Johannes Stein

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Johannes Stein has gained experience using a variety of technologies, programming languages, and platforms. Since 2009, he has developed web applications ranging from one-week prototypes to full-scale enterprise products. In his spare time, he regularly contributes to open source projects and has a large open source code base of experiments, libraries, frameworks, templates, applications, and games. He has authored Sparrow Game Framework Beginner’s Guide and co-authored the book Irrlicht 1.7 Realtime 3D Engine Beginner's Guide, both by Packt Publishing.

Books from Johannes Stein

  1. Sparrow iOS Game Framework Beginner's Guide
    Create mobile games for iOS devices with the Sparrow iOS Game Framework
  2. Irrlicht 1.7 Realtime 3D Engine Beginner's Guide
    RRP $26.99
    With your C++ skills and our writers’ know-how, you’re well on your way to using the Irrlicht Engine for your 2D and 3D applications. No prior knowledge of Irrlicht needed – this book goes from installation to deployment.