Math
Math is a different from the other built-in objects because it cannot be used as a constructor to create objects. It's just a collection of static functions and constants. Some examples to illustrate the difference are as follows:
    > typeof Date.prototype; 
    "object" 
    > typeof Math.prototype; 
    "undefined" 
    > typeof String; 
    "function" 
    > typeof Math; 
    "object" 
Members of the Math object
Following are the members of the Math object:
| 
 Property/method  | 
 Description  | 
| 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  | 
 These are some useful math constants, all read-only. Here are their values:     > Math.E;   
    2.718281828459045   
    > Math.LN10;   
    2.302585092994046   
    > Math.LN2;   
    0.6931471805599453   
    > Math.LOG2E;   
    1.4426950408889634   
    > Math.LOG10E;   
    0.4342944819032518   
    > Math.PI;   ... |