Working with Maps and Locations in iOS Apps

More Information
Learn
  • How to add a map to your app
  • Zooming into a map and centering
  • Finding a user's current location
  • Asking users for permission to use their location
  • Saving data points into CoreData
  • Displaying images on a map
  • Listing which Pokémon someone has caught
  • Following a user's location
About

One of the best things about making apps for an iOS device is that GPS is built into the phone. This tiny chip in the phone will tell you exactly where the user is in the World. It's amazing what you can do with this.

Moreover, Apple has made this very easy for us to use. We can get a user's exact location in latitude and longitude and show things on a map wherever we want. To learn this new skill, we will be creating a Pokémon Go clone.

Pokémon Go is a popular iOS game that lets users catch digital Pokémon by traveling in the real world. We will be creating a simplified version of this to teach you how to work with maps in iOS and also how to use locations.

The code bundle for this video course is available at https://github.com/PacktPublishing/Working-with-Maps-and-Locations-in-iOS-Apps

Style and Approach

This step-by-step video guide will get you started with iOS application development by providing a solid foundation for core iOS concepts, techniques, and the Swift programming language. Every section contains practical examples so you'll understand how iOS development works, the latest features of iOS 11, and when and where to apply core iOS techniques.

Features
  • Learn how to work with MapKit
  • Learn to make an app that uses locations
  • Create a fun game for users
Course Length 2 hours 5 minutes
ISBN 9781788296809
Date Of Publication 27 Jun 2018

Authors

Nick Walter

Nick Walter is an iOS developer who has been focused on mobile app design and creation for over ive5 years. His involvement in the iOS community started off with a bang, and in 2013 he was one of the 25 students worldwide to be invited to Apple's Cocoa Camp. Within the community, he is also co-president of an Apple developer group called Cocoa Heads.

He always wanted to transform brand-new ideas into reality, but growing up in a small town he had limited access to the required programming resources. This led to his early interest in online education. After experimenting with various companies, learning styles, and teaching processes, he adopted the best strategies and applied them while creating his courses.

Since the announcement of the new Swift programming language by Apple, he has devoted himself to Apple's documentation and any online resource that was available. Prior to teaching the internet's first course on Swift, he created five iOS apps from scratch that are currently live in the App Store and are being used by thousands of users worldwide