Sascha Gundlach has been working in the games industry for over a decade and started his career as a script programmer in a small game studio in the early 2000s. He worked for Crytek for eight years, working on games such as Crysis, Crysis: Warhead, and Crysis 2.
He is a CryENGINE expert and has provided countless training sessions and individual training to CryENGINE licensees in the past years.
In 2013, he founded his own game development company, MetalPop Games, together with his partner and Crytek veteran Michelle K. Martin in Orlando, Florida.
He spends his days working on video game projects and provides consulting work for other game projects.
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