In this article by John Horton , the author of Android Game Programming by Example , we will look at developing the home screen UI for our game.
In this article by Michael Beyeler author of the book OpenCV with Python Blueprints is to develop an app that detects and tracks simple hand gestures in real time using the output of a depth sensor, such as that of a Microsoft Kinect 3D sensor or an Asus Xtion. The app will analyze each captured frame to perform the following tasks: Hand region segmentation : The user's hand region will be extracted in each frame by analyzing the depth map output of the Kinect sensor, which is done by thresholding , applying some morphological operations , and finding connected components Hand shape analysis : The shape of the segmented hand region will be analyzed by determining contours , convex hull , and convexity defects Hand gesture recognition : The number of extended fingers will be determined based on the hand contour's convexity defects , and the gesture will be classified accordingly (with no extended finger corresponding to a fist, and five extended fingers corresponding to an open hand)
In this article written by Mathieu Nayrolles , author of the book Xamarin Studio for Android Programming: A C# Cookbook , wants us to learn of how to play sound and how to play a movie by using an user-interactive—press on button in a programmative way.
This article is by Chuck Gaffney , the author of the book iOS 9 Game Development Essentials . This delves into some vital specifics of the Swift language.
In this article by Zainul Setyo Pamungkas , author of the book PhoneGap 4 Mobile Application Development Cookbook , we will see how Ionic framework is one of the most popular HTML5 framework for hybrid application development. Ionic framework provides native such as the UI component that user can use and customize.
In this article by Purusothaman Ramanujam , the author of PhoneGap Beginner's Guide Third Edition , we will look at the Camera API. The Camera API provides access to the device's camera application using the Camera plugin identified by the cordova-plugin-camera key. With this plugin installed, an app can take a picture or gain access to a media file stored in the photo library and albums that the user created on the device. The Camera API exposes the following two methods defined in the navigator.camera object: getPicture : This opens the default camera application or allows the user to browse the media library, depending on the options specified in the configuration object that the method accepts as an argument cleanup : This cleans up any intermediate photo file available in the temporary storage location (supported only on iOS)
In this article by Kevin Jackson , Cody Bunch , and Egle Sigler , the authors of the book OpenStack Cloud Computing Cookbook - Third Edition , we will cover the following topics: Using OpenStack Dashboard with LBaaS Using OpenStack Dashboard with OpenStack Orchestration