Johannes Stein

Johannes Stein

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Johannes Stein has gained experience using a variety of technologies, programming languages, and platforms. Since 2009, he has developed web applications ranging from one-week prototypes to full-scale enterprise products. In his spare time, he regularly contributes to open source projects and has a large open source code base of experiments, libraries, frameworks, templates, applications, and games. He has authored Sparrow Game Framework Beginner’s Guide and co-authored the book Irrlicht 1.7 Realtime 3D Engine Beginner's Guide, both by Packt Publishing.

Books from Johannes Stein

Irrlicht 1.7 Realtime 3D Engine Beginner's Guide Book Cover
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide
$ 26.99
$ 18.90
Sparrow iOS Game Framework Beginner’s Guide Book Cover
Sparrow iOS Game Framework Beginner’s Guide
$ 26.99
$ 18.90