Pop quiz: Basic Unity features
Try and answer the following questions:
- Cubes, capsules, and spheres are examples of what kind of GameObject?
- What axis does Unity use to represent depth, which gives scenes their 3D appearance?
- How do you turn a GameObject into a reusable Prefab?
- What unit of measurement does the Unity animation system use to record object animations?
Don’t forget to check your answers against mine in the Pop Quiz Answers appendix to see how you did!
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