Swift iOS Programming for Kids

Unleash your child's developer potential through fun projects and help them learn how to create iOS apps in Swift.
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Swift iOS Programming for Kids

Steffen D. Sommer, Jim Campagno

Unleash your child's developer potential through fun projects and help them learn how to create iOS apps in Swift.
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Book Details

ISBN 139781787120747
Paperback260 pages

Book Description

This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.

Table of Contents

Chapter 1: What is Programming?
The Swift programming language
Why is programming important?
What you will learn from this book
Summary
Chapter 2: Getting Set Up
Xcode
Summary
Chapter 3: Say Hello
What is a console application?
Setting up our first Xcode playground
A quick look at the Xcode interface
Creating our program
Summary
Chapter 4: Favorite Things
Variables and constants
Summary
Chapter 5: Factories
String and Int
Summary
Chapter 6: Making Pizza
How the iPhone runs our program
A simple program without functions
What is a function?
Making our own function
Summary
Chapter 7: Toy Bin
Collection types
Summary
Chapter 8: Smarter Toy Bin
Buttercup
Find the buttercup
Summary
Chapter 9: Making Some Friends
OOP
Modeling real-world objects
Our first class
Summary
Chapter 10: Pokémon Battle
Pokémon type
Summary
Chapter 11: Simon Says
GUI
Laying out a view
Simon says
Summary
Chapter 12: Starry Night
A deep dive into UI in iOS
The UIViewController life cycle
Summary
Chapter 13: Space Pizza Delivery
Space Pizza
Summary
Chapter 14: Movie Night - iOS App
How to create a list
Our final application: Movie Night
The interface
Deploying our application to our iPhone
Summary

What You Will Learn

  • Basic programming and coding fundamentals
  • Write code using the fun and interactive Swift Playgrounds app
  • Make animations, including creating your own starry night
  • Utilise functions by making pizza in code
  • Create an interactive toy bin
  • Learn how to use control flow statements to further enhance your toy bin
  • Build a simple movie night app working with tableviews and arrays

Authors

Table of Contents

Chapter 1: What is Programming?
The Swift programming language
Why is programming important?
What you will learn from this book
Summary
Chapter 2: Getting Set Up
Xcode
Summary
Chapter 3: Say Hello
What is a console application?
Setting up our first Xcode playground
A quick look at the Xcode interface
Creating our program
Summary
Chapter 4: Favorite Things
Variables and constants
Summary
Chapter 5: Factories
String and Int
Summary
Chapter 6: Making Pizza
How the iPhone runs our program
A simple program without functions
What is a function?
Making our own function
Summary
Chapter 7: Toy Bin
Collection types
Summary
Chapter 8: Smarter Toy Bin
Buttercup
Find the buttercup
Summary
Chapter 9: Making Some Friends
OOP
Modeling real-world objects
Our first class
Summary
Chapter 10: Pokémon Battle
Pokémon type
Summary
Chapter 11: Simon Says
GUI
Laying out a view
Simon says
Summary
Chapter 12: Starry Night
A deep dive into UI in iOS
The UIViewController life cycle
Summary
Chapter 13: Space Pizza Delivery
Space Pizza
Summary
Chapter 14: Movie Night - iOS App
How to create a list
Our final application: Movie Night
The interface
Deploying our application to our iPhone
Summary

Book Details

ISBN 139781787120747
Paperback260 pages
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