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The Business Value of Existing 3D Data in the Age of Augmented and Virtual Reality - Part 2

This blog post covers the impact of emerging technologies on many of today’s business models. It is driven by the hypothetical question of “What if I use or reuse my existing 3D data to design, produce, promote or sell a product?” and addresses executives, marketers, sales representatives and public relations managers - those risk-takers and doers who make strategic decisions and decide how products can be marketed and sold to current and future clients in a new way

Google Daydream

What is Google Daydream? Is it just a better version of Google Cardboard? How does it differ from Google Cardboard?In this article, we discuss this technology.

Get the most out of your VR content: Maximizing the reach of your immersive experience - Part 2

This post gives a short summary of the landscape of VR devices and tools available today, continuing with non-mobile devices (read about mobile devices in the first part). I will also outline some pitfalls. A follow-up post will talk about the tools used to create VR content and optimizing your content for maximum reach.

The Business Value of Existing 3D Data in the Age of Augmented and Virtual Reality - Part 1

This blog post covers the impact of emerging technologies on many of today’s business models. It is driven by the hypothetical question of “What if I use or reuse my existing 3D data to design, produce, promote or sell a product?” and addresses executives, marketers, sales representatives and public relations managers - those risk-takers and doers who make strategic decisions and decide how products can be marketed and sold to current and future clients in a new way.

Getting Started with Kotlin

In this article we’re going to cover a few different things: what is Kotlin and why it’s become popular, how to get started, where it’s most effective, and where to go next if you want to learn more.

Get the most out of your VR content: Maximizing the reach of your immersive experience - Part 1

This post gives a short summary of the landscape of VR devices and tools available today, starting with mobile devices. I will also outline some pitfalls. A follow-up post will deal with non-mobile devices and a third part will talk about the tools used to create VR content and optimizing your content for maximum reach.

Benefits of using Kotlin Java for Android

Before we jump into the benefits of Kotlin, we need to understand how Kotlin originated and evolved. We already have many programming languages, but how has Kotlin emerged to capture programmers’ heart?

RxSwift Part 2: Querying Subjects

This article discusses what the right amount of querying is when using RxSwift.

Security in 2017: What’s new and what’s not

This blog post discusses securing web sites and apps from the perspective of the open source developer, and focuses on the tools that can be used to secure Node.js.

React Native Performance

In this article, we talk about React Native's performance. This blog post is aimed at those people who want to learn more about React Native, but it might be a bit too complex for beginners.

The Go Web Server

The Go language can be used for web applications as well as desktop applications. This blog explores such an application.

Human Motion Capture using Gated Recurrent Neural Networks

We introduce Gated Recurrent Neural Networks, train it on the MIT motion database, and show that it is capable of capturing complexities of human body motions. Then we demonstrate that we are able to generate sequences of motions by predicting the next immediate data point given all previous data points.

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