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Xamarin Cross-platform Application Development - Second Edition

More Information
Learn
  • Learn Apple's MVC design pattern
  • Understand the Android activity lifecycle
  • Share C# code across platforms and call native Objective-C or Java libraries from C#
  • Get to grips with unit testing for mobile applications
  • Implement a web service with Azure Mobile Services
  • Deploy and debug your application on mobile devices
  • Submit your app to the Apple App Store and Google Play
About

Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on both iOS and Android, while leveraging the best native features on both. Xamarin's tools help ease this problem by giving developers a single toolset to target both platforms.

This book is a step-by-step guide to building real-world applications for iOS and Android. The book walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms to create shared user interfaces and make app-store-ready applications. This second edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features incorporated in Xamarin 3. By the end of the book, you will have gained expertise to build on the concepts learned and effectively develop a market-ready cross-platform application.

Features
  • Write native iOS and Android applications with Xamarin.iOS and Xamarin.Android respectively
  • Learn strategies that allow you to share code between iOS and Android
  • Design user interfaces that can be shared across Android, iOS, and Windows Phone using Xamarin.Forms
Page Count 298
Course Length 8 hours 56 minutes
ISBN9781784397883
Date Of Publication 27 Feb 2015

Authors

Jonathan Peppers

Jonathan Peppers is a Xamarin MVP and lead developer on popular apps and games at Hitcents such as the Hanx Writer (for Tom Hanks) and the Draw a Stickman franchise. Jon has been working with C# for over 10 years working on a wide range of projects at Hitcents. Jon began his career working Self-Checkout software written in WinForms and later migrated to WPF. Over his career, he has worked with many .NET-centric technologies such as ASP.Net WebForms, MVC, Windows Azure, WinRT/UWP, F#, and Unity3D.

In recent years, Hitcents has been heavily investing in mobile development with Xamarin, and has development over 50 mobile applications across multiple platforms.