In this article by Jack Creasey , author of Raspberry Pi Essentials , we will learn about the remote input/output technology and devices that can be used with the Raspberry Pi. We will also specifically learn about 1-wire , and how it can be interfaced with the Raspberry Pi. The concept of remote I/O has its limitations, for example, it requires locating the Pi where the interface work needs to be done—it can work well for many projects. However, it can be a pain to power the Pi in remote locations where you need the I/O to occur. The most obvious power solutions are: Battery-powered systems and, perhaps, solar cells to keep the unit functional over longer periods of time Power over Ethernet (POE), which provides data connection and power over the same Ethernet cable which achieved up to 100 meters, without the use of a repeater. AC/DC power supply where a local supply is available Connecting to Wi-Fi could also be a potential but problematic solution because attenuation through walls impacts reception and distance. Many projects run a headless and remote Pi to allow locating it closer to the data acquisition point. This strategy may require yet another computer system to provide the Human Machine Interface ( HMI ) to control a remote Raspberry Pi.
In this article by Daniel Bates , the author of Raspberry Pi for Kids - Second edition , we're going to learn and use the Python programming language to generate random funny phrases such as, Alice has a smelly foot!
In this article by Nathan Auckett , author of the book GameMaker Essentials , you will learn what GameMaker is all about, who made it, what it is used for, and more. You will then also be learning how to install GameMaker on your computer that is ready for use.
In this article by Raydelto Hernandez , the author of the book Building Android games with Cocos2d-x , we will talk about the Cocos2d-x game engine, which is widely used to create Android games. The launch of the Apple App Store back in 2008 leveraged the reach capacity of indie game developers who since its occurrence are able to reach millions of users and compete with large companies, outperforming them in some situations. This reality led the trend of creating reusable game engines, such as Cocos2d-iPhone, which is written natively using Objective-C by the Argentine iPhone developer, Ricardo Quesada. Cocos2d-iPhone allowed many independent developers to reach the top charts of downloads.
When we are required to automate a few activities in Configuration Manager, we need to use any of the scripting languages, such as VB or PowerShell. PowerShell has its own advantages over other scripting languages. In this article by Guruprasad HP , coauthor of the book Microsoft System Center Powershell Essentials we will cover: The introduction of Configuration Manager through PowerShell Hierarchy details Asset and compliance
In this article by Mindaugas Pocius , the author of Microsoft Dynamics AX 2012 R3 Development Cookbook , explains about data organization in the forms. We will cover the following recipes: Using a number sequence handler Creating a custom filter control Creating a custom instant search filter