. The resource provided to the application could vary based on the input file size or the size of the data set, for example, uploading a file which is more than 50MB in size. Smoke testing: This checks if the application performs well for a short duration with a light load. Performance testing: This checks the responsiveness and throughput of the application with different loads. Capacity Planning test: This checks the application performance with various capacities. Ordered test As we know, there are different types of testing required to build quality software. We take care of running all these tests for the applications we develop. But we also have an order in which to execute all these different tests. For example, we do the unit testing first, then the integration test, then the smoke test, and then we go for the functional test. We can order the execution of these tests using Visual Studio. Another example would be to test the configurations for the application before actually testing the functionality of the application. If we don't order the test, we would never know whether the end result is correct or not. Sometimes, the tests will not go through successfully if the tests are not run in order. Ordering of tests is done using the Test View window in Visual Studio. We can list all the available tests in the Test View and choose the tests in the same order using different options provided by Visual Studio and then run the tests. Visual Studio will take care of running the tests in the same order we have chosen in the list. So once we are able to run the test successfully in an order, we can also expect the same ordering in getting the results. Visual Studio provides the results of all the tests in a single row in the Test Results window. Actually, this single row result will contain the results of all the tests run in the order. We can just double-click the single row result to get the details of each tests run in the ordered test. Ordered test is the best way of controlling the tests and running the tests in an order. Generic test We have seen different types and ways of testing the applications using VSTS. There are situations where we might end up having other applications for testing, which are not developed using Visual Studio. We might have only the executables or binaries for those applications. But we may not have the supported testing tool for those applications. This is where we need the generic testing method. This is just a way of testing third-party applications using Visual Studio. Generic tests are used to wrap the existing tests. Once the wrapping is done, then it is just another test in VSTS. Using Visual Studio, we can collect the test results, and gather the code coverage data too. We can manage and run the generic tests in Visual Studio just like the others tests.
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article-image-modeling-orchestration-and-choreography-service-oriented-architecture
Packt
22 Oct 2009
30 min read
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Modeling Orchestration and Choreography in Service Oriented Architecture

Packt
22 Oct 2009
30 min read
  Choreography versus Orchestration Choreography and orchestration, in an SOA context, pertain to the use of processes that span multiple participants, with message traffic moving in all directions according to a complex set of rules. Choreography and orchestration are attempts to coordinate or control all of this activity. They attack the problem by putting rigor on how message exchanges are represented, and by organizing the overall process using the right set of control flow patterns. Use cases in this area can be inter-organizational (for example, B2B commerce involving buyer, seller, and wholesaler), or intra-organizational if the organization is large enough and the participants act as separate organizations (for example, bank account processes spanning the front office, the back office, and the fraud department). By convention, choreography describes the global protocol governing how individual participants interact with one another. Each participant has its own process, but choreography is a master process that acts as a kind of traffic cop. Significantly, the choreography process does not actually run. It is not a central broker in the live message exchange, but merely a message exchange protocol. If the participants follow the protocol, the live exchange will run as smoothly as if there were a central broker. 'Traffic cop' is not exactly right then; choreography is more like a set of traffic rules. To mix metaphors, choreography teaches the participant processes how to dance as a group. The process for each participant is referred to as an orchestration process, whose principal job is to build a flow of control around (that is, to orchestrate) its interactions with partners. Orchestration processes are difficult to model, especially those faced with complex combinations of inbound events. If the process is subject to choreography, its structure can be derived from the choreography; in fact, as we'll see, there are tools that can generate skeletal orchestration processes from choreography definitions. The idea is simple: the choreography tells the complete story, so the participant can determine its role by isolating the parts in which it's involved. Not all orchestrations, alas, have a choreography to guide them (not all inter-organizational domains have a precise protocol defined). If the use case is sufficiently complex, the participant ought to create its own choreography anyway, not to share with its partners but simply to improve its own understanding of its orchestration. An orchestration process has public and private activities. The public activities are those that are required by the choreography. Private activities are there to meet internal requirements, but are not visible to partners. The next figure shows the public activities of the orchestration process for an energy retailer. The steps shown (for example, Send Request to Distributor) are those required by the enrollment choreography, in which the retailer is but one participant. The next figure shows the same process with private steps (for example, Update Account) included. In the figure, steps marked with a P are public steps. We examine the energy example in detail in this article. Web Services Choreography Description Language (WS-CDL) is the leading choreography language; Business Process Execution Language (BPEL) is the dominant process orchestration language. Although these XML-based languages feature a similar flow-oriented design style, only BPEL is meant to have an actual runtime platform: BPEL processes run; WS-CDL choreographies are protocols. BPEL is better known than WS-CDL in part because orchestration is more prevalent than choreography. BPEL's user community is much larger than WS-CDL's. Today, every company is building an SOA platform, and if they don't use BPEL as their SOA orchestration language, they use something similar. The user community for choreography consists of industry committees that publish protocols such as the enrollment and funds transfer choreographies we discuss in this article. Choreography might also work as part of a large organization's enterprise architecture, helping to sort out the communication of the organization's numerous systems. Few of these committees use WS-CDL to document their protocols anyway. Choreography is more often documented less formally using English descriptions, flowchart diagrams, and an XML message schema. Examples-Energy Enrollment and Email Bank Transfer The two examples from industry that showcase our technique for modeling choreography and orchestration are the enrollment of customers with retailers in a deregulated energy market and the procedure for transferring funds by email between two banks. In the energy market for a state or small country there are three parties: customers (who use electricity to power their homes), retailers (who sell electricity to customers), and the distributor (who supplies the electricity). Before deregulation, the distributor sold electricity directly to customers; there were no retailers back then. Deregulation introduced competition and broke up the distributor's monopoly. Customers can now buy electricity from one of many competing retailers. The distributor is now merely a supplier, having moved out of the retail sales business. When a customer enrolls with a retailer, the retailer uses the following protocol to complete the enrollment: The retailer submits the customer's request for enrollment to the distributor. The distributor responds in one of the three ways. If there is a problem with the request (for example, the customer has another enrollment in progress, or the customer has been flagged for fraud), the distributor sends a rejection to the retailer. If the request is valid and the customer is not currently enrolled with a retailer, the distributor sends an acceptance to the retailer. If the customer is currently enrolled with a competing retailer but intends to switch, the distributor sends a notice of pending switch to both the retailers. In the acceptance case, there is a 10-day waiting period during which the customer may cancel the enrollment. To cancel, the customer contacts the retailer, who forwards the cancellation request to the distributor. Assuming the customer does not cancel, at the end of the waiting period, the distributor sends a completion event to the retailer. The customer is now enrolled with the retailer. In the switch case, there is also a 10-day waiting period. To cancel, the customer contacts the initiating retailer (that is, the retailer to whom the customer is switching). The initiating retailer forwards the cancellation to the distributor, who then sends completion events to both retailers indicating that the customer will remain enrolled with the original retailer. Assuming the customer does not cancel, at the end of the waiting period, the distributor sends completion events to both retailers indicating that the customer is now enrolled with the initiating retailer. Email bank transfer is a protocol for wiring money by email. It works as follows: The person sending the money contacts his bank (the Sender bank), specifying from which account to draw the funds, how much money to send, and the name and email address of the recipient. The Sender bank sets aside the amount and sends an email to the recipient with instructions on how to complete the transfer. The Sender bank sets aside the amount and sends an email to the recipient with instructions on how to complete the transfer. The Recipient bank submits the transfer request to the Sender bank. The Sender bank accepts, and the funds are moved into the recipient's account, completing the transfer. At any point, either the sender or recipient may cancel the transfer, and the transaction is automatically canceled if not completed within 30 days. On cancellation, the funds are returned to the sender's account. (We assume both banks are members of the email transfer programme.) The following figure shows the most common scenarios in these examples: Modeling Choreography in BPMN In BPMN, two possible models for choreography are as follows: Invisible hub: Although choreography is fundamentally decentralized, we imagine there is a central hub through which all messages pass, and model the choreography as the process of that hub. Sum of parts: The public process of each participant (that is, the process containing steps required by the choreography, with private steps omitted) is drawn in a swim lane. Message flow (dashed lines) is used to show inter-participant communication. A sum-of-parts model for the enrollment choreography is shown in next figure. There are three swim lanes in the diagram: one for the distributor (referred to as Distributor), one for the initiating retailer (referred to as Retailer), and one for the current retailer (referred to as CurrentRetailer). Each lane contains the public process of the participant. The dashed arrows show the flow of messages between participants. The enrollment choreography is, according to this approach, the combination of the public processes of each participant plus the message flow that connects them. The choreography begins when the customer enrolls with the retailer (Cust Enrolls in the Retailer lane). The retailer then submits the enrollment request to the distributor by calling Dist.enroll. This call sends a message to the distributor, which triggers the event Enroll (the first step in the Distributor lane). The Distributor process is now underway, and it responds to the enrollment request either by rejecting the request, accepting it, or notifying the initiating retailer and the current retailer of a pending switch. The distributor rejects by calling Ret.reject, and, as the dashed line signifies, triggers the event Dist.reject in the retailer. The remaining steps are straightforward. The sum-of-parts method is intuitive, and variations on it can be found in business process literature (in the WSCI and BPMN specifications, for example). Sum-of-parts, however, has two disadvantages. First, the message flow creates an indecipherable clutter, making complex choreographies almost impossible to read; the swim lanes, for their part, use a lot of real estate. Aesthetics aside, sum-of-parts fails to present a global, consolidated view of the choreography. We grow bug-eyed trying to keep track of what each participant is doing. We are forced to watch each dancer rather than the group as a whole. The invisible-hub representation is comparatively compact. The next figure, which shows the enrollment choreography as a hub, has fewer steps than the sum-of-parts equivalent, and it makes do without lanes or dashed lines. The hub works as you would expect a hub to work: it listens for inbound events and routes them to their intended recipients. The act of receiving an event and sending it elsewhere is a single unit of work (shown in the figure as a rounded box with a dashed line), known as an interaction. The hub choreography represents the communication of its participants as a process of interactions. Before walking through this process, consider the following notational conventions: The event with a thin border (Ret.enroll(Dist)) is the process' start event. Events with a double-line border (for example, Dist.reject(Ret)) are intermediate events, which occur over the course of the process. Intermediate events can be used in three ways: for cancellation, for deferred choice, or simply to wait for the next message before continuing. The enrollment hub has examples of the latter two forms. We'll come back to cancellation while discussing the email transfer hub. Deferred choice, also known as an event pick, uses a diamond containing an inscribed star (known as an event-based gateway) with arrows leading to a set of intermediate events. The intent is to wait for one of those events to occur, execute its activities, and discard the remaining events. There are three deferred choices in the enrollment hub. The first occurs in three steps, and selects one of the three events: Dis.reject(Ret), Dist.accept(ret), or Dist.pendingSwitch(Ret, CurrRet). If, say, Dist.reject(Ret) occurs first, the activity Ret1.reject(Dist) is executed. The intermediate event Dist.switchCompleteCurrent(Ret, CurrRet) simply waits for something to happen before continuing. This event is sandwiched between the activities Dist.cancel(Ret) and Ret.switchCompleteCurrent, CurrRet.switchCompleteCurrent(Dist). Thus, when the first activity completes, that branch of the process waits for the event to occur before continuing with the second activity. Events have labels of the form Sender.msg (Recipients), meaning that the event received by the hub is a message from the sender bound for the specified recipients. (There must be at least one.) Thus, Dist.switchCompleteCurrent(Ret, CurrRet) is the message switchCompleteCurrent from the distributor (Dist) to both the initiating retailer (Ret) and the current retailer (CurrRet). Send tasks (rounded boxes with a straight border) are labeled Recipient.msg(Sender), meaning that hub is sending the specified message to the recipient and is indicating that the message originated with the specified sender. In Dist.enroll(Ret), for instance, the hub sends the message enroll to the distributor (Dist), and is indicating to the distributor that this message came from the retailer (Ret). If the event that preceded it specifies multiple recipients, the send task sends the message to each recipient. Each send counts as one interaction.Ret.pendingSwitch, CurrRet.pendingSwitch (Dist), for example, sends the message pendingSwitch to both the retailer (Ret) and the current retailer (CurrRet), and thus spans two interactions. A rounded box with a dashed border, known in BPMN as a group, pairs up an event and a send task. Thus, the grouping of Ret.enroll(Dist) and Dist.enroll(Ret) means that when the hub receives the message enroll from the retailer bound for the distributor, it sends that message to the distributor, indicating to the distributor that the message originated with the retailer. A group that contains multiple interactions has a label in the top-center of the dashed box indicating the number of interactions. The number of interactions is equal to the number of recipients. The enrollment hub diagram reads as follows: The choreography begins with the interaction in which the retailer sends an enrollment request to the distributor. For convenience, this interaction is labeled a in the figure. Exactly one of the three interactions can happen next: the distributor sends a rejection to the retailer (b); the distributor sends an acceptance to the retailer (c); or the distributor sends a notice of pending switch to both the initiating and current retailers (d). Exactly one of the two interactions can follow acceptance: the retailer sends a cancellation to the distributor e, or the distributor sends a completion event to the retailer (f). In the pending switch case, one of the two interactions follows the notice of pending switch: the initiating retailer sends a cancellation to the distributor (g); or the distributor sends a switch completion event to both the initiating and current retailers indicating that the current retailer won (h). If the switch is cancelled, the distributor sends a switch completion event to both retailers indicating that the initiating retailer won (i). The choreography has 12 interactions assembled in a process flow. (There are nine groups, but three of them have two interactions each.) Reading the diagram means spotting the 12 interactions and traversing the control flow that connects them. The email transfer choreography hub, shown in the next figure, is somewhat more complex. The email transfer hub reads as follows: The choreography begins when the sender submits the transfer request to the sender bank (a). The sender bank can reject the request (b), or accept it (c). The acceptance event in c is routed to both the sender and the recipient, and thus results in two interactions. The remainder of the hub process is a loop that continues until the transfer is completed. The loop is modeled as a BPMN embedded sub-process labeled Loop. The arched arrow pointing counter-clockwise in the bottom-center of the sub-process box denotes that this sub-process is iterative. In the first step of the loop, the recipient requests her bank to transfer the funds into his or her account (d). The recipient's bank either rejects (e) or accepts (f) the request. In the rejection case, the recipient's bank sends a rejection notice to the recipient. In the next iteration of the loop, the recipient can try again. In the acceptance case, the recipient's bank sends a transfer request to the sender's bank. The sender's bank can either accept (g) or reject (h) the request. In the acceptance case, the sender's bank sends a transferOK message to both the recipient's bank and the sender. The recipient's bank then notifies the recipient (i), and the choreography completes. (The Set Done task sets the loop's continuation condition to false, which causes the loop to exit and the hub process to complete.) In the rejection case, the sender's bank sends a rejectTransfer message to the recipient's bank, and the recipient's bank notifies the recipient of this (j). In the next iteration of the loop, the recipient can try again. While the loop is executing, any of the parties may cancel the request (k). The label in the event *.cancel (SenderBank) informs the hub to listen for a cancel message from any party—the * works as a wildcard—and to route that message to the sender's bank. The sender's bank, in turn, sends an abort message (l) to the sender, the recipient, and the recipient's bank (the bank into which the recipient is currently requesting the transfer). Interaction (k) is an example of a cancellation intermediate event; it terminates the loop and transition into a series of cancellation activities. Choreographies are not executable, as we discussed previously. A choreography is a protocol, a set of traffic laws. It is, emphatically, not a central hub through which all participant interactions flow. Our hub model is merely a specification of how the individual participants should communicate. There are countless senders, recipients, and banks in the world of email transfer, but there is no hub that helps them talk to each other. The invisible hub for email transfer is merely a model; it is every bit as hypothetical as the invisible hand of Adam Smith's free-market economy. The economy is self-powered, and does not require the intervention of a hand; email transfer goes on without a hub. Still, the BPMN hub model is more than an informative picture. As we'll see, it maps easily to WS-CDL, and it serves as the basis for the generation of participant stubs and a choreography 'protocol' tester. Our BPMN method is practical and built with implementation in mind. Choreography modeling is also a hot topic in the academic world. Useful papers in this arena include Inheritance of Interorganizational Workflows: How to agree to disagree without loosing control? (Wil van der Aalst," BETA Working Paper Series, BP46, Eindhoven University, http://is.tm.tue.nl/staff/wvdaalst/publications/p109.pdf) and 'Let's Dance' (servicechoreographies.com, http://sky.fit.qut.edu.au/~dumas/LetsDance/01-Overview.html). The Invisible Hub in BPEL BPEL is principally an orchestration language, as just discussed, but it can also be used to model invisible hub choreographies. The code shown in the next figure is a simplified version of an actual BPEL implementation of the enrollment hub. The mapping from the BPMN hub to this BPEL implementation is straightforward: The event that starts the choreography in BPMN (Ret.enroll(Dist)) is receive that creates the BPEL process instance, marked as Start Event in the figure. An intermediate event that simply waits for a message between activities (for example, Dist.switchCompleteCurrent (Ret, CurrRet) in the BPMN model) is a BPEL receive, such as the line marked Intermediate Event in the figure. Deferred choice is a BPEL pick. The events in the choice are onMessage handlers. For example, the deferred choice in the BPMN model of Dist.reject(Ret), Dist.accept(Ret) and Dist.pendingSwitch(Ret, CurrRet) is the pick marked as Deferred Choice in the figure. The handlers are the three onMessage blocks that sit underneath the pick. Send tasks are BPEL invoke activities. For example, Dist.enroll(Ret) in the BPMN representation becomes the invoke in the line marked Send Task in the figure. The set of partner links used in the BPEL process is the union of all sender and recipient participants in the hub. Many partner links are bidirectional: they can either call the BPEL process or the BPEL process can call the partner link. The three partner links in this example, which are referred to in each receive, invoke, and onMessage tag are Ret, Dist, and CurrRet. BPEL supports dynamic partner links (where the BPEL process determines the physical address of its partner service at runtime). The series of four steps marked Dynamic partner links in the figure provides an example. The initial receive is a message from the distributor intended for one of the two retailers (either the current or the initiating retailer). The invoke that follows sends the message to that retailer. The endpoint of that retailer is resolved at runtime, based on the contents of the receive message. The next receive is a message from the distributor intended for the second retailer, and the invoke that follows sends the message to that retailer, again resolving the endpoint at runtime. In the majority of BPEL processes, partner links are resolved at deployment time, but that approach does not work in scenarios like ours. An interaction in which the sender sends to N recipients is modeled in BPEL as N separate inbound events and invokes. The series of four steps discussed in the previous bullet (and marked with Send to Multiple in the figure) provides an example. These steps model the activity Dist.switchCompleteCurrent (Ret, CurrRet) from the BPMN hub. In the BPEL code, the effect of the distributor sending the message switchCompleteCurrent to both the initiating and current retailers is achieved by having the hub receive the message from the distributor twice (using a receive), in each case forwarding the message (using an invoke) to one of the retailers. Dynamic partner links are used to resolve the endpoint of the recipient. The figure maps lines of code in the BPEL hub to interaction groups in the BPMN model. The first two lines, for example, represent group A. The reader can easily verify the mapping for groups B to I. There are two advantages to having the hub model in BPEL form: BPEL's XML form is an alternative to the leading XML choreography representation, WS-CDL (discussed in the next section). If we require an XML representation of choreography, BPEL might be a better choice than WS-CDL, because it is more familiar and has broader tool support. The BPEL hub is executable! There are numerous BPEL runtime platforms that can run this process as an actual hub. Granted, choreographies are not meant to run as part of the live exchange of actual participants, but having an executable version enables two important types of testing, shown in the next figure: unit testing of the choreography itself, and protocol testing of a particular participant. In unit testing, we build a Test Harness, driven by scripted scenarios, that sends messages to the hub and compares responses received with those expected. In protocol testing, we build the public process of a participant (say the retailer), but point it to the hub rather than its actual partners. We can embellish the hub to use test scripts to control how it responds. Once we have tested all of the scenarios and verified that the participant behaves as required, we can point the participant process to the real partners and go live Choreography in WS-CDL with Pi4SOA The description of choreography in WS-CDL with P14SOA is as follows: Defining Roles and Relationships Web Services Choreography Description Language (WS-CDL) is a specification from the W3C (Web Services Choreography Description Language Version 1.0, http://www.w3.org/TR/ws-cdl-10) for building choreographies in XML form. Like our invisible hub model, WS-CDL takes the global view: a choreography is not the sum of the public processes of its participants, but a single control flow of interactions. The WS-CDL language is exceedingly rich and best learned by example. In this section, we study how the enrollment choreography is represented in WS-CDL. Rather than building the choreography's XML from scratch, we use a visual modelling tool known as pi4SOA. pi4SOA, an open-source implementation that plugs into Eclipse, is one of the few WS-CDL implementations available today. The first step in building a WS-CDL choreography is to define participants and their structural relationships. The following figure shows the enrollment choreography open in the Participants, Roles, and Relationships tab of the pi4SOA editor.   There are five participants (shown with building icons) in the figure: Distributor, Retailer, CurrentRetailer, Customer (to model a customer's interaction with a retailer), and DistributorBizCal (a subsystem of the distributor to model the management of business calendars for completion and switch periods). Each participant has a role of the same name (designated by a stick-man icon), and each role has a behavior named for its role: Distributor's behavior is DistributorBehavior, Retailer's behaviour is RetailerBehavior, and so on. In WS-CDL, a behavior is a web service interface, and a role is a group of behaviors. A role can have multiple behaviors and a participant can have multiple roles. In our case, each participant has one role and one participant. The lines connecting roles are called relationships. There are four relationships: RD is the relationship between Retailer and Distributor, CRD the relationship between CurrentRetailer and Distributor, RC the relationship between Retailer and Customer, and DInt the relationship between Distributor and DistributorBizCal. When two roles have a relationship, they can interact by calling each other's services. The next figure shows the Base Types tab of the choreography editor. To the participants, roles, and relationships defined above, we add four important elements: information types, tokens, token locators, and channel types. An information type is an XML data type (generally based on an XML schema) exchanged during interactions. A token is a field in an information type. A token locator defines how to extract—generally using an XPath expression—the token from the information type. Our choreography has one information type, called EnergyMsg with five tokens and token locators (custID, retailer, txID, currentRetailer, and reason). A channel type is an inbound communication endpoint for a role behavior. In the enrollment choreography, there are channels for the retailer, current retailer and distributor. Each channel type is configured for one-way asynchronous requests only. Hence, Retailer receives requests on its RetailerChannel; CurrentRetailer receives requests on its CurrentRetailerChannel; and Distributor receives requests on its DistributorChannel. Combining our definitions of relationships and channels, we have the following communication structure: In the relationship RD, Retailer sends to Distributor on DistributorChannel, and Distributor sends to Retailer on RetailerChannel   In the relationship CRD, Distributor sends to CurrentRetailer on CurrentRetailerChannel. (CurrentRetailer could also send to Distributor on DistributorChannel, but the use case does not require it.) In the relationship RC, Customer sends to Retailer on RetailerChannel. (Customer does not have a channel, so the reverse direction is not permitted.) In the relationship DInt, DistributorBizCal sends to Distributor on DistributorChannel. (DistributorBizCal does not have a channel, so the reverse direction is not permitted.) Building a Control Flow of Interactions The next figure shows the overall control flow that defines the behaviour of the choreography. There are three steps. The first, RequestC2R, is an interaction in which the Customer participant sends an enrollment request to the Retailer participant. The request has the information type EnrollmentMsg, and is sent on RetailerChannel as part of the RC relationship. In the interaction that follows, RequestR2D, the retailer forwards that request to the distributor; or, in the language of WS-CDL, Retailer sends the request with information type EnrollmentMsg on the DistributorChannel as part of the RD relationship. The step that follows, enrollmentResult, is a flow construct known as a choice. There are three possible outcomes of an enrollment request—acceptance, rejection, or a pending switch. The choice allows exactly one to occur. The next figure shows the acceptance and rejection paths; the switch path is omitted for brevity. The rejection path (housed in a sequence labelled rejectEnrollment) has one interaction, RejectD2R, in which the distributor sends a rejection message to the retailer. The more complicated acceptance path is housed in the sequence labelled newEnrollment, which begins with the interaction in which the distributor notifies the retailer that the enrollment is accepted (AcceptD2R). Next is a silent action, setCompletionTimer, in which the distributor sets a timer that expires at the end of the ten-day cancellation period. A silent action in WS-CDL is a private operation performed by a role. The acceptance path has a nested choice, labelled completionPeriod, which documents the two possible outcomes for an accepted enrolment: periodExpired is a sequence that specifies what happens when the ten-day timer expires, and cancel handles the case in which the customer cancels the enrollment during the cancellation period. Each path contains two interactions. In the periodExpired sequence, the periodExpired interaction (sent from DistributorBizCal to Distributor by the DInt relationship) notifies the distributor that time is up, whereupon the distributor sends a completion event to the retailer (CompleteD2R). In the cancel sequence, the customer cancels with the retailer (CancelC2R by the RC relationship), and the retailer, in turn, cancels with the distributor (CancelR2D by the RD relationship). The following is a snippet of the WS-CDL XML encoding of the enrollment choreography, covering the acceptance case only. For the sake of simplicity, numerous details are omitted: <package name="EnergyChoreo">   <choreography name="main" root="true">     <sequence>       <!-- Cust sends request to retailer -->       <interaction channelVariable="tns:retailerChannel"                    name="RequestC2R" operation="enroll">         <participate fromRoleTypeRef="tns:Customer"                      relationshipType="tns:RC" toRoleTypeRef="tns:Retailer"/>       </interaction>       <!-- Retailer sends request to distributor -->       <interaction channelVariable="tns:distributorChannel"                    name="RequestR2D" operation="enroll">         <participate fromRoleTypeRef="tns:Retailer"                relationshipType="tns:RD" toRoleTypeRef= "tns:Distributor"/>       </interaction>       <!-- Choose what comes next -->       <choice>         <!-- Path taken if distributor rejects -->         <sequence>           <!-- This is the interaction that heads the reject path -->             <interaction name="RejectD2R" operation="reject">             </interaction>         </sequence>         <!-- Path taken if distributor accepts -->         <sequence>           <!-- This is the interaction that heads the accept path -->             <interaction name="AcceptD2R" operation="accept">             </interaction>             <silentAction name="setCompletionTimer"                           roleType="tns:Distributor">             <choice>               <!-- Accept subpaths omitted -->             </choice>          </sequence>          <!-- Omitted: switch path -->       </choice>     </sequence>   </choreography> </package> The two key elements in this example are choice and interaction. They are mapped to our hub model as follows: A receive-send pair in the hub is a WS-CDL interaction. In WS-CDL, a relationship is defined between sender and recipient, and the recipient has a channel on which the sender sends the message. An example of this is the interaction shown in bold from the customer (fromRoleTypeRef="tns: Customer") to the retailer (toRoleTypeRef="tns:Retailer") on the RC relationship (relationshipType="tns:RC"). The event arrives on the retailer's channel (channelVariable="tns:retailerChannel"). A deferred choice in the hub is a choice structure in WS-CDL. Generally, a path in the choice is a sequence. The set of events from which we are choosing is the set of first interactions on each path. The main choice structure in the choreography, shown in bold, has two interactions from which to choose: acceptance and rejection interactions (also shown in bold). The interaction that actually occurs determines which path is taken.   Generating a BPEL Role Process In addition to producing conformant WS-CDL code, pi4SOA's capabilities include scenario testing and BPEL and Java endpoint generation. The BPEL generation feature is especially useful, as BPEL is a suitable implementation choice to build orchestration process of a given participant. Here, in pseudo-code, is the BPEL process that pi4SOA generates for the distributor: <process>   <sequence>     <receive operation="enroll" partnerLink="RD"              portType="DistributorBehavior"/>       <!-- Dist receives interaction -->     <switch name="enrollmentResult"> <!-- Dist choice is switch -->       <case condition="accepted">         <sequence>           <invoke operation="accept" partnerLink="RD"                   portType="RetailerBehavior"/> <!-- Dist is sender -->           <scope name="setCompletionTimer"/>           <pick name="completionPeriod">             <onMessage operation="periodExpired" partnerLink="DInt"                        portType="DistributorBehavior">               <sequence>                 <invoke operation="complete" partnerLink="RD"                         portType="RetailerBehavior"/>               </sequence>             </onMessage>             <onMessage operation="cancel" partnerLink="RD"                        portType="DistributorBehavior"/>           </pick>         </sequence>       </case>       <case condition="rejected ">         <invoke operation="reject" partnerLink="RD"                 portType="RetailerBehavior"/>       </case>       <case condition="switch">         <!-- omitted -->       </case>   </switch> </sequence> </process> Two salient features of this process are the mapping of interactions and the conversion of the WS-CDL choice to a BPEL switch as follows: An interaction in which the distributor is the sender is a BPEL invoke activity whose partner link is the WS-CDL relationship and whose port type is the recipient's behavior. The operation element in the invoke matches the one specified in the interaction. The invoke shown in bold, for example, which is sent to the retailer, has partner link RD, port type RetailerBehavior, and operation accept. An interaction in which the participant is the recipient is either a receive activity or an onMessage handler in a pick. The partner link is the name of the relationship, and port type is the participant's behavior. The operation element, as before, matches that specified in the interaction. The bolded receive in the BPEL sample is the enroll operation on the partner link RD and port type DistributorBehavior. The WS-CDL choice is a switch for the BPEL distributor process (as the bolded comment in the switch line indicates), because the distributor begins each path of the choice by sending a message. From the distributor's perspective, the choice represents its decision to reject the request, accept it, or initiate a pending switch. Each case in the switch handles one of these possibilities. The retailer, on the other hand, begins each path by waiting for an event from the distributor. From the retailer's point of view, the choice is a pick, as in the following snippet: <pick name="enrollmentResult"> <!-- For Ret, choice is a pick -->   <onMessage operation="accept" partnerLink="RD"              portType="RetailerBehavior">     <!-- code omitted -->   </onMessage>   <onMessage operation="reject" partnerLink="RD"              portType="RetailerBehavior" />   <onMessage operation="pendingSwitch" partnerLink="RD"              portType="RetailerBehavior" >     <!-- code omitted -->   </onMessage> </pick> We have only scratched the surface of WS-CDL. Other notable capabilities are state alignment, coordination, and channel passing. WS-CDL's supporters boast that their language has its foundations in the Pi Calculus, a mathematical scheme for describing concurrent processes and how they pass messages to each other. Robin Milner, the mathematician who devised the Pi Calculus, is an advisor to the WS-CDL working group. Sadly, WS-CDL has not gained much traction in the field. There are scant tools to build WS-CDL choreographies and, frankly, not many use cases that require choreography. Few people who practice SOA technology have even heard of this language. WS-CDL is winning the mathematics battle but losing the marketing war. Summary Choreography is the global protocol governing the interaction of SOA processes partnering to achieve some business ends. An orchestration process is a process whose principal job is to build a flow of control around its interactions with partners. WS-CDL is the dominant choreography standard. BPEL is the dominant orchestration standard. Both standards provide a way to build process flows in an XML form, though only BPEL processes are meant to actually execute. The modeling tool pi4SOA is ideal for building WS-CDL examples. Key WS-CDL elements are interaction (which corresponds to the receive-send pair in the invisible hub) and choice (a kind of deferred choice in the choreography's flow of control. pi4SOA generates skeletal BPEL code for each participant in the choreography.
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Search Engine Optimization in Joomla!

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22 Oct 2009
8 min read
What is SEO? Search-engine optimization, or SEO, refers to the process of preparing your website to be spidered, indexed, and ranked by the major search engines so that when Internet users search for your keywords, your website will appear on their results page. Proper search engine optimization is a crucial step to ensure success and should be undertaken with care and diligence. It should also be noted that SEO is an interdisciplinary concern, combining web design functions with marketing and promotional concerns. If aimed properly, SEO would be a powerful weapon in your arsenal. Proper SEO is: Optimizing META data Optimizing page titles Optimizing page content Selecting proper keywords Testing your optimizations Promoting link popularity Using standards-compliant HTML Optimizing image ALT tags Using a logical website structure Validating your content Proper SEO isn't: Keyword spamming Hidden text Cloaking content Link-farming Excessive content or site duplication Paying for questionable links Structural Optimization Optimizing your site's actual structure and presentation is the most immediate approach to SEO. Since these factors are under the immediate control of the webmaster, they represent a foundational approach to the SEO problem. Once you've optimized your site's structural components, you can optimize the promotional aspects of SEO, which we'll discuss momentarily. Items That Search Engines Look for in Your Site's Content It's important to remember that today's search engine rankings are determined by highly sophisticated algorithms. Trying to stay one step ahead of the major engines with bad tactics is not only a very bad idea, but also a waste of time. Well written content will win repeatedly. Giving the search engine robots a well prepared sitepage contributes in promoting your site. Three items that many search engine robots look for are: Relevant page titles to your content Relevant keywords and descriptions (META tags) Relevant, keyword-rich content, presented in clean and valid HTML Take a note of the recurring theme—"relevancy". If your site is relevant in terms of what the user is looking for, you will achieve respectable search engine rankings without any additional promotion. However, this is not a place to stop, as search engines correlate your site's standings among your peers and competitors by evaluating certain external factors. External Views of Your Site by Search Engines Search giant, Google, likes to describe its proprietary algorithm, known as PageRankTM, by discussing how the external factors can accurately define your site's relevancy, when considered along with your site's actual content. Most search engines today follow this formula in determining link popularity. Some popular items that are used to measure are: How many websites link to yours Where they link in your content What words are used in the actual link text (i.e. the description of the page) The topical relevancy of the sites that link to your site The power of web search lies in the search engine's ability to provide accurate and relevant results that someone can quickly use to find the information they seek. More importantly, the other end of the search process guarantees that the visitors we draw from search engines are truly after the information or services we provide. Another way to look at it would be it's the right message, but the wrong person. Thus we see that our interests, the interests of the search engines, and the interests of web surfers actually coincide! If we tune our content properly, and connect our content with similarly relevant content, we can expect to be rewarded with targeted traffic eager to devour our information and buy our services. If we try to deceive the search engines, or common people, we deceive ourselves. It's that simple. Optimizing META Data Metadata is the data about the data. It's the section where you define what a search engine should expect to find on your page. If you've never taken note of META tags before, then take a brief tour of the Web and view the source code of several websites. You'll see how this data is organized, primarily into descriptions and keyword listings. Joomla! provides functionality for modifying and dynamically generating META tags, in the Site | Global Configuration | Metadata dialog, as well as within individual articles via the META tab on the right-hand panel. This is where the dynamic aspect of metadata becomes important—your main page will have certain needs for proper META optimization and your individual Joomla! content articles will require special tuning to make the best of their potential. This is accomplished though key words and phrases scattered through out the text. Keep in mind that each search engine is different; however keeping ratio of about 3 to 1 for keywords and META (keyword) in the top 1/3rd of the page is a decent rule of thumb. Using the Site | Global Configuration | Metadata dialog, is pretty straight forward.You can enter descriptions, keywords and key phrases that are pertinent to your siteon a global level. You should select the META keywords based on the keywords appearing in your content with the greatest frequency. Be honest and use META keywords that actually appear in your content. Search engines penalize you for over use of keywords, known as keyword stuffing. Title Optimization What's in the actual title of your page? The keywords you insert into your site and article's titles play a huge role in successful search engine optimization. As with META tags, the key is to insert frequently-used, but not stuffed, keywords into your title, which correlate the relevancy of the site's title (what we say about our site)with the metadata (how we describe what it's about) and the actual content, which is indisputably "what the website is about". Content Optimization Writing clear content that uses pertinent language in our intended message or service is the key to content optimization. In your content, include naturally-written, keyword-rich content. This will tie into your META tags, title description and other portions of your site to help you achieve content relevance and thus higher search engine rankings. One note of caution—while we use our best keywords frequently within our text; we should not cram these words into our content. So don't be afraid to break out the thesaurus and include some alternative words and descriptions! Good content SEO is about achieving a balance between what the search engines see, and what your readers expect on arrival. Keyword Research and Optimization Researching our keywords not only gives us an idea of how our competitors are optimizing their websites, but also gives us a treasure-trove of alternative keywords that we can use to further optimize our own sites. There are several online tools that can give us an idea of what keywords are most typically searched for, and how the end-users phrase their searches. This provides avital two-way pathway into the visitor's minds, showing not only how they reach the products and information they seek, but also how they perceive those items. You can find a listing of free keyword research tools at:http://www.joomlawarrior.com. For our example, we'll use Google's freely available keyword suggestion tool for its AdWords program, and use Joomla! itself as our intended optimization candidate.See http://www.google.com/adwords for the keyword tool. The following example will demonstrate the AdWords tool and how it helps you determine good keywords for your site. Entering joomla into Google's keyword suggestion tool yields the following display: The three key pieces of information as seen in the previous figure, which help us inmaking a decision about keywords, are as follows: Keywords: This column indicates the keyword whose Search Volume and Advertiser Competition we want to check. Advertiser Competition: This is graphical indicator of how many ads are in rotation for this keyword. Search Volume: Graphical indication of how many people in the world are searching this keyword for a product or service. As we see from the example, when we search for the keyword joomla we see a lower Advertiser Competition than content management system, but a higher SearchVolume. If we then examine open source we see a heavy Advertiser Competition, but the same Search Volume as joomla. What this means is that if we advertise in the crowded keyword space—"open source", we can expect a lot of competition. Changing our keyword to Joomla! would give us less competition and about the same Search Volume. If we advertise something related to Joomla! then that would be the best choice. However, if we were advertising a tool for open source, we would want to spend our money on the keyword "open source". The last take away from this is if we are selling a joomla template, you see from the figure that there isn't much competition (at the time thiswas taken), but a healthy amount of Search Volume.
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22 Oct 2009
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Linux4afrika: An Interview with the Founder

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22 Oct 2009
5 min read
  "Linux4afrika has the objective of bridging the digital divide between developed and disadvantaged countries, especially in Africa, by supporting  access to information technology. This is done through the collection of used computers in Germany, the terminal server project and Ubuntu software which is open source, and by providing support to the involved schools and institutions." In this interview with the founder Hans-Peter Merkel, Packt's Kushal Sharma explores the idea, support, and the future of this movement. Kushal Sharma: Who are the chief promoters of this movement? Hans-Peter Merkel: FreiOSS (established in 2004) with currently about 300 members started the Linux4afrika project in 2006. The input was provided by some African trainees doing their internship at St. Ursula High school in Freiburg where we currently have 2 Terminal servers running. The asked FreiOSS to run similar projects in Africa. KS: What initiated this vision to bridge the IT gap between the developed and the under developed nations? During 2002 to 2005 we conducted IT trainings on Open Source products during 3 InWEnt trainings “Information Technology in African business” (see http://www.it-ab.org) with 60 African trainees (20 each year). This made FreiOSS to move OSS out of the local area and include other countries, especially those countries we had participants from. KS: Can you briefly recount the history of this movement, from the time it started to its popularity today? HPM: As mentioned before, the Linux4afrika project has its roots with FreiOSS and St. Ursula High school. There itself the idea was born. I conduct Open Source trainings and security trainings in several African countries (see http://www.hpmerkel.com/events). During a training in Dar es Salaam I demonstrated the Terminal Server solution to participants in a security training. One of the participants informed a Minister of Tanzanian Parliament who immediately came to get more information on this idea. He asked whether Linux4afrika could collect about 100 Computers and ship them to Tanzania. Tanzania would cover the shipping costs. After retuning to Germany I informed FreiOSS regarding this, and the collection activity started. We found out more information about the container costs and found that a container would fit about 200 computers for the same price. Therefore we decided to change the number from 100 to 200. One Terminalserver (AMD 64 Dual Core with 2 GB Memory) can run about 20 Thin Clients. This would serve about 10 schools in Tanzania. The Ubuntu Community Germany heard about our project and invited us to Linuxtag in Berlin (2007). This was a breakthrough for us; many organizations donated hardware. 3SAT TV also added greatly to our popularity by sending a 5 minute broadcast about our project (see http://www.linux4afrika.de). In June we met Markus Feilner from German Linux Magazin who contacted us and also published serveral online reports. In September Linux4afrika was invited to the German Parliament to join a meeting about education strategies for the under developed countries. In October Linux4afrika will start collection for a second container which will be shipped end of the year. In early 2008 about 5 members of FreiOSS will fly to Dar es Salaam on their own costs to conduct a one week training where teachers will be trained. This will be an addon to the service from Agumba Computers Ltd. (see http://www.agumba.biz). Agumba offers support in Tanzania to keep the network running. During the InWEnt trainings from 2002-2005, three employees from Agumba were in that training. Currently, 2 other people from Agumba are here for a three month internship to become familiar with our solution and make the project sustainable. KS: Who are the major contributors? HPM: Currently FreiOSS in Germany and Agumba Computers in Tanzania are the major contributors. KS: Do you get any internal support in Tanzania and Mozambique? Do their Governments support open source? HPM: Yes, we do. In Tanzania, it's Augumba Computers and in Mozambique we have some support from CENFOSS. All trainings conducted by me on Security and Forensics had a 70 percent part on Open Source in Tanzania. Currently, the Governmental agencies are implementing those technologies mainly on servers. KS: Do you have any individuals working full-time for this project? If so, how do the full-time individuals support themselves financially? HPM: All supporters are helping us without any financial support. They all come after work to our meetings which take place about once a month. After some starting problems the group is now able to configure and test about 50 Thin clients per evening meetings. KS: Tell us something more about the training program: what topics do you cover, how many participants do you have so far, etc.? HPM: Tanzania shows a big interest in Security trainings. Agumba computers offers those trainings for about 4-6 weeks a year. Participants come from Tanzania Revenue Authority, Police, Presidents office, banks, water/electricity companies and others. Currently Tanzania Revenue Authority has sent 5 participants to conduct a 3 month Forensic training in Germany. In Tanzania about 120 participants joined the trainings so far. Sessions for next year will start in January 2007. KS: Packt supported the project by sending some copies of our OpenVPN book. How will these be used and what do you hope to gain from them? HPM: Markus Feilner (the author of the OpenVPN book) is currently in Tanzania. He will conduct a one and a half day training on OpenVPN in Dar es Salaam. The participants in Germany who received the books will receive practical training on IPCop and OpenVPN for Microsoft and Linux clients. This will help them establish secure Wireless in their country. KS: What does the future hold for Linux4afrika? Our current plans include the second container, the visit to Dar early 2008, and Linuxtag 2008. Further actions will be discussed therafter. We already have a few requests to expand the Terminalserver Solution to other under developed countries. Also, currently we have a request to support Martinique after the hurricane has destroyed huge parts of the island. KS:Thanks very much Hans-Peter for taking out time for us, and all the very best for your plans.
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article-image-installing-dotproject
Packt
22 Oct 2009
8 min read
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Installing dotProject

Packt
22 Oct 2009
8 min read
This article will include: dotProject setup options including server, database, and browser issues Prerequisites for installation of the tool The process for control panels and browser-based installations Troubleshooting your installation Installing dotProject is usually an automated process if your server and database are already installed and configured. dotProject is packaged with an installation wizard that walks you through the basic setup process. It is always wise to have an understanding of the process and the setup options before you begin. Prerequisites It is important to make sure that everything is ready and in place for dotProject to be installed. Let's go over what we need to have prepared for a successful installation of dotProject. Before you Install It seems redundant to review the requirements again, doesn't it? There are a few last-minute things to discuss, especially if a control panel installation is not possible. First, make sure that the software required to run dotProject is already installed. Installing a web server, MySQL, and PHP is beyond the scope of this book. There are many fine books and online materials that explain the installation of web servers, MySQL, and PHP in detail. The dotProject team recommends the following environment: Apache web server (version 1.3.x or 2.x). MySQL server (version 3.23.x). A downloaded copy of dotProject. 2.0.4 or later is ideal. The most recent stable release can be downloaded from SourceForge. MySQL should be set up first, so that a dotProject user can create temporary tables during installation. Specifically, the database user should have ALTER and DROP permissions. In the section on browser-based installation, we will go over how to deal with the config.php file. If your installation already contains a config.php file (not a config_dist.php file, etc.), then dotProject will assume you are trying to upgrade. Your PHP installation should have register_globals set to OFF in order for dotProject to run in an optimized and more secure mode. The dotProject installer automatically detects the state of register_globals. dotProject will work with register_globals set to ON, but it is not recommended. LAMP, WAMP, or WIMP? There are several key requirements to run dotProject. You must have an active web server running PHP and MySQL, and an Internet browser. There are three main web-server setups that people running dotProject use. Which one you pick depends on what you already have and whether you have a preference for one over the other. If you use an Internet Service Provider (ISP) you may not have a choice on which to use. LAMP : Linux, Apache, MySQL, PHP WAMP : Windows, Apache, MySQL, PHP WIMP : Windows, IIS, MySQL, PHP LAMP is the most popular in the open-source community. Using LAMP provides an entirely open-source environment. Web Server Most web servers used today are either Apache or Microsoft IIS. Apache version 1.3.x or 2.x should be used. Your ISP or that clever person in the IT department knows which one your organization is using. There are always exceptions, so check the dotProject forums if you are using a different web server. Apache is the preferred environment for running dotProject. PHP To install dotProject 2.0, you must be using version 4.1 or higher of the very popular online programming language PHP. If you are using an Internet Service Provider, check your service details to see if PHP is provided. PHP can be downloaded from http://www.php.net/downloads.php. PHP 4.46 is the last stable version of PHP 4. PHP 5 is not recommended for use with version 2.0.4. MySQL dotProject uses the MySQL database system. You will need to have it installed before you begin as well. Version 3.23.x is recommended for use with dotProject. MySQL can be downloaded from http://www.mysql.org/downloads/. The dotProjectteam recommends that MySQL version 5 and above should not be used with version 2.0.4 of dotProject. The recent release of dotProject, version 2.1.0-rc 1 has been made more compatible with PHP 5 and MySQL 5; however, the changes incorporated does not take care of this completely. The features of this release are discussed in http://docs.dotproject.net/index.php/What%27s_New_-_2.1.0_-_rc1. Windows Using a bundled combination of PHP/Apache/MySQL is the best way to go if you do not already have them installed. This will save you the time and headache of installing them one at a time. The dotProject volunteers list the Apache2Triad available at http://apache2triad.sourceforge.net. Since there are limitations of dotProject being compatible with PHP5, version 1.2.3 is the download that is advisable. Browser dotProject works best with browsers that support cascading style sheets (CSS) and JavaScript. JavaScript and cookies should be turned on for full functionality. Most recent browsers such as Internet Explorer (version 5.5 or better), Mozilla 1.2, Netscape 7.x, and Firefox will work just fine. dotProject's PNG image files with alpha-transparency render best in Internet Explorer 6.0 and above. Internet Explorer 7 provides increased support for PNG image files. Mail Server As of version 2.0, sending mail is not a requirement. Administrators can set up the outgoing mail in the Administration panel. Fonts TrueType fonts are used for JpGraph, which is in turn used by the Gantt charts module. Most of the fonts JpGraph uses should already be installed on your system. All the fonts are not provided with dotProject because some of them have very specific licenses. If the Gantt charts module is insisting that font files are missing and you don't already have a spare copy of the files, search SourceForge or another reliable site for available fonts. Memory Limit The Gantt charts module can eat up your allocated memory. If the Gantt charts won't appear, and there is no error, chances are, you've reached your memory limit as set in the php.ini file. If your service is hosted, you will need to talk to your Internet Service Provider about increasing the memory limit set in your php.ini file. Installation There are two methods of dotProject installation: Online control panel installation Browser-based installation The most recent versions of dotProject, 2.0 and later, are not meant to be manually installed. The online control panel method is very simple and usually takes between five and ten minutes. The browser-based installation generally takes a little longer, roughly ten minutes to an hour. Which should you choose? If you already have an ISP who hosts your domain, they probably already provide you with an installation script for dotProject using one of the popular online control panels such as cPanel or Plesk. If they do not have the script available, they may be willing to install it for you if you make the request. dotProject can also be installed using a browser-based installation wizard. I recommend the online control panel installation for people who want a quick installation or are not technically inclined. The browser installation method is best for IT administrators or those who are comfortable installing web applications. If your only choice is a browser installation, don't worry; we will walk through one later in this article. Backup First It is always smart to take back up of any crucial files or databases that might be affected by a new installation. Always have a backup plan when a new installation is about to be performed. Installing with an Online Control Panel Most control panel installations can be completed in a few steps. Be sure to write down or otherwise make a note of any file, folder paths, or other crucial information as you go. We will walk through a control panel installation using cPanel/Fantastico. If you have never used cPanel before, this is a great opportunity to get your feet wet. Your ISP should have provided you with a link to your cPanel when you first setup your service. You will need a user name and password provided by your ISP to log in to cPanel. Once you are logged in you will see a screen with icons for different online tools. Log into your cPanel control panel. Select Fantastico (double mouse-click). The Fantastico icon is usually located at the bottom right corner of the screen. Scroll down the Fantastico screen until the Project Management category appears. Left mouse-click on dotProject. There will be a short description about dotProject. Make a note of the version of dotProject available. The latest stable installation should be listed. The version of dotProject is in parenthesis by the new installation link. We will be using version 2.0.4 in the examples. Click on the New Installation link to begin the installation process.Type in the name of the subfolder, where your dotProject installationshould be installed. If you leave it blank, then dotProject will be installed in the root folder of the URL path. For example, if I had left the folder field blank, the install tool would have placed the dotProject files directly in the public_html folder of www.leesjordan.net. I do not recommend leaving the folder field blank unless you already have a special URL set aside or are using a sub-domain.
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Packt
22 Oct 2009
2 min read
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Creating an Analysis Services Cube with Visual Studio 2008 - Part 2

Packt
22 Oct 2009
2 min read
Reviewing Jayaram's other OLAP related articles may greatly help in understanding this article. Creating a New Cube The folder structure for the project developed in Part 1 is shown in the next figure. The Northwind.ds data source and the Northwind.dsv data source view were configured in Part 1. There are no pre-existing cubes in Nwind2008. Right click the Cubes folder and from the drop-down menu you can create a new Cube. Click on New Cube... menu item. This opens the Cube Wizard welcome window as shown. Click on the Next button. This opens the Select Creation Method page of the wizard as shown. There are three options and the default is used for this article. Click on the Next button. This opens the Select Measure Groups tables. At least one table must be chosen to continue. There is even the option of asking for a suggestion. Click on the Suggest button at the top. The program goes through the motions and comes up with two tables as candidates for Measures group, the Products table and the Order Details table. You will see check marks appearing for these two tables. Accept the suggested tables for measures and click on the Next button. This opens the Select Measures window where you can choose measures that you want to include in the Cube as shown. Uncheck the ID related items in the Products table and click on the Next button. This brings up the Select New Dimensions window as shown in the next figure. Here also one could choose the needed items. For this article the default is accepted. Click on the Next button. This takes you to the Completing the Wizard window which shows your Cube contents in a tree view as shown. Now click on the Finish button. This creates the Cube as shown in the Solution Explorer. Now you will see additional tabs open up for the Northwind.cube as shown. Using these tabs you can look at more details. These are outside the scope of this article. Also separate windows gets displayed for Cube's Measures and Dimensions as shown. Also, the Data Source View of the Cube with the relationships between the Dimensions and Measures gets displayed as shown.    
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article-image-oracle-web-rowset-part1
Packt
22 Oct 2009
6 min read
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Oracle Web RowSet - Part1

Packt
22 Oct 2009
6 min read
The ResultSet interface requires a persistent connection with a database to invoke the insert, update, and delete row operations on the database table data. The RowSet interface extends the ResultSet interface and is a container for tabular data that may operate without being connected to the data source. Thus, the RowSet interface reduces the overhead of a persistent connection with the database. In J2SE 5.0, five new implementations of RowSet—JdbcRowSet, CachedRowSet, WebRowSet, FilteredRowSet, and JoinRowSet—were introduced. The WebRowSet interface extends the RowSet interface and is the XML document representation of a RowSet object. A WebRowSet object represents a set of fetched database table rows, which may be modified without being connected to the database. Support for Oracle Web RowSet is a new feature in Oracle Database 10g driver. Oracle Web RowSet precludes the requirement for a persistent connection with the database. A connection is required only for retrieving data from the database with a SELECT query and for updating data in the database after all the required row operations on the retrieved data has been performed. Oracle Web RowSet is used for queries and modifications on the data retrieved from the database. Oracle Web RowSet, as an XML document representation of a RowSet facilitates the transfer of data. In Oracle Database 10g and 11g JDBC drivers, Oracle Web RowSet is implemented in the oracle.jdbc.rowset package. The OracleWebRowSet class represents a Oracle Web RowSet. The data in the Web RowSet may be modified without connecting to the database. The database table may be updated with the OracleWebRowSet class after the modifications to the Web RowSet have been made. A database JDBC connection is required only for retrieving data from the database and for updating the database. An XML document representation of the data in a Web RowSet may be obtained for data exchange. In this article, the Web RowSet feature in Oracle 10g database JDBC driver is implemented in JDeveloper 10g. An example Web RowSet will be created from a database. The Web RowSet will be modified and stored in the database table. In this article, we will learn the following: Creating a Oracle Web RowSet object Adding a row to Oracle Web RowSet Modifying the database table with Web RowSet In the second half of the article, we will cover the following : Reading a row from Oracle Web RowSet Updating a row in Oracle Web RowSet Deleting a row from Oracle Web RowSet Updating Database Table with modified Oracle Web RowSet Setting the Environment We will use Oracle database to generate an updatable OracleWebRowSet object. Therefore, install Oracle database 10g including the sample schemas. Connect to the database with the OE schema: SQL> CONNECT OE/<password> Create an example database table, Catalog, with the following SQL script: CREATE TABLE OE.Catalog(Journal VARCHAR(25), Publisher Varchar(25),Edition VARCHAR(25), Title Varchar(45), Author Varchar(25));INSERT INTO OE.Catalog VALUES('Oracle Magazine', 'OraclePublishing', 'July-August 2005', 'Tuning Undo Tablespace','Kimberly Floss');INSERT INTO OE.Catalog VALUES('Oracle Magazine', 'OraclePublishing', 'March-April 2005', 'Starting with Oracle ADF', 'SteveMuench'); Configure JDeveloper 10g for Web RowSet implementation. Create a project in JDeveloper. Select File | New | General | Application. In the Create Application window specify an Application Name and click on Next. In the Create Project window, specify a Project Name and click on Next. A project is added in the Applications Navigator. Next, we will set the project libraries. Select Tools | ProjectProperties and in the Project Properties window, select Libraries | Add Library to add a library. Add the Oracle JDBC library to project libraries. If the Oracle JDBC drivers version prior to the Oracle database 10g (R2) JDBC drivers version is used, create a library from the Oracle Web RowSet implementation classes JAR file: C:JDeveloper10.1.3jdbclibocrs12.jar. The ocrs12.jar is required only for JDBC drivers prior to Oracle database 10g (R2) JDBC drivers. In Oracle database 10g (R2) JDBC drivers OracleRowSet implementation classes are packaged in the ojdbc14.jar. In Oracle database 11g JDBC drivers Oracle RowSet implementation classes are packaged in ojdbc5.jar and ojdbc6.jar. In the Add Library window select the User node and click on New. In the Create Library window specify a Library Name, select the Class Path node and click on Add Entry. Add an entry for ocrs12.jar. As Web RowSet was introduced in J2SE 5.0, if J2SE 1.4 is being used we also need to add an entry for the RowSet implementations JAR file, rowset.jar. Download the JDBC RowSet Implementations 1.0.1 zip file, jdbc_rowset_tiger-1_0_1-mrel-ri.zip, from http://java.sun.com/products/jdbc/download.html#rowset1_0_1 and extract the JDBC RowSet zip file to a directory. Click on OK in the Create Library window. Click on OK in the Add Library window. A library for the Web RowSet application is added. Now configure an OC4J data source. Select Tools | Embedded OC4J Server Preferences. A data source may be configured globally or for the current workspace. If a global data source is created using Global | Data Sources, the data source is configured in the C:JDeveloper10.1.3jdevsystemoracle.j2ee.10.1.3.36.73embedded-oc4jconfig data-sources.xml file. If a data source is configured for the current workspace using Current Workspace | Data Sources, the data source is configured in the data-sources.xml file. For example, the data source file for the WebRowSetApp application is WebRowSetApp-data-sources.xml. In the Embedded OC4J Server Preferences window configure either a global data source or a data source in the current workspace. A global data source definition is available to all applications deployed in the OC4J server instance. A managed-data-source element is added to the data-sources.xml file. <managed-data-source name='OracleDataSource' connection-pool-name='Oracle Connection Pool' jndi-name='jdbc/OracleDataSource'/><connection-pool name='Oracle Connection Pool'><connection-factory factory-class='oracle.jdbc.pool.OracleDataSource' user='OE' password='pw'url="jdbc:oracle:thin:@localhost:1521:ORCL"></connection-factory></connection-pool> Add a JSP, GenerateWebRowSet.jsp, to the WebRowSet project. Select File | New | Web Tier | JSP | JSP. Click on OK. Select J2EE 1.3 or J2EE 1.4 in the Web Application window and click on Next. In the JSP File window specify a File Name and click on Next. Select the default settings in the Error Page Options page and click on Next. Select the default settings in the Tag Librarieswindow and click on Next. Select the default options in the HTML Options window and click on Next. Click on Finish in the Finish window. Next, configure the web.xml deployment descriptor to include a reference to the data source resource configured in the data-sources.xml file as shown in following listing: <resource-ref><res-ref-name>jdbc/OracleDataSource</res-ref-name><res-type>javax.sql.DataSource</res-type><res-auth>Container</res-auth></resource-ref>
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article-image-resource-oriented-clients-rest-principles
Packt
22 Oct 2009
8 min read
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Resource-Oriented Clients with REST Principles

Packt
22 Oct 2009
8 min read
Designing Clients While designing the library service, the ultimate outcome was the mapping of business operations to URIs and HTTP verbs. The client design is governed by this mapping. Prior to service design, the problem statement was analyzed. For consuming the service and invoking the business operations of the service using clients, there needs to be some understanding of how the service intends to solve the problem. In other words, the service, by design, has already solved the problem. However, the semantics of the solution provided by the service needs to be understood by the developers implementing the clients. The semantics of the service is usually documented in terms of business operations and the relationships between those operations. And sometimes, the semantics are obvious. As an example, in the library system, a member returning a book must have already borrowed that book. Theborrow book operation precedes the return book operation. Client design must take these semantics into account. Resource Design Following is the URI and HTTP verb mapping for business operations of the library system: URI HTTP Method Collection Operation Business Operation /book GET books retrieve Get books /book POST books create Add book(s) /book/{book_id} GET books retrieve Get book data /member GET members retrieve Get members /member POST members create Add member(s) /member/{member_id} GET members retrieve Get member data /member/{member_id}/books GET members retrieve Get member borrowings /member/{member_id}/books/{book_id} POST members create Borrow book /member/{member_id}/books/{book_id} DELETE members delete Return book   When it comes to client design, the resource design is given, and is an input to the client design. When it comes to implementing clients, we have to adhere to the design given to us by the service designer. In this example, we designed the API given in the above table, so we are already familiar with the API. Sometimes, you may have to use an API designed by someone else, hence you would have to ensure that you have access to information such as: Resource URI formats HTTP methods involved with each resource URI The resource collection that is associated with the URI The nature of the operation to be executed combining the URI and the HTTP verb The business operation that maps the resource operation to the real world context Looking into the above resource design table, we can identify two resources, book and member. And we could understand some of the semantics associated with the business operations of the resources. Create, retrieve books Create, retrieve members Borrow book, list borrowed books and return book Book ID and member ID could be used to invoke operations specific to a particular book or member instance System Implementation In this section, we will use the techniques on client programming to consume the library service. These techniques include: Building requests using XML Sending requests with correct HTTP verbs using an HTTP client library like CURL Receiving XML responses and processing the received responses to extract information that we require from the response Retrieving Resource Information Here is the PHP source code to retrieve book information. <?php$url = 'http://localhost/rest/04/library/book.php';$client = curl_init($url);curl_setopt($client, CURLOPT_RETURNTRANSFER, 1);$response = curl_exec($client);curl_close($client);$xml = simplexml_load_string($response);foreach ($xml->book as $book) { echo "$book->id, $book->name, $book->author, $book->isbn <br/>n";}?> The output generated is shown below As per the service design, all that is required is to send a GET request to the URL of the book resource. And as per the service semantics, we are expecting the response to be something similar to: <books> <book> <id>1</id> <name>Book1</name> <author>Auth1</author> <isbn>ISBN0001</isbn> </book> <book> <id>2</id> <name>Book2</name> <author>Auth2</author> <isbn>ISBN0002</isbn> </book></books> So in the client, we convert the response to an XML tree. $xml = simplexml_load_string($response); And generate the output that we desire from the client. In this case we print all the books. foreach ($xml->book as $book) { echo "$book->id, $book->name, $book->author, $book->isbn <br/>n";} The output is: 1, Book1, Auth1, ISBN0001 2, Book2, Auth2, ISBN0002 Similarly, we could retrieve all the members with the following PHP script. <?php$url = 'http://localhost/rest/04/library/member.php';$client = curl_init($url);curl_setopt($client, CURLOPT_RETURNTRANSFER, 1);$response = curl_exec($client);curl_close($client);$xml = simplexml_load_string($response);foreach ($xml->member as $member) { echo "$member->id, $member->first_name, $member->last_name <br/>n";}?> Next, retrieving books borrowed by a member. <?php$url = 'http://localhost/rest/04/library/member.php/1/books';$client = curl_init($url);curl_setopt($client, CURLOPT_RETURNTRANSFER, 1);$response = curl_exec($client);curl_close($client);$xml = simplexml_load_string($response);foreach ($xml->book as $book) { echo "$book->id, $book->name, $book->author, $book->isbn <br/>n";}?> Here we are retrieving the books borrowed by member with ID 1. Only the URL differs, the rest of the logic is the same. Creating Resources Books, members, and borrowings could be created using POST operations, as per the service design. The following PHP script creates new book. <?php$url = 'http://localhost/rest/04/library/book.php';$data = <<<XML<books> <book><name>Book3</name><author>Auth3</author><isbn>ISBN0003</isbn></book> <book><name>Book4</name><author>Auth4</author><isbn>ISBN0004</isbn></book></books>XML;$ch = curl_init();curl_setopt($ch, CURLOPT_URL, $url);curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);curl_setopt($ch, CURLOPT_POST, true);curl_setopt($ch, CURLOPT_POSTFIELDS, $data);$response = curl_exec($ch);curl_close($ch);echo $response;?> When data is sent with POST verb to the URI of the book resource, the posted data would be used to create resource instances. Note that, in order to figure out the format of the XML message to be used, you have to look into the service operation documentation. This is where the knowledge on service semantics comes into play. Next is the PHP script to create members. <?php$url = 'http://localhost/rest/04/library/member.php';$data = <<<XML<members><member><first_name>Sam</first_name><last_name>Noel</last_name></member></members>XML;$ch = curl_init();curl_setopt($ch, CURLOPT_URL, $url);curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);curl_setopt($ch, CURLOPT_POST, true);curl_setopt($ch, CURLOPT_POSTFIELDS, $data);$response = curl_exec($ch);curl_close($ch);echo $response;?> This script is very similar to the script that creates books. Only differences are the endpoint address and the XML payload used. The endpoint address refers to the location where the service is located. In the above script the endpoint address of the service is: $url = 'http://localhost/rest/04/library/member.php'; Next, borrowing a book can be done by posting to the member URI with the ID of the member borrowing the book, and the ID of the book being borrowed. <?php$url = 'http://localhost/rest/04/library/member.php/1/books/2';$data = <<<XMLXML;$ch = curl_init();curl_setopt($ch, CURLOPT_URL, $url);curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);curl_setopt($ch, CURLOPT_POST, true);curl_setopt($ch, CURLOPT_POSTFIELDS, $data);$response = curl_exec($ch);curl_close($ch);echo $response;?> Note that, in the above sample, we are not posting any data to the URI. Hence the XML payload is empty: $data = <<<XMLXML; As per the REST architectural principles, we just send a POST request with all resource information on the URI itself. In this example, member with ID 1 is borrowing the book with ID 2. $url = 'http://localhost/rest/04/library/member.php/1/books/2'; One of the things to be noted in the client scripts is that we have used hard coded URLs and parameter values. When you are using these scripts with an application that uses a Web-based user interface, those hard coded values need to be parameterized. And we send a POST request to this URL: curl_setopt($ch, CURLOPT_URL, $url);curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);curl_setopt($ch, CURLOPT_POST, true);curl_setopt($ch, CURLOPT_POSTFIELDS, $data); Note that, even though the XML payload that we are sending to the service is empty, we still have to set the CURLOPT_POSTFIELDS option for CURL. This is because we have set CURLOPT_POST to true and the CRUL library mandates setting POST field option even when it is empty. This script would cause a book borrowing to be created on the server side. When the member.php script receives a request with the from /{member_id}/books/{book_id} with HTTP verb POST, it maps the request to borrow book business operation. So, the URL $url = 'http://localhost/rest/04/library/member.php/1/books/2'; means that member with ID 1 is borrowing the book with ID 2.
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22 Oct 2009
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CodeIgniter and Objects

Packt
22 Oct 2009
12 min read
To save the world from a lot of boring t-shirts, this article covers the way in which CI uses objects, and the different ways you can write and use your own objects. Incidentally, I've used 'variables/properties', and 'methods/functions' interchangeably, as CI and PHP often do. You write 'functions' in your controllers for instance, when the OO purist would call them 'methods'. You define class 'variables' when the purist would call them 'properties'. Object-Oriented Programming I'm assuming you—like me—have a basic knowledge of OOP, but may have learned it as an afterthought to 'normal' PHP 4. PHP 4 is not an OO language, though some OO functionality has been tacked on to it. PHP 5 is much better, with an underlying engine that was written from the ground up with OO in mind. But you can do most of the basics in PHP 4, and CI manages to do everything it needs internally, in either language. The key thing to remember is that, when an OO program is running, there is always one current object (but only one). Objects may call each other and hand over control to each other, in which case the current object changes; but only one of them can be current at any one time. The current object defines the 'scope'—in other words, which variables (properties) and methods (functions) are available to the program at that moment. So it's important to know, and control, which object is current. Like police officers and London buses, variables and methods belonging to objects that aren't current just aren't there for you when you most need them. PHP, being a mixture of functional and OO programming, also offers you the possibility that no object is current! You can start off as a functional program, call an object, let it take charge for a while, and then let it return control to the program. Luckily, CI takes care of this for you. Working of the CI 'Super-Object' CI works by building one 'super-object': it runs your whole program as one big object, in order to eliminate scoping issues. When you start CI, a complex chain of events occurs. If you set your CI installation to create a log, you'll see something like this:     1 DEBUG - 2006-10-03 08:56:39 --> Config Class Initialized    2 DEBUG - 2006-10-03 08:56:39 --> No URI present. Default controller    set.    3 DEBUG - 2006-10-03 08:56:39 --> Router Class Initialized    4 DEBUG - 2006-10-03 08:56:39 --> Output Class Initialized    5 DEBUG - 2006-10-03 08:56:39 --> Input Class Initialized    6 DEBUG - 2006-10-03 08:56:39 --> Global POST and COOKIE data    sanitized    7 DEBUG - 2006-10-03 08:56:39 --> URI Class Initialized    8 DEBUG - 2006-10-03 08:56:39 --> Language Class Initialized    9 DEBUG - 2006-10-03 08:56:39 --> Loader Class Initialized    10 DEBUG - 2006-10-03 08:56:39 --> Controller Class Initialized    11 DEBUG - 2006-10-03 08:56:39 --> Helpers loaded: security    12 DEBUG - 2006-10-03 08:56:40 --> Scripts loaded: errors    13 DEBUG - 2006-10-03 08:56:40 --> Scripts loaded: boilerplate    14 DEBUG - 2006-10-03 08:56:40 --> Helpers loaded: url    15 DEBUG - 2006-10-03 08:56:40 --> Database Driver Class Initialized    16 DEBUG - 2006-10-03 08:56:40 --> Model Class Initialized On startup—that is, each time a page request is received over the Internet—CI goes through the same procedure. You can trace the log through the CI files:      The index.php file receives a page request. The URL may indicate which controller is required, if not, CI has a default controller (line 2). Index.php makes some basic checks and calls the codeigniter.php file (codeignitercodeigniter.php).      The codeigniter.php file instantiates the Config, Router, Input, URL, (etc.) classes (lines 1, and 3 to 9). These are called the 'base' classes: you rarely interact directly with them, but they underlie almost everything CI does.      codeigniter.php tests to see which version of PHP it is running on, and calls Base4 or Base5 (/codeigniter/Base4(or 5).php). These create a 'singleton' object: one which ensures that a class has only one instance. Each has a public &get_instance() function. Note the &:, this is assignment by reference. So if you assign to the &get_instance() method, it assigns to the single running instance of the class. In other words, it points you to the same pigeonhole. So, instead of setting up lots of new objects, you are starting to build up one 'super-object', which contains everything related to the framework.      After a security check, codeigniter.php instantiates the controller that was requested, or a default controller (line 10). The new class is called $CI. The function specified in the URL (or a default) is then called, and life as we know it starts to wake up and happen. Depending on what you wrote in your controller, CI will then initialize any other classes you need, and 'include' functional scripts you asked for. So in the log above, the model class is initialized. (line 16) The 'boilerplate' script, on the other hand, which is also shown in the log (line 13), is one I wrote to contain standard chunks of text. It's a .php file, saved in the scripts folder, but it's not a class: just a set of functions. If you were writing 'pure' PHP you might use 'include' or 'require' to bring it into the namespace: CI needs to use its own 'load' function to bring it into the super-object. The concept of 'namespace' or scope is crucial here. When you declare a variable, array, object, etc., PHP holds the variable name in its memory and assigns a further block of memory to hold its contents. However, problems might arise if you define two variables with the same name. (In a complex site, this is easily done.) For this reason, PHP has several sets of rules. For example:      Each function has its own namespace or scope, and variables defined within a function are usually 'local' to it. Outside the function, these are meaningless.      You can declare 'global' variables, which are held in a special global namespace and are available throughout the program.      Objects have their own namespaces: variables exist inside the object for as long as the object exists, but can only be referenced through the object. So $variable, global $variable, and $this->variable are three different things. Particularly, before OO, this could lead to all sorts of confusion: you may have too many variables in your namespace (so that conflicting names overwrite each other), or you may find that some variables are just not accessible from whatever scope you happen to be in. CI offers a clever way of sorting this out for you. So, now you've started CI, using the URL www.mysite.com/index.php/welcome/ index, which specifies that you want the index function of the welcome controller. If you want to see what classes and methods are now in the current namespace and available to you, try inserting this 'inspection' code in the welcome controller:     $fred = get_declared_classes();    foreach($fred as $value)    {$extensions = get_class_methods($value);    print "class is $value, methods are: ";    print_r($extensions);} When I ran this just now, it listed 270 declared classes. Most are other libraries declared in my installation of PHP. The last 11 came from CI: ten were the CI base classes (config, router, etc.) and last of all came the controller class I had called. Here's the last 11, with the methods omitted from all but the last two:     258: class is CI_Benchmark    259: class is CI_Hooks,    260: class is CI_Config,    261: class is CI_Router,    262: class is CI_Output,    263: class is CI_Input,    264: class is CI_URI,    265: class is CI_Language,    266: class is CI_Loader,    267: class is CI_Base,    268: class is Instance,    269: class is Controller, methods are: Array ( [0] => Controller [1]    => _ci_initialize [2] => _ci_load_model [3] => _ci_assign_to_models    [4] => _ci_autoload [5] => _ci_assign_core [6] => _ci_init_scaffolding    [7] => _ci_init_database [8] => _ci_is_loaded [9] => _ci_scaffolding    [10] => CI_Base )    270: class is Welcome, methods are: Array ( [0] => Welcome [1] =>    index [2] => Controller [3] => _ci_initialize [4] => _ci_load_model    [5] => _ci_assign_to_models [6] => _ci_autoload [7] => _ci_assign_core    [8] => _ci_init_scaffolding [9] => _ci_init_database [10] => _ci_is_    loaded [11] => _ci_scaffolding [12] => CI_Base ). Notice—in parentheses as it were—that the Welcome class (number 270: the controller I'm using) has all the methods of the Controller class (number 269). This is why you always start off a controller class definition by extending the controller class—you need your controller to inherit these functions. (And similarly, models should always extend the model class.) Welcome has two extra methods: Welcome and index. So far, out of 270 classes, these are the only two functions I wrote! Notice also that there's an Instance class. If you inspect the class variables of the 'Instance' class, you will find there are a lot of them! Just one class variable of the Instance class, taken almost at random, is the array input:     ["input"]=> &object(CI_Input)#6 (4) { ["use_xss_clean"]=> bool(false)    ["ip_address"]=> bool(false) ["user_agent"]=> bool(false) ["allow_get_    array"]=> bool(false) } Remember when we loaded the input file and created the original input class? Its class variables were:     use_xss_clean is bool(false)    ip_address is bool(false)    user_agent is bool(false)    allow_get_array is bool(false) As you see, they have now all been included within the 'instance' class. All the other CI 'base' classes (router, output, etc.) are included in the same way. You are unlikely to need to write code referencing these base classes directly, but CI itself needs them to make your code work. Copying by Reference You may have noticed that the CI_Input class is assigned by reference (["input"]=> &object(CI_Input)). This is to ensure that as its variables change, so will the variables of the original class. As assignment by reference can be confusing, here's a short explanation. We're all familiar with simple copying in PHP:     $one    =    1;    $two    =    $one;    echo $two; produces 1, because $two is a copy of $one. However, if you re-assign $one:     $one    =    1;    $two    =    $one;    $one    =    5;    echo $two; This code still produces 1, because changes to $one after $two has been assigned aren't reflected in $two. This was a one-off assignment of the value that happened to be in variable $one at the time, to a new variable $two, but once it was done, the two variables led separate lives. (In just the same way, if I alter $two, $one doesn't change.) In effect, PHP creates two pigeonholes: one called $one, one called $two. A separate value lives in each. You may, on any one occasion, make the values equal, but after that they each do their own thing. PHP also allows copying 'by reference'. If you add just a simple & to line 2 of the code:     $one = 1;    $two =& $one;    $one = 5;    echo $two; Then the code now echoes 5: the change we made to $one has also happened to $two. Changing the = to =& in the second line means that the assignment is 'by reference'. Now, it's as if there was only one pigeonhole, which has two names ($one and $two). Whatever happens to the contents of the pigeonhole happens both to $one and to $two, as if they were just different names for the same thing. The principle works for objects as well as simple string variables. You can copy or clone an object using the = operator, in which case you make a simple one-off new copy, which then leads an independent life. Or, you can assign one to the other by reference: now the two objects point to each other, so any changes made to the one will also happen to the other. Again, think of them as two different names for the same thing.
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22 Oct 2009
5 min read
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ColdFusion 8-Enhancements You May Have Missed

Packt
22 Oct 2009
5 min read
<cfscript> Enhancements Poor <cfscript>! It can't be easy being the younger sibling to CFML tags. Natively, you can just do more with tags. Tags are arguably easier to learn and read, especially for beginners. Yet, since its introduction in ColdFusion 4.0, <cfscript> has dutifully done its job while getting none, or little, of the love. Given that ColdFusion was marketed as an easy-to-learn tag-based language that could be adopted by non-programmers who were only familiar with HTML, why did Allaire make the effort to introduce <cfscript>? Perhaps it was an effort to add a sense of legitimacy for those who didn't view a tag-based language as a true language. Perhaps it was a matter of trying to appeal to more seasoned developers as well as beginners. In either case, <cfscript> <cfscript> wasn't without some serious limitations that prevented it from gaining widespread acceptance.<cfscript> For example, while it boasted an ECMAScript-like syntax, which perhaps would have made it attractive to JavaScript developers, it was tied tightly enough to CFML that it used CFML operators. If you were used to writing the following to loop over an array in JavaScript: for (var i=0; i<myArray.length; i++) { … it wasn't quite a natural progression to write the same loop in cfscript<cfscript>: <cfscript>for (i=1; i lt arrayLen(myArray); i=i+1) {<cfscript> On the surface, it may look similar enough. But there are a few significant differences. First, the use of "lt" to represent the traditional "<" ('less than' operator). Second, the lack of a built-in increment operator. While ColdFusion does have a built-in incrementValue() function, that doesn't really do much to bridge the gap between <cfscript> and ECMAScript. When you're used to using traditional comparison operators in a scripting language (<, =, >, etc), as well as using increment operators (++), you would likely end up losing more time than you'd save in <cfscript>. Why? Because chances are that you'd type out the loop using the traditional comparison operators, run your code, see the error, smack your forehead, modify the code, and repeat. Well, your forehead is going to love this. As of ColdFusion 8, cfscript supports all of the traditional comparison operators (<, <=, ==, !=, =>, >). In addition, both <cfscript> and CFML support the following operators as of ColdFusion 8: Operator Name ColdFusion Pre CF 8 ColdFusion 8 ++ Increment i=i+1 i++ -- Decrement i=i-1 i-- % Modulus x = a mod b x = a%b += Compound Addition x = x + y x += y -= Compound Subtraction x = x - y x -= y *= Compound Multiplication x = x * y x *= y /= Compound Division x = x / y x /= y %= Compound Modulus x = x mod y x %= y &= Compound Concatenation (Strings) str = "abc"; str = str & "def"; str = "abc"; str &= "def"; && Logical And if (x eq 1) and (y eq 2) if (x == 1) && (y == 2) || Logical Or if (x eq 1) or (y eq 2) if (x == 1) || (y == 2) ! Logical Complement if (x neq y) if (! x == y)   For people who bounce back and forth between ColdFusion and languages like JavaScript or ActionScript, this should make the transitions significantly less jarring. Array and Structure Enhancements Arrays and structures are powerful constructs within the world of programming. While the naming conventions may be different, they exist in virtually every language. Creating even a moderately complex application without them would be an unpleasant experience to say the least. Hopefully you're already putting them to use. If you are, your life just got a little bit easier. Creating Arrays One of the perceived drawbacks to a tag-based language like CFML is that it can be a bit verbose. Consider the relatively straightforward task of creating an array and populating it with a small amount of data: <cfset myArray  = arrayNew(1) /><cfset myArray[1] = "Moe" /><cfset myArray[2] = "Larry" /><cfset myArray[3] = "Curly" /> In <cfscript> it gets a little bit better by cutting out some of the redundancy of the <cfset> <cfset> tags: <cfset&gt<cfscript> myArray  = arrayNew(1); myArray[1] = "Moe"; myArray[2] = "Larry"; myArray[3] = "Curly";</cfscript></cfset&gt A little bit better. But if you're familiar with languages like JavaScript, ActionScript, Java, or others, you know that this can still be improved upon. That's exactly what Adobe's done with ColdFusion 8. ColdFusion 8 introduces shorthand notation for the creation of arrays. <cfset myArray = [] /> The code above will create an empty array. In and of itself, this doesn't seem like a tremendous time saver. But, what if you could create the array and populate it at the same time? <cfset myArray = ["Larry", "Moe", "Curly"] /> The square brackets tell ColdFusion that you're creating an array. Inside the square brackets, a comma-delimited list populates the array. One caveat to be aware of is that ColdFusion has never taken much of a liking to empty list elements. The following will throw an error: <cfset myArray = ["Larry", , "Curly"] /> <!-- don't do this --> If you're populating your array dynamically, take steps to ensure that there are no empty elements in the list.      
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22 Oct 2009
8 min read
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Debugging AJAX using Microsoft AJAX Library, Internet Explorer and Mozilla Firefox

Packt
22 Oct 2009
8 min read
AJAX Debugging Overview Unfortunately, today’s tools for client-side debugging and tracing aren’t as evolved as their server-side counterparts. For example, things such as capturing ongoing communication traffic between the client and the server, or client-side debugging, aren’t usually supported by today’s IDEs (Integrated Development Environments) such as Microsoft Visual Studio 2005. The next version of Visual Studio (code-named Orcas at the time of writing) promises a lot of improvements in this area: Improved IntelliSense technology with support for JavaScript code, which provides coding hints based on specially-formatted comments in the code Breakpoints in inline JavaScript code These are only the most important new coming features; there are others as well. For more information we suggest that you browse and keep an eye on Scott Guthrie’s blog at http://weblogs.asp.net/scottgu/, the JScript blog at http://blogs.msdn.com/jscript/, Bertrand Le Roy’s blog at http://weblogs.asp.net/bleroy/. Until this new edition of Visual Studio is released, we can rely on third-party tools that can do a very good job at helping us develop our AJAX applications. You’ll find a number of tools for Internet Explorer and Mozilla Firefox for this purpose. Debugging and Tracing with Microsoft AJAX Library The common practices for debugging JavaScript code are: Putting alert messages throughout the code to get notified about the values of the variables Logging tracing messages in a <div> element While the first option is straightforward, the second option offers a centralized place for storing different messages and could be considered more appropriate. Nevertheless both options can come in quite handy depending on the circumstances. Microsoft AJAX Library offers the Sys.Debug object that has a series of methods that you can use for debugging and tracing. The diagram of this class is presented in figure below. The Debug class As we can easily see in the diagram, Sys.Debug offers the most common features that we can find also in other languages: assert(), trace(), traceDump(), fail(), and clearTrace(). assert(), trace(), and fail() automatically send the messages to the debugging console of the browser. To see the messages in IE you need to have the Web Development Helper, and for Firefox you need the Firebug plugin. Both of these tools are presented later in this article. Internally assert() calls fail() if the expression evaluates to false. fail() simply logs the message passed in by assert to the debugging console. trace() offers an interesting feature beside logging to the debugging console: it offers the possibility to log the trace message in a <textarea> element with the ID TraceConsole. If such an element is found, trace() will log this message in this element too. The clearTrace() function simply clears the TraceConsole element, if found. The traceDump() function traces all the information about an object including its properties. Internally this function uses the trace() function so that we can have the information logged in the browser’s debugging console, and in the TraceConsole element (if it exists). MicrosoftAjax.debug.js You might have wondered why the Microsoft AJAX Library comes with both release and debug version of the JavaScript file. The major features of the debug version of the library files are:  The script is nicely formatted. The names of variables are not obfuscated. The script contains code comments. Some of the functions have the optional summary data that will be used by Visual Studio “Orcas” for code auto-completion. The script outputs debugging-friendly information. Parameters are validated. Once the development stage is finished, you can switch your application to the release version of the script (MicrosoftAjax.js), which is smaller and doesn’t contain the debugging features presented above. Perhaps the most interesting features of the debug version are the last two: debugging-friendly information and parameter validation. Anonymous Functions vs. Pseudo-Named Functions We will explain these two concepts by taking a look at how different functions are defined in the debug and release version of the library. The debug version of the library contains: function Sys$_Debug$assert(condition, message, displayCaller) {   ...}Sys._Debug.prototype = {  assert: Sys$_Debug$assert,  ...} and: String.format = function String$format(format, args) {...} In the release version of the library we have: Sys._Debug.prototype = {  assert: function(c, a, b) {  ...} and: String.format = function() {...} In the release version, we have methods that are anonymous functions. This means that within a debugger stack trace the method name will read JScript anonymous function. This is not very useful for debugging purposes, is it? Call Stack showing anonymous functions However, the debug version of the library uses the dollar-syntax to provide alias names for our functions: String$format for String.format and Sys$Debug$assert for Sys.Debug.assert. When using the debug version of the file, the stack trace would look like: Call Stack showing named functions We can still notice some anonymous functions as they are the result of creating callback or delegate functions. The example shows two different ways of coding:  In the debug version, the function is declared outside the prototype and then referenced in the prototype declaration. In the release version, the declaration is done directly where the function is declared (outside or inside the prototype). Parameters Validation Another interesting feature that has not been documented in the Microsoft AJAX Library documentation is that of parameters validation. Type safety is one of the typical problems when it comes to using JavaScript. Although the dynamic type features are really useful, sometimes we might really want to make sure that a parameter or object is of a certain type. To check the data type of an object, you can try converting the object to the desired type, or using the methods defined by Type. Fortunately the Microsoft AJAX Library has a function that does the dirty work for us: Function._validateParams(). The class diagram in figure below shows the _validateParameter() and _validateParams() methods of the Function class. The Function class The Function._validateParams() function, even if it is declared as private (by convention, using the leading underscore), can be used by our scripts as it is used throughout the debug version of the Microsoft AJAX Library. Here’s an example of using this function: function Sys$_Debug$fail(message) {/// <param name="message" type="String" mayBeNull="true"></param>   var e = Function._validateParams(arguments,          [ {name: "message", type: String, mayBeNull: true} ]);   if (e) throw e; This shows how the parameter for the fail() function is validated as a String. We can also see the additional code comments inside the function, which are meant to be used by the IntelliSense feature in Visual Studio “Orcas” to check for the correctness of the parameter types. While the first parameter of _validateParams() represents an array of parameters to be checked, the second parameter is an array of JSON objects describing the validation rules for the array of parameters. Each JSON object contains a validation rule for a parameter. The JSON object is a dictionary of keys and values. The list of keys that can be used is described in the table that follows. Key Description name The name of the parameter type The allowed type for this parameter (ex: String, Array, Function, Sys.Component, etc.) mayBeNull Boolean value indicating whether this parameter can be passed as null or not domElement Boolean value indicating whether this parameter is a DOM element or not integer Boolean value indicating whether this parameter should have an integer value or not optional Boolean value indicating whether this parameter is optional or not parameterArray Boolean value indicating whether this parameter should be an Array or not elementType The allowed type for each element of an array (type must be Array) elementMayBeNull Boolean value indicating whether an array element could have null or not (type must be Array) elementDomElement Boolean value indicating whether each element of an array is a DOM element (type must be Array) elementInteger Boolean value indicating whether each element of an array should have an integer value (type must be Array) The function returns an error message if the parameters don’t validate and the error is typically thrown like this: if (e) throw e; This exception could be caught and the appropriate measures taken programmatically. If the exception is not caught, the error will pop up in the debugging console of the browser.
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Packt
22 Oct 2009
17 min read
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Visual SourceSafe:Creating a Service-Oriented Application

Packt
22 Oct 2009
17 min read
I will build a prototype for a hotel reservation system outlining the way Software Configuration Management makes the job easier. Don't worry if you are not fully familiar with the technologies used. The purpose of this application is purely for reference, so you can sit back and relax. At this point I will use my time machine and get a screenshot for the final application so you can see how it will look like. Or, I can insert the screenshot after it finished. I think the first way seems more reasonable. This is what the public reservation site looks like: If you like it, you can download the application from the book's website: http://orbitalhotel.alexandruserban.com. Now let's get back to our time and start the development lifecycle on the Orbital Hotel product. The first phase is the specifications phase. Specifications—Project Architecture In order to build a software system, we need a list of requirements. What is the purpose of the system? What are the actions performed by the system and against the system? Who will use the system and how? The answers to these questions will let us identify the main parts of the system and the way these parts work together. System Requirements Let's take a look at the Orbital Hotel's reservation system's requirements. The purpose of the reservation system is to allow guests to make room reservations. There are several room types each having a number, occupancy, price, availability, description, and image. The reservations can be made by using the hotel's internet website, through the websites of travel agencies (third parties), or by making phone calls to the hotel's client service. Reservations can be also made by internal client service staff who receive phone calls from guests. When guests use the hotel's website, they will create a user with a username and password and input their personal details such as first name, last name, address, city, zip code, state, country, phone, email address, and card number. Then they will choose a room and complete the reservation details such as arrival date, the number of nights they will be staying and the number of adults, teenagers, children, and pets. They will also be able to cancel their reservation. When making a reservation over the phone, a guest will provide the same personal information and reservation details to the hotel's client-service staff. The staff will create a reservation for the guest using an internal application. The staff members will also authenticate using a username and password. Travel agencies and other third parties must also be able to make hotel reservations. Taking a big picture about the type of system we are going to build, what we need is an application design that will be as flexible as possible. It should provide us with a variety of options like reservations through phone calls, personal or third-party websites, smart devices like PDAs or cell phones, and so on. This is where we gather the specifications and plan the system architecture. In this phase we have to consider as many aspects as we can, based on our requirements and specifications. So, let's see what the main existing application architectures are, and see what application architecture fits our requirements. Application Architectures The computer and computer programming history is a very short one in comparison with that of other industries. Although it is short, it has evolved and continues to evolve very rapidly, changing the way we live. Taking into account the architectures used at the beginning of computer programming, we can see an evolution from the single, powerful, fault-tolerant, expensive super mainframe computer applications, towards multiple, distributed, less expensive smaller machine applications, the personal computers. During this evolution, three main application architectures can be identified: Compact application architecture Component application architecture Service-Oriented Architecture (SOA) We are going to take a brief look at these application architectures and outline their characteristics. Compact Application Architecture During application development for the single mainframe, there was no clear separation between application layers and no reusable components were used. All the data access, business logic, and user interface-specific code were contained in a single executable program. This traditional compact architecture was used because the mainframe computers had specific proprietary programming languages and formats for accessing and manipulating the data. All the data access-specific procedures as well as the business logic and business rules code are written in this programming language. At the surface, a user interface is presented to the user for data visualisation and manipulation. This application architecture works for applications that do not need data input from multiple sources and can be easily developed by a single programmer. However, this approach has several major disadvantages when it comes to building large-scale systems: Application components cannot be reused in other applications because they are tightly coupled and dependent on one another. Tight coupling means that in order for a piece of code to use another piece of code, it must have intimate knowledge about its implementation details. Being tightly coupled, a change to one component can affect the functionality of another, making debugging and maintenance a difficult task. The application is actually a black box; no one, except the main developer, knows what it is in there. Applying security is another problem because the user interface cannot be separated from the business logic components using security-specific mechanisms like authentication and authorization. Application integration is affected because the code is platform dependent. Integration between two such applications requires special and specific coding and can be difficult to maintain. Scalability issues are considered when the system grows and need to be scaled across several machines. Using this application architecture, scalability is not possible as you can't separate different application parts across different physical boundaries because of the tight coupling. To address the issues with the compact application architecture, the component-based application architecture was developed. Component Application Architecture In the component application architecture, the application's functionality is defined using components. A component is like a black box, a software unit that encapsulates data and code and provides at the surface a set of well-defined interfaces used by other components. Since a component only needs to support a well-defined set of interfaces, it can change the inner implementation details without affecting other components that use its external interfaces. Components that export the same interfaces can be interchanged, allowing them to be reused and tight coupling to be eliminated. This makes them loosely coupled because they don't need to know internal implementation details of one another. This separation of application functionality using components allows the distribution of development tasks across several developers and makes the overall application more maintainable and scaleable. In the Windows environment, the most used component application architecture is the Component Object Model (COM). Typically, components are grouped into logical layers. For example, an application uses the data access layer to access the different data sources, the business logic layer to process the data according to the business rules, and the presentation layer also known as the user interface layer to present the data to end users. Using well-defined application layers allows for a modular design, component decoupling, and therefore the possibility for component reuse. Data Access Layer This architecture forms a chain of layers that communicate with one another. The base is the data access layer, which is responsible for querying, retrieving, and updating the data from and to different data sources while providing a uniform data view to the layers above. Business Layer Above the data access layer is the business logic layer. The business logic layer uses the uniform data provided by the data access layer and processes it according to the business rules it contains. The business logic layer doesn't need to know from what source and how the data was obtained. Its purpose is only data manipulation and processing. Presentation Layer At the top of the chain is the presentation layer or the user interface layer. Its purpose is to present the data processed by the business logic layer to end users and to receive input and commands from these end users. The presentation layer will propagate these commands down the chain to the business layer for processing. Characteristics The component application architecture solves many software problems and it has been used extensively in the past. But because software evolves continuously, new requirements introduce new challenges. Let's suppose we have several applications on different platforms, each incorporating its presentation layer, business logic layer, and data access layer. We want to integrate them into a bigger distributed system, a system that spans across several heterogeneous environments. At some point, one application will need to access the data existing in another application. While components can work well in a homogenous environment on the same platform, for example COM in the Windows environment, problems appear in components working across several platforms. For example, it is very difficult for a COM component to be used from a Java application or vice-versa, mainly because they don't speak the same language. Integration between two or more applications running on different platforms would require a middle component-dependent intercommunication layer that is expensive, difficult to build, and reintroduces tight coupling between systems, which is what we tried to avoid in the first place. Avoiding building this intercommunication layer would require that the data exchange between these applications be done by a person who will read the necessary data from the source application and write it into the target application. We need to integrate these systems, and maintain the loose coupling between them. What we need to do, is make these components understand each other, making them to speak the same language. This is where the concept of services and Service-Oriented Architecture (SOA) comes into play. Service-Oriented Architecture SOA describes an information technology architecture that enables distributed computing environments with many different types of computing platforms and applications. To enable distributed computing environments, SOA defines the concept of services. A service is a well-defined, self-contained unit of functionality, independent of the state of other services. Let's see how services can be used to create distributed applications, integrate component-based applications, and make them communicate with each other. We keep our data access layer and business logic layer as they are, but we completely decouple the presentation layer so we can change it later without affecting the other layers. In order to expose the functionality of the business logic layer, we wrap it in a service interface. The service interface wraps the business logic layer components offering a point of access for any process that needs to access the business logic, whose functionality has now become a service. Service-oriented architecture is basically a collection of services that communicate with each other. The communication can involve either simple data passing or it can involve two or more services coordinating some activity. Whatever the required functionality may be, we have now separated the functionality of applications into specific units, the services that we use to construct flexible, distributed applications. Typically services reside on different machines. They are exposed to the outside world by service interfaces. A service provider provides its functionality using the service interfaces that are used or consumed by the service consumers. A service consumer sends a service request to a service interface and receives a service response. The following figure represents a typical service consumer-service provider request. A service can be a service provider and a service consumer at the same time as it can consume other services. They communicate using a communication medium like a local area network for internal services or the Internet for external services. This communication medium is called a service bus. We saw that services don't have a presentation layer as we've decoupled the presentation layer from the rest. This presents an advantage because we can now use any platform able to understand and consume the service to build a presentation layer. The service interface has to provide a standard and open way of communication, a common language that both service providers and service consumers can understand, regardless of the machine type they are deployed on, their physical location, and the language in which they are written. XML Web Services In today's world, the communication standard used to connect services is achieved using web services. Web services are small, reusable applications that help computers with many different operating system platforms work together by exchanging messages. Web services are based on industry protocols that include XML (Extensible Markup Language), SOAP (Simple Object Access Protocol), and WSDL (Web Services Description Language). These protocols help computers work together across platforms and programming languages enabling data exchange between otherwise unconnected sources: Client-to-Client: Devices, also called smart clients, can host and consume XML web services, allowing data sharing anywhere, anytime. Client-to-Server: A server application can share data with desktop or mobile devices using XML web services over the Internet. Server-to-Server: Independent server applications can use XML web services as a common interface to share and exchange data. Service-to-Service: Systems that work together to deliver complex data processing can be created using XML web services. The following figure shows an example of services exposed using web services, which deliver their functionality to a wide variety of platforms and applications. Service-oriented architecture provides us with the maximum flexibility in building applications. Individual services define specific application functions and interact with one another to provide the entire business process functionality. Encapsulation: Just as an object encapsulates its internal implementation details inside while providing public methods to external objects, services encapsulate their internal complexity and implementation from the service consumers who don't have to know the internal details. Mobility: As services are independent and encapsulated, they can be deployed in any location. Since they are using the same standard communication language, they are accessed in the same way irrespective of their physical location or implementation details. Parallel development: A service-oriented application is built using several service layers and clients. These application components can be built in parallel by developers specialized in specific layer functionality, speeding up the development process. Platform independence: Service providers and service consumers can be written in any language and deployed on any platform, as long as they can speak the standard communication language. Security: More security can be added to a service-oriented application at the service interface layer. Different application components require different security levels. The security can be enforced by using firewalls configured to allow access only to the required service providers only by the required service consumers. In addition, by using Web Service Enhancements (WSE), authentication, authorization, and encryption can be easily added. Reusability: Once a service is constructed and deployed, it can be used by any other service consumer without problems related to platform integration and interoperability. Choosing an Application Architecture Now that we have seen the existing application architectures, we must choose one that meets our project requirements. As you may have guessed by this point, the best application architecture we can use for our project is a Service-Oriented Architecture (SOA). The SOA allows us to build a distributed system, a system that has great flexibility and interoperability with other systems on other platforms. This will allow us to build the business logic functions and expose them as services that will be used by higher functionality layers. Choosing an Application Platform After choosing our application architecture, we must choose a platform capable of building and supporting it. For the purpose of our system we will choose the Microsoft .NET Framework platform and build the system using Microsoft Visual Studio.NET 2005 and Microsoft SQL Server as the back-end database for storing the data. Microsoft .NET Framework From a Service-Oriented Architecture point of view, the .NET Framework is the Microsoft strategy for connecting systems, information, and devices through software such as web services. .NET technology provides the capability to quickly build, deploy, manage, and use connected, security-enhanced solutions through the use of web services. Intrinsically, the .NET Framework is an environment for development and execution that allows different programming languages and libraries to work together to create Windows-based applications that are easier to build, manage, deploy, and integrate with other networked systems. The .NET core components are: The Common Language Runtime (CLR): A language-neutral development and execution environment that provides a consistent model and services to manage application execution that includes: Support for different programming languages: A variety of over 20 programming languages that target the CLR, such as C#, VB.NET, and J#, can be used to develop applications. Support for libraries developed in different languages: Libraries developed in different languages integrate seamlessly, making application development faster and easier. Support for different platforms: .NET applications are not tied to a single platform and can be executed on any platform that supports the CLR. Enhanced security: The .NET Code Access Security model provides a managed environment for application execution and security. Automatic resource management: The CLR automatically handles process, memory, and thread management, enabling developers to focus on the core business logic code.   The Framework Class Libraries (FCL): An object-oriented library of classes that extends a wide range of functionality including: Support for basic operations: Input/output and string management, standard network protocols, and network standards such as TCP/IP, XML, SOAP, and HTTP are supported natively to allow basic operations and system connections. Support for data access and data manipulation: The FCL includes a range of data access and data manipulation classes forming the ADO.NET technology that natively supports XML and data environments such as SQL Server and Oracle. Support for desktop applications: Rich desktop and mobile client applications can be easily created using the Windows Forms technology. Support for web applications: Thin web clients, websites, and web services can be created using web forms and XML web services technologies that form ASP.NET.   In the planning phase we've gathered the project requirements and specifications and we've also chosen an application architecture. The next phase is the design phase. Designing the System In the design phase, we will create an application design based on the application architecture, project requirements, and specifications. Gathering all the information needed to design the system is a difficult task, but the most important step is to start writing down the first idea. System Structure The system will be composed from the following main component categories: Core components (Data Access Layer, Business Logic Layer) forming the middle-tier component layers. Web service components (XML Web service) forming the Service Interface layer. Website components (ASP.NET website) forming the front-end WebReservation application, a web presentation layer. Windows Application components (Windows Forms Application) forming the WinReservation application, a Windows presentation layer. The following figure illustrates the overall system structure, outlining each system component: As we saw earlier, one major advantage of a service-oriented application is the decoupling of the presentation layer from the business logic layer. This allows for the business logic layer being exposed as a web service to be used by other third parties to integrate its functionality into their business process. Database Structure The back-end database is hosted by a Microsoft SQL Server system. According to the project specifications the internal database structure will be composed of the following database tables: User (Contains the user accounts) Guest (Contains the personal details of the guests) Room (Contains the details of each of the hotel's rooms) Reservation (Contains the details of the reservation made by each user) The following figure illustrates these tables and the relations between them. The bold fields are mandatory (not NULL). The User table contains the following rows:    
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Packt
22 Oct 2009
4 min read
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Fedora 8 — More than a Linux Distribution

Packt
22 Oct 2009
4 min read
Fedora project leader, Max Spevack, has himself acknowledged this fact in his Fedora 8 pre-release announcement. "If you think back to the Fedora Core 6 release cycle, you will remember that a significant portion of the engineering goals for that release were driven by the knowledge that Fedora Core 6 would be the upstream for RedHat Enterprise Linux 5. Everyone knew going in that Fedora Core 6 would be more "corporate" than "community"," writes Spevack. Of course in a larger context this has worked for Fedora. The distro has gained much from its "closeness" to RHEL including its impressive security arsenal. As Spevack notes the community was "ok" with these diversions since "we also knew that once Red Hat Enterprise Linux 5 was released, the Fedora Project would be able to spend its next several releases focused on its community-related priorities." And what releases they have been! Fedora 7 marked a new direction for the distro. It merged both its in-house "core" and community "extra" repositories. This gave Fedora's community developers commit access to all Fedora packages, and along with a new build system, called Koji, completed Fedora's leap towards being a true community distro. Furthermore that release also introduced a new composing tool Pungi that produced installable distributions of Fedora once fed with a list of packages. Similarly the LiveCD Creator tool created Live CD and USB releases. Up to this point Fedora had been one of the few distros that didn't have a Live CD to show off itself. The graphical Revisor tool that lets users create installable and Live Fedora "spins" from a multitude of repositories is the cherry on the cake. Creating custom Fedora "spins" started with Fedora 7 and is also what Fedora 8 is all about. Well almost. In addition to an installable DVD, Fedora 8 has several installable Live spins including one each for GNOME and KDE desktops, a developer spin, a games spin, and an electronic lab spin. Since all the tools, from Pungi to Revisor, are free software and available in Fedora repositories, Fedora 8 is a perfect platform for creating your own installable Live CD. Creative Commons uses it for its Live CD to show off some of the quality content released under its license. What I haven't mentioned till now is that Fedora 8 itself is a fantastic release. Desktop users will enjoy its desktop wallpaper that changes color depending on the time of the day, the easy to use Firewall configuration tool and enhanced printer and network management in addition to the Compiz 3D desktop. I love the improved package management which makes adding software from the DVD and other online repositories, not only possible but a walk in the park. Fedora 8 also finds a solution for its inability to support patented media formats in the form of CodecBuddy. But like any other Linux distro Fedora 8 has its comfort zone, where everything works as it should. KDE under Fedora 8 doesn't fall in this category. I think openSUSE 10.3 sets the benchmark for maintaining consistency between GNOME and KDE desktop environments. In fact a few days before its release, Fedora's KDE Special Interest Group sent out a call for help, requesting participation citing a lack of active contributors. I am sure the community will respond and KDE's upcoming release, KDE 4 will be much stable under Fedora 9. Talking of Fedora 9, Spevack hints in Fedora 8's pre-release announcement that "Fedora 9 will probably start to see the pendulum swing back in the other direction [as opposed to Fedora 7 and 8's focus on the community], as Red Hat Enterprise Linux 6 starts to materialize on the horizon." I am not yet sure whether or not this is how things will turn out. But honestly though I think its time we stopped looking at Fedora as a distribution. While it's still early days, one look at Fedora 9's proposed feature list and you know what I'm talking about. Not only will the next release come out with more spins but if everything goes as planned it will expand the ability to create spins from other operating systems and even the web! For sure, Fedora has transitioned from just being a Linux distro to a platform for launching your own, and it's got the perfect recipe of tools to do so. You might also be interested in reading: GoboLinux: An Interview with Lucas Villa Real 2007 Open Source Content Management System Award
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