Rui Wang is a Software Engineer at Beijing Crystal Digital Technology Co., Ltd. (Crystal CG), in charge of the new media interactive application design and development. He wrote a Chinese book called OpenSceneGraph Design and Implementation in 2009. He also wrote the book OpenSceneGraph 3.0 Beginner's Guide in 2010 and OpenSceneGraph 3.0 Cookbook in 2012, both of which are published by Packt Publishing and co-authored by Xuelei Qian. In his spare time he also writes novels and is a guitar lover.
This book is a concise introduction to the main features of OpenSceneGraph which then leads you into the fundamentals of developing virtual reality applications. Practical instructions and explanations accompany you every step of the way.
If you know C/C++ programming, then this book will give you the ability to develop augmented reality applications with Microsoft�s Kinect. By the end of the course you will have created a complete game.
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