John P. Doran

John P. Doran

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John P. Doran is a technical game designer who has been creating games for over 10 years. He has worked on an assortment of games in teams consisting of just himself to over 70 people in student, mod, and professional projects in different roles, from game designer to lead UI programmer. He previously worked at LucasArts on Star Wars: 1313 as a game designer. He later graduated from DigiPen Institute of Technology in Redmond, WA, with a Bachelor of Science in game design.

John is currently a part of DigiPen's research and development branch in Singapore in addition to DigiPen Game Studios. He is also the lead instructor of the DigiPen-Ubisoft Campus Game Programming Program, instructing graduate-level students in an intensive, advanced-level game programming curriculum. In addition to that, he also tutors and assists students in various subjects and gives lectures on C#, C++, Unreal, Unity, game design, and more.

He is the author of Unreal Engine Game Development Cookbook, Building an FPS Game in Unity, Unity Game Development Blueprints, Getting Started with UDK, UDK Game Development, and Mastering UDK Game Development, and he co-wrote UDK iOS Game Development Beginner's Guide, all available from Packt. More information about him can be found at johnpdoran.com.

Books from John P. Doran

Unity 5.x Game Development Blueprints Book Cover
Unity 5.x Game Development Blueprints
$ 20.00
Unity 5: Learning C# by Developing Games Book Cover
Unity 5: Learning C# by Developing Games
$ 35.00
Unreal Engine: Game Development from A to Z Book Cover
Unreal Engine: Game Development from A to Z
$ 35.00
Game Development Patterns and Best Practices Book Cover
Game Development Patterns and Best Practices
$ 18.00
Building an Adventure Game with Unity [Video] Book Cover
Building an Adventure Game with Unity [Video]
$ 25.00