Scratch 2.0 Beginner's Guide: Second Edition

More Information
Learn
  • Program in Scratch including universal programming concepts such as loops, conditional statements, variables, arrays, Boolean logic, dynamic interaction, coordination, synchronization, threads, event handling, and procedures
  • Design user interfaces including sequence, characters, and controls
  • Translate a storyline or plot into an online game, animation, or story
  • Debug problems and revise projects to fix problems and add functionality
  • Think critically to solve problems based on need, program limitations, and knowledge levels
About

As 21st century people, we live a digital life, but computer scientists around the world warn of a declining pool of digitally literate computer science students. The Scratch environment makes it fun for students of any age to think, create, and collaborate digitally.

Scratch 2.0 Beginner's Guide Second Edition will teach you how to become a Scratch programmer and lay the foundation for programming in any computer language. Whether you are creating a birthday card or cloning bricks for a game of Breakout, projects are approached in a step-by-step way to help you design, create, and reflect on each programming exercise.

Features
  • Discover how to use the new Scratch Version 2.0 to create games, animations, and digital stories
  • Six hands-on projects that get you learning by doing with projects for all ages and experience levels
  • Learn universal computer programming basics with no previous programming knowledge required
Page Count 296
Course Length 8 hours 52 minutes
ISBN 9781782160724
Date Of Publication 14 Apr 2014

Authors

Michael Badger

Michael Badgeris a writer and technical communicator who has worked in a range of technical roles, including support, automated software testing, and project management. He has authored several books for Packt Publishing, including Scratch 1.4 Beginner's Guide. He also authors a regular Scratch column for Raspberry Pi Geek Magazine, which focuses on Scratch 1.4.