Maya Programming with Python Cookbook

Master complex workflows and conquer the world with Python and Maya

Maya Programming with Python Cookbook

Adrian Herbez

Master complex workflows and conquer the world with Python and Maya
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Book Details

ISBN 139781785283987
Paperback266 pages

Book Description

Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.

Table of Contents

What You Will Learn

  • Find out how to use Python scripting to automate tedious tasks
  • Create functional user interfaces to make scripts easy to share with others 
  • Add new functionality to Maya via the power of scripting
  • Import and export arbitrary data into and out of Maya
  • Improve your workflow, and that of your team
  • Create custom create custom controls to make rigs that are easy to work with
  • Implement a system to render 3D assets for isometric games
  • Use script jobs to trigger actions automatically in response to user interaction
  • Open a command port to allow other applications to communicate with Maya

Authors

Table of Contents

Book Details

ISBN 139781785283987
Paperback266 pages
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