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Advanced Swift 2 Application Development [Video]

More Information
  • Set up, install, and integrate third-party libraries using Cocoapods
  • Programmatically create views and view controllers and animate them at both, a view and a layer level
  • Implement structured Core Data classes and contexts to enable stable data management
  • Add CoreLocation and MapKit into your application to enable advanced application geo features
  • Integrate a WatchOS application into your project and share classes between targets
  • Send data programmatically between both iOS and WatchOS applications using CoreData, App Groups, and Watch Connectivity
  • Build robust and comprehensive tests using XCTest and the UI Testing suite
  • Create provisioning profiles and distribution certificates, and get to know the requirements to submit your application

The number of smartphone users is increasing every single day, and as more and more of them are looking for new and interesting ways to improve their lives through mobile applications, the need for a language that will deploy on all platforms has become a necessity. This is where Swift 2 steps in, a beautifully crafted and evolving language released by Apple and used across iOS, WatchOS, tvOS, and MacOS native applications. Swift brings additional functionality and stability to your applications, allowing you to create new and exciting ideas with ease. 

This step-by-step guide will help you craft beautiful, well-structured, and stable applications and help you bring innovation to life. As soon as we begin, we'll take a look at what it takes to integrate third-party libraries into our project using CocoaPods, see what the pros and cons are, and get to know how we can set our criteria on suitable libraries.

Throughout the course, we will delve deep into topics such as animation on views and layers, powering strongly data driven and location-driven applications using CoreData and MapKit, integrating our application with WatchOS, and sharing code and data between each application. Finally, we will test our application using Unit Tests and UI Tests, then walk through the process of submitting it to the App Store.

This course truly covers a vast range of topics, providing a hands-on guide throughout each subject area, and ensuring you have the right tools and knowledge to create an advanced-level application. By the end of this course, you will be able to develop iOS applications using Swift 2 and work with some of the more advanced developer frameworks.

Style and Approach

This course provides simple, clear, and easy-to-follow instructions and explanations around the iOS and WatchOS technology stack along with hands-on practical screen casting experience. Tools and advice are given at each stage, so that you are able to learn not just the practical elements, but also the “why” behind each task to enable rapid learning.

  • Master advanced iOS and WatchOS frameworks and technologies such as CoreData, CoreLocation, and CoreAnimation
  • Gain a deeper understanding of application development within Swift 2 and see the reasons behind each development decision
  • Delve into CoreData and NSManaged properties to build a data-driven application
Course Length 2 hours 45 minutes
ISBN 9781785886508
Date Of Publication 28 Apr 2016


Paul Napier

Paul Napier is an iOS and Android developer working at one of the largest television networks in Australia. His development background covers over a decade working through a wide area of the development stack. Though his passion lies in all things mobile and in working to encourage great project structure, code cleanliness, and the development processes.

He holds a degree in Russian and Business Studies from the University of Leeds, and his background includes sales, iOS, tvOS and Android development, as well as business analysis and social network engineering. In his spare time, he likes to create novel ideas on both iOS and Android platforms and runs an education channel on YouTube.com/MadApper to help users pick up the basics of Swift programming.