The 2010 Open Source CMS Market Share Report Identifies Top 20 Systems
Bali, Indonesia – water&stone has released the 2010 Open Source CMS Market Share Report. PHP-based systems WordPress, Joomla! and Drupal continue to dominate the web content management space. But, while the Big Three remain unchanged from last year, the Report concludes that WordPress has re-taken the lead overall.Read Report Finds WordPress Leading the Web CMS Market in full
In this article, by Kamalakannan Elangovan, the author of Microsoft Dynamics AX 2012 Reporting Cookbook, we will understand and acquire the skills necessary to be good at reporting based on SSRS.
This article will cover the following recipes:
- Creating a matrix report
- Creating a multicolumn matrix report
- Creating a column chart
- Creating a line chart
The legacy reporting system in Dynamics AX had very limited capabilities of how you can render data. Something as simple as adding an image and placing it right was a mammoth task, while things such as graphs and charts were not imaginable. SSRS takes away this pain and makes it easy to represent data in different formats. SSRS reports help create easier and convenient representation of data graphically that is easy for the end user to assimilate. This article will discuss recipes that cover the different kinds of controls other than the table layout discussed so far that can be used to represent data, such as matrix, charts, and gauges. The reader will be familiarized with the different controls and how they can be put to use in reports through this article.Read Reporting Based on SSRS in full
In this article by Ned Riaz, Jason Edwards, and Rich Babaran, we will explain how planning data that has been entered and saved in the Contributor Web Client can be made available for reporting purposes by using the publish process. We then explain the different options that can be used for accessing this data for reporting in real time and through the publish process. After reading this article, you should be able to:
- Make the user-submitted plan data available, by using the Contributor Web Client, for reporting, analytics, and export this data to other databases.
- Understand how to access this data for IBM Cognos BI reporting in real time or through the publish process
In this article by James Serra and Bill Anton, authors of Reporting with Microsoft SQL, we will look into what self-service reporting is and talks about how Power View solves self-service reporting needs, covering its main features and functionalities.Read Reporting with Microsoft SQL in full
In this article by Murat Yilmaz, author of OpenX Ad Server: Beginner's Guide, we will learn how to provide every tool to efficiently analyze the performance of websites, website zones, advertisers, campaigns, and banners. We will learn how we can get such statistics online. Then, we will investigate how we can export the data into a spreadsheet such as in Excel and analyze it with a real example.
In this article series, we shall learn:
- How to view advertisers and campaign statistics
- How to export data to Excel for further analysis
- Types of advanced OpenX reports
- How to retrieve advertising analysis reports using Excel
Kohana utilizes the HMVC design pattern, and allows us to create requests essentially anywhere within our applications. The request flow is the order in which files are loaded, starting with index.php and moving throughout the framework, loading essential files, processing the requests, and rendering any output.
In this article by Jason D. Straughan, author of Kohana 3.0 Beginner’s Guide, we will learn:
- What HMVC is, and how it works
- Kohana’s Request Flow
- How to use the Request class
This article, by Matthew J. Hamm, the author of the book Wireframing Essentials, covers a brief introduction of research techniques that help us to obtain the information which is required to design applications and offer valuable services to the end users.Read Research Techniques in full
This article created by Francisco Tufr? Developing Mobile Games with Moai SDK discusses the creation of an entity that handles all of our assets in the game. We’ll call itResourceManager. We’ll see how to create one that allows you to add images, fonts, and sounds to your games.
The main idea behind the resource manager is to cache assets that we’ll use more than once and to have a centralized and abstracted way to create assets.Read Resource Manager in full
Resource-Oriented clients are client programs that consume services designed in accordance with the REST architectural principles. The key REST principles include:
- The concept of resource (for example, a document is a resource)
- Every resource given a unique ID (for example, document URL)
- Resources can be related (for example, One document linking to another)
- Use of standard (HTTP, HTML, XML)
- Resources can have multiple forms (for example, status of a document, updated, validated, deleted)
- Communicate in a stateless fashion using HTTP (for example, subsequent requests not related to each other)
In this article by Samisa Abeysinghe, we will study how we can implement clients to consume those services. We will use a real-world example, the simplified library system, to learn from scratch how to design clients with REST principles in mind.Read Resource-Oriented Clients with REST Principles in full
It is a multimedia world. People experience and interact with web content with a variety of media, ranging from large-screen projections of websites to hand-held devices. This presents specific challenges for web designers.
One of those challenges revolves around designing pages that are accessible, inviting, and functional at highly varying sizes. A page with centered content, sidebars on the left and the right, and text flowing around images may be inviting on a laptop, but a jumbled mess on an iPhone.
With the advent of HTML5 and CSS3, it is possible to design pages that detect the size of a viewing device (the viewport), and to present unique page layouts customized for that device. So, for example, you can create three alternative views of a page—one for smart phones, one for tablets, and one for full-sized monitors. The approach is referred to as responsive design. The CSS3 technique for implementing it is a Media Query.
In this article by David Karlins the author of Dreamweaver CS6 Mobile and Web Development with HTML5, CSS3, and jQuery Mobile, we'll learn to design pages in Dreamweaver that detect media viewports using Dreamweaver-generated Media Queries, and present appropriate page designs tailored to the visitor's viewing environment.
While doing that, we will:
Use Dreamweaver's Multiscreen Preview window to preview how sites will look in different viewports
Customize Multiscreen Preview for specific devices
Create multiple styles for differently sized viewing devices with Dreamweaver's Media Queries
In this article by Remo Laubacher, the author of Creating concrete5 Themes, we will learn about responsive themes that we can add to our themes and how media queries are an important part of responsive layouts. This article will also help you on how to scale pictures on different types of devices. It also covers areas regarding what it takes to display websites for retina screens.
Before we start adding responsive elements to our theme, let's have a look at the basic techniques we're going to work with. When building a site for a device with a small screen, we have to make sure our elements scale relative to the size of the screen. We might also have to create a different navigation. A wide drop-down navigation would probably not work well on a cell phone.Read Responsive techniques in full
This article by Joanna Krenz-Kurowska and Jerzy Kurowski, authors of RESS Essentials, covers the concept of RESS and talks about the controversies related to it.Read RESS – The idea and the Controversies in full
In this article by Jose Sandoval, we will move into the world of design for fully complaint RESTul web services. We usually talk about creating web services that are noun dependent as opposed to verb dependent. In this article we will look at what that means in terms of the design process by designing a blogging application.Read RESTful Java Web Services Design in full
In this article by Peter A. Pilgrim, author of the book Java EE 7 Developer Handbook, we will cover the Java API for RESTful services otherwise abbreviated to JAX-RS. It was the year, 2000, when Roy Fielding published his PhD thesis entitled Representational State Transfer: an Architecture Style. Since its publication over the past decade there has been a rapid growth of interest, applications, and implementations of REST style interfaces and application.Read RESTful Services JAX-RS 2.0 in full
In this article by Jose Sandoval, we implement the web service requirements we outlined in the previous article on RESTful Web Services Design, with the RESTEasy framework. RESTEasy is not only a RESTful framework, but is also JBoss's umbrella project that provides other frameworks to build RESTful web services. As part of the REST facilities, RESTEasy fully implements the JAX-RS specification. Subsequently, we only look at how we use RESTEasy to implement RESTful web services. At the time of this writing, the released version is 1.1GA.Read RESTful Web Service Implementation with RESTEasy in full
In this article by Sunil Gulabani, author of the book Developing RESTful Web Services with Jersey 2.0, we will learn about how to create a connection between the client/server and maintain the connection at the server's end. This is needed to push the data from the server to the client without any new request initiated by the client. This type of mechanism is basically used for applications such as chatting, stock market, or any real-time data-providing applications.Read RESTful Web Services – Server-Sent Events (SSE) in full
Retopology is the process of reducing the polygon count of a high-resolution mesh tidily, without losing key detail. Quite often, sculpted meshes have polygon counts in the millions and it is messy to decimate or optimize them automatically. There are specialist tools for retopology, such as Topogun and 3D-Coat, but 3ds Max does include its own retopology tools, found in the Freeform section of the Ribbon.
This article by Thomas Mooney, author of 3ds Max Speed Modeling for 3D Artists shows different ways to get a highly detail model down to a useable polygon count without losing key detail from the original, primarily looking at the brush-based PolyDraw tools.Read Retopology in 3ds Max in full
Mobile devices are very powerful today and are getting more dominant with time. The success behind the phenomenal growth of smart phones is the mobile application loaded in them, which increases their functionality exponentially. Mobile applications can be developed by using different frameworks and programming languages based on the type of mobile device. Different mobile devices use different hardware components, therefore, mobile software and mobile applications have to be developed using different software architectures. It is a very painful process if we have to develop applications for all of the smart phones in the market. So Rhomobile came up with the idea of developing an application with one code base and building it for all smart phones. Rhomobile products are large and part of a fast-moving framework.
In this article by Abhishek Nalwaya, author of Rhomobile Beginners Guide, we will take a look at some of the most frequently asked questions on Rhomobile for first time users.Read Rhomobile FAQs in full
This article created by Dushyant Kanungo, the author of Instant Migration to HTML5 and CSS3 How-to gives a brief introduction of the interactive Rich Internet Application platform with HTML5 and CSS3. We will discuss a few basic possible applications of Canvas in routine websites.Read Rich Internet Application (RIA) – Canvas in full