In this article by Jens Grubert and Dr. Raphael Grasset, authors of the book Augmented Reality for Android Application Development, you will learn about the AR concepts.Read Augmented Reality in full
This article, written by Igor Milovanovic, author of Python Data Visualization Cookbook, contains recipes that will show:
- Processing images with PIL
- Plotting with images
- Displaying image with other plots in the figure
- Plotting data on a map using Basemap
- Plotting data on a map using Google Map API
- Generating CAPTCHA images
This article written by Ágnes Vidovics-Dancs and Gergely Daróczi, the authors of Introduction to R for Quantitative Finance, explains the pricing of derivatives using discrete and continuous time models. Furthermore, you will learn how to calculate derivatives' risk measures and the so-called "Greeks".Read Derivatives Pricing in full
In this article by Rakesh Gupta and Sagar Pareek, the authors of Developing Applications with Salesforce Chatter, we will learn about cloud computing and Salesforce.com, and will discuss about collaboration in the new era by comparing it to the ancient age. We will also discuss and introduce Salesforce Chatter and its effect on ROI (Return of Investment).
In the following article, you will get a brief about the Chatter conﬁguration and customization using the APEX and Visualforce pages with a few recipes. We will also go through our Mass Follow/Unfollow Chatter app given in this article with the Chatter data cleaning concept.Read Introducing Salesforce Chatter in full
In this article by Gaurav Gupta, the author of Mastering HTML5 Forms, with the basic understanding of CSS3, we will learn how to improve the look and feel of the forms. After applying CSS3, the final web forms will have a rich and elegant look.Read Styling the Forms in full
In this article by Artan Sinani, author of the book Learning Bing Maps API, iwe will learn geocoding setting up automated jobs on the Bing Maps servers. We will also learn the techniques of monitoring the jobs, and on their completion, parsing the response.
The topics covered in this article are as follows:
- Geocoding dataflow input data
- The job
- Getting job status
In this article by Greg Moss, author of the book Working with OpenERP, we will cover how you can use OpenERP to manage the process of manufacturing products. Once you have received the required raw products to your inventory, you can begin manufacturing the end product. Part of the functionality of an OpenERP system is to assist you in scheduling these orders based on available resources. One of the resources is, of course, the raw product. Other resources could include available labor or access to a particular machine. Essentially, the goal is to schedule the manufacturing order at a time that all resources are available and produce the product for an on-time delivery.
In this article we will cover the following topics:
- Setting up the manufacturing process
- Defining our bill of materials
- Manufacturing our final product
- Analyzing the inventory report
This article, by Raúl Garreta and Guillermo Moncecchi, the Authors of Learning scikit-learn: Machine Learning in Python, presents the main concepts behind Machine Learning while solving a simple classification problem.Read Our First Machine Learning Method – Linear Classification in full
This article by Micheal F. McTear and Zoraida Callejas, the authors of the book Voice Application Development for Android, covers the main aspects of developing apps with the Google Search APIs.Read Developing apps with the Google Speech APIs in full
This article written by Ved Antani, the author of Managing IaaS and DBaaS Clouds with Oracle Enterprise Manager Cloud Control 12c, covers the role of Platform as a Service (PaaS) feature for building a robust Database as a Service (DBaaS) architecture.Read Platform as a Service in full
This article by Filip Lundgren and Ruan Pearce-Authers, the authors of the book CryENGINE Game Programming with C++, C#, and Lua, covers the CryENGINE entity system, which provides the means for creating everything from simple physicalized objects to complex weather simulation managers.
In this article we will:
- Elaborate on the basic concept and implementation of the entity system
- Create our first custom entity in Lua, C#, and C++
- Learn about the game object system