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Working with Camera and Images in iOS Apps [Video]

More Information
Learn
  • See how to import images
  • Know how to format and display images
  • Allow users to take images
  • Save images that a user has taken
  • Display images in a UITableView
  • Save images and other types of large data into Core Data
  • Use proper image layout
  • Let users select previously taken images
About

Images bring a whole new level of excitement to an app. Without them, apps are dull and bland. In this course, you’ll not only learn to work with image files, but also how to access the camera on iOS devices to allow users to take pictures.

You’ll start by learning the fundamentals of working with images in Xcode. You’ll see how to import images and properly lay them out in your app storyboard files. Then you’ll learn how to access hardware on iOS devices to allow users to take images and save them.

We then bring everything together by creating a Collector app. This app allows a user to take an image of something, give it a proper name, and then use this as a database to reference the collection. This will reinforce what you previously learned and apply it to a fully functional practical app that uses Core Data to save images.

Style and Approach

This video is a step-by-step guide to help you get started with iOS application development by providing a solid foundation to core iOS concepts, techniques, and the Swift programming language. Every section contains practical examples, so you will understand how iOS development works, see the latest features of iOS 11, and know when and where to apply the core iOS techniques.

Features
  • Add images to any app
  • Access iOS hardware to allow users to take images
  • Learn how to properly display images in TableView and Save in CoreData
Course Length 1 hour 53 minutes
ISBN9781788291330
Date Of Publication 26 Feb 2018
Displaying a User’s Photo
Accessing a User’s Photo Library

Authors

Nick Walter

Nick Walter is an iOS developer who has been focused on mobile app design and creation for over ive5 years. His involvement in the iOS community started off with a bang, and in 2013 he was one of the 25 students worldwide to be invited to Apple's Cocoa Camp. Within the community, he is also co-president of an Apple developer group called Cocoa Heads.

He always wanted to transform brand-new ideas into reality, but growing up in a small town he had limited access to the required programming resources. This led to his early interest in online education. After experimenting with various companies, learning styles, and teaching processes, he adopted the best strategies and applied them while creating his courses.

Since the announcement of the new Swift programming language by Apple, he has devoted himself to Apple's documentation and any online resource that was available. Prior to teaching the internet's first course on Swift, he created five iOS apps from scratch that are currently live in the App Store and are being used by thousands of users worldwide