Create Ethereum and Blockchain Applications Using Solidity [Video]

More Information
Learn
  • What cryptocurrencies are?
  • How to use cryptocurrencies?
  • Solidity programming
  • What blockchain is?
  • The components blockchain consists of
  • Blockchain programming
  • Blockchain use cases
  • Finance skills
  • What Bitcoin is?
  • What Ethereum is?
  • Alternative cryptocurrencies
  • Decentralised applications programming
About

Learn about everything there is to know about Ethereum and Blockchain Based Applications and How To Program Them. A step by step process is used to show explain every facet of these topics. Gain a good understanding of the following concepts with this course:
What Solidity is?
How To Create Blockchain Applications?
What Blockchain is?
How Blockchain works?
What is Bitcoin?
What is Ethereum?
Programming Blockchain Programs
What are Cryptocurrencies?
How Cryptocurrencies work?
Alternative cryptocurrencies, Cryptography basics.

Style and Approach

You will receive all the knowledge to use and leverage the powerful technology behind these amazing and wonderful platforms.

Features
  • Blockchain and cryptocurrencies are fast becoming a worldwide tour de force that is taking all markets and industries by storm.
  • This course will ensure you are not left behind in what is the greatest revolution and evolution in technology and economics of our time and maybe even of all time.
  • This course will teach you everything about programming decentralized applications.
Course Length 8 hours 39 minutes
ISBN 9781789340877
Date Of Publication 30 May 2018

Authors

Frahaan Hussain

Frahaan Hussain is the CEO and lead developer at Sonar Systems, the world leader in educational material for the game engine Cocos2d-x, one of the best and most popular game engines in the world. With years of experience programming and running an online education platform (Sonar Learning), he can help and support new programmers like you. He is also a University Lecturer teaching a variety of topics in games programming from games design to OpenGL shader programming. He is also a published author of games design and, soon to be released, responsive web design.