Celtx: Open Source Screenwriting Beginner's Guide


Celtx: Open Source Screenwriting Beginner's Guide
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  • An illustrative guide to writing and formatting professional scripts and screenplays in the only way acceptable to Hollywood producers and agents
  • Work with all the powerful tools of Celtx to come up with brilliant scripts for films, documentaries, stage plays, even comic book scripts
  • Master other pre-production planning features including storyboarding, scheduling, and casting
  • Maximize the power of Celtx with helpful tips about both the software and how to sell your completed work
  • Part of Packt's beginner's guide series – pratical, simple, and illustrative

Book Details

Language : English
Paperback : 376 pages [ 292mm x 191mm ]
Release Date : March 2011
ISBN : 1849513821
ISBN 13 : 9781849513821
Author(s) : Ralph Roberts
Topics and Technologies : All Books, Other, Beginner's Guides, Open Source

Table of Contents

Preface
Chapter 1: Obtaining and Installing Celtx
Chapter 2: All those Wonderful Writing Features
Chapter 3: Visualizing Productions Ahead of Time
Chapter 4: Tools for Getting Organized
Chapter 5: Tooling Up for Scriptwriting
Chapter 6: Advanced Celtx
Chapter 7: Writing Movies with Celtx
Chapter 8: Documentaries and Other Audio-Visual Projects
Chapter 9: Raising the Curtain on Plays
Chapter 10: Audio Plays, Podcasts, and Other Great Sounds
Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch
Chapter 12: Marketing Your Scripts
Appendix A: List of Recommended Books on Screenwriting and Productions and Online Resources
Appendix B: Celtx's New Web Look and Smartphone Apps
Appendix C: Future Development of Celtx
Appendix D: Pop Quiz Answers
Index
  • Chapter 1: Obtaining and Installing Celtx
    • System requirements
      • PC
      • Mac
      • Linux
      • eeePC
    • Choosing and downloading the right version of Celtx
    • Time for action – finding the download choices
      • Celtx speaks your language
      • The right operating system
    • Time for action – downloading Celtx
    • Installing Celtx
    • Time for action – installing Celtx on a PC
    • Time for action – installing Celtx on Mac OS X
    • Time for action – Linux installation
    • Time for action – installing on a Netbook
      • New iPad and iPhone Apps
    • Testing Celtx
    • Time for action – starting it up
    • Time for action – establishing an Internet connection
      • Adding dictionaries to the spellchecker
    • Time for action – getting and adding dictionaries
    • Celtx's six biggies—its types of projects
      • Film
      • Audio-Visual
      • Theatre
      • Audio Play
      • Comic Book
      • Storyboard
    • Summary
    • Chapter 2: All those Wonderful Writing Features
      • Writing with character and mastering the Master Catalog
      • Time for action – saving a project
        • Tracking people, animals, props, and so on
      • Time for action – adding manual catalogs
      • Need an assistant?
      • Time for action – intuitive formatting
        • Easy Shortcuts
        • Page breaks and pagination
      • Time for action – numbering scenes
        • Dual dialogue
        • Scene management
          • Deleting scenes
          • Moving scenes
      • Time for action – using the Scratchpad
        • Embedded notes
      • Time for action – adding embedded notes to a script
        • Title Page generation
        • Spellchecking
          • Inline Spellchecking
      • Write once, use many
      • Time for action – getting the script out of your computer
      • Using Index Cards
      • Revision Mode
      • Time for action – adding new project types with the Template Engine
      • Summary
      • Chapter 3: Visualizing Productions Ahead of Time
        • Sketching
        • Time for action – starting a new sketch
          • Sketch Tool toolbar
          • Icons for a professional look
          • Saving a finished Sketch
        • Time for action – saving and organizing Sketches
        • Storyboarding
        • Time for action – storyboarding
          • Storyboard controls
          • Generating scenes automatically
          • Adding Sketches to a Storyboard
        • Time for action – moving a Sketch to a Storyboard
          • Adding image files to a Storyboard
        • Time for action – adding media files
        • Summary
        • Chapter 4: Tools for Getting Organized
          • Project Library
          • Time for action – adding Items
          • Time for action – adding a folder
          • Time for action – deleting items
          • Scheduling, call sheets, and shooting reports
          • Time for action – scheduling
          • Time for action – customizing schedule options
          • Time for action – call sheets, shooting schedules, and other reports
          • Inter-project document management
          • Toolbox
          • Summary
          • Chapter 5: Tooling Up for Scriptwriting
            • The File menu
            • Time for action – starting a new project
            • Time for action – opening an existing project
            • Time for action – opening and saving recent projects
            • Time for action – saving early and often
            • Time for action – saving a project under another name
            • Time for action – creating new project types
            • Time for action – closing a project
            • Time for action – closing tabs and windows
            • Time for action – opening and saving a project stored on Celtx studio
            • Time for action – add Item, add Folder, delete Item
            • Time for action – setting up a page
            • Time for action – previewing and printing a local print job
            • Time for action – showing the project file
            • Time for action – exiting
            • The Edit menu
            • Time for action – undoing a change
            • Time for action – redoing (restoring) a change
            • Time for action – cutting
            • Time for action – copying
            • Time for action – pasting
            • Time for action – selecting it all
            • Time for action – finding that which was lost
            • The View menu
            • The Script menu
            • Time for action – exporting scripts
            • Time for Action – adapting to another type of script
            • Time for action – revising a completed script (and you will)
            • Time for action – updating the Master Catalog
            • Time for action – using formatting options
            • Time for action – hiding the Sidebar
            • The Tools menu
              • Toolbox
              • Options
            • With a little help from our friends
            • The top buttons
            • The Project Library window
            • The Scenes window
            • The editor toolbar
            • The bottom buttons
            • Customizing the Celtx screen
            • Additional buttons
            • Summary
            • Chapter 6: Advanced Celtx
              • Multiple projects in a single project container
              • Time for action – working with multiple project containers
              • Importing Scripts in detail
              • Time for action – importing the Celtx way
              • Time for action – importing my way
              • Time for action – accurately importing scripts
              • Time for action – exporting Scripts in detail
              • Summary
              • Chapter 7: Writing Movies with Celtx
                • Preparing to write a Screenplay
                  • Creating a project container
                • Time for action – setting up the project
                  • Loglines
                  • Synopses
                  • Treatments
                  • Outlines
                • Time for action – creating a title page
                  • Beginning a script—the first two words
                • Scenes
                • Time for action – formatting scene heading
                • Action
                • Character
                • Dialog
                • Parenthetical
                • Shot
                • Transition
                • Text
                • Printing it out
                • Summary
                • Chapter 8: Documentaries and Other Audio-Visual Projects
                  • What is an audio-visual production?
                  • Starting an AV project in Celtx
                  • Time for action – beginning our new AV project
                  • Time for action – setting up the container
                    • Title page
                  • Time for action – adding a title page
                    • Celtx power
                  • Writing an AV project in Celtx
                    • Scene heading
                    • Shots
                    • Character
                    • Dialog
                    • Parenthetical
                  • Summary
                  • Chapter 9: Raising the Curtain on Plays
                    • Act 1, Scene 1—writing a play
                      • What are plays?
                      • Parts of a stage play script
                    • Time for action – starting a theatre project
                    • Time for action – creating the title page
                      • Outlining a play
                      • The Outline in Celtx
                    • Play elements
                      • Act
                      • Scene heading
                      • Stage direction
                      • Character
                      • Dialog
                      • Parenthetical
                      • Transition
                    • Printing our play
                    • Tracking the cast
                    • Summary
                    • Chapter 10: Audio Plays, Podcasts, and Other Great Sounds
                      • Listen to this
                        • Why sound productions?
                        • Radio plays
                      • Time for action – setting up our audio play project
                      • Audio play elements
                      • Time for action – numbering elements and creating a PDF
                        • BBC formatting
                      • Time for action – using BBC formatting
                      • Summary
                      • Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch
                        • Graphic storytelling
                          • What are comics?
                        • Time for action – opening the sample comic book script
                        • Time for action – creating a Celtx comic book container
                        • Time for action – building the title page
                        • Comic book elements
                          • Page
                          • Panel
                          • Caption
                          • Character
                          • Balloon type
                          • Balloon
                        • Navigating, deleting, and reordering pages
                        • Summary
                        • Chapter 12: Marketing Your Scripts
                          • Appearances are everything!
                            • What is a screenplay?
                            • What Celtx does for us?
                            • Where Celtx needs help
                            • Sending out a good-looking script!
                          • Loglines and queries
                            • A spiffy logline
                            • An interesting and informative query
                          • Ways to get noticed
                            • Film festivals
                        • Places to get leads
                          • Places to get leads for money
                        • Getting support from your fellow writers
                        • Time for action – marketing using Celtx files
                        • Be persistently persistent
                        • Summary
                        • Conclusion
                                • Appendix D: Pop Quiz Answers
                                  • Chapter 5: Tooling Up for Scriptwriting
                                  • Chapter 6: Advanced Celtx
                                  • Chapter 8: Documentaries and Other Audio-Visual Projects
                                  • Chapter 9: Raising the Curtain on Plays
                                  • Chapter 10: Audio Plays, Podcasts, and Other Great Sounds
                                  • Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch

                                  Ralph Roberts

                                  Ralph Roberts is a decorated Vietnam veteran and worked with NASA during the Apollo moon program. He built his first personal computer in 1976 and has been writing about them and on them since his first published article Down with Typewriters in 1978. He has written over 100 books along with thousands of articles and short stories. His bestsellers include the first U.S. book on computer viruses (which resulted in several appearances on national TV) and Classic Cooking with Coca-Cola®, a cookbook that has been in continuous print for the past 17 years and sold half a million copies. Ralph is also a video producer with over 100 DVD titles now for sale nationally on places such as Amazon.com. He has also produced hundreds of hours of video for local TV in the Western North Carolina area and sold scripts to Hollywood producers. Previously for Packt, Ralph wrote Celtx: Open Source Screenwriting, Google App Inventor, and Google Plus First Look. Ralph and his wife Pat live on a farm in the mountains of Western North Carolina with two horses.

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                                  Sample chapters

                                  You can view our sample chapters and prefaces of this title on PacktLib or download sample chapters in PDF format.

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                                  What you will learn from this book

                                  • Obtain and install Celtx and get started with it
                                  • Get acquainted with all the writing features of Celtx
                                  • Work with tools to organize your writing prowess
                                  • Learn how to write a brilliant feature movie
                                  • Write gripping documentaries and other audio-visual projects
                                  • Learn how to present excellent stage plays, podcasts, comic books, and other great scripts
                                  • Market your scripts so that they reach the right people and you get due credit

                                   

                                  In Detail

                                  We've all watched a disappointing movie and said, "I could write it better than that." Perhaps you can! It doesn't matter how good your script might be – if it doesn't look right, producers and agents won't read it. The answer (and it's an easy one) to writing screenplays in the rigid format required is Celtx!

                                  This book on Celtx answers the NEED millions of screenwriters have – how to turn out a pro-looking script without spending hundreds on Final Draft or Movie Magic. It includes screenplay formatting and structuring examples, excerpts from both classic movie scripts and some of the author's own as examples, tips on marketing, and so forth.

                                  Celtx: Open Source Screenwriting Beginner's Guide will make you an expert at storyboarding, audio visual scripts (such as for documentaries), comic books, developing characters, and more. It begins with the basics of getting started with Celtx and then moves on to the important aspects of writing and formatting scripts. With this book in hand, you will develop all the skills of a professional scriptwriter. If you have the creativity it takes to come up with a brilliant script, this book does everything else for you!

                                  This book takes you through a tour of Celtx, what to use it for, and what to do with your excellent results (with a lot of hard-learned tips from the author). In simple terms, this book shows you how to get up to speed writing scripts and the other neat things Celtx does.

                                  This illustrative guide will show you how to turn out a professional-looking script using Celtx.

                                  Approach

                                  This is a beginner's guide – a hand-holding fun ride with step-by-step instructions and illustrative screenshots.

                                  Who this book is for

                                  If you want to write a professional script or screenplay using the open source tool Celtx, this book is for you. You need not have any previous knowledge of Celtx or any other writing software.

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