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Qt5 C++ GUI Programming Cookbook

More Information
Learn
  • Customize the look and feel of your application using the widget editor provided by Qt5
  • Change the states of the GUI elements to make them appear in a different form
  • Animating the GUI elements using the built-in animation system provided by Qt5
  • Draw shapes and 2D images in your application using Qt5’s powerful rendering system
  • Draw 3D graphics in your application by implementing OpenGL, an industry-standard graphical library to your project
  • Build a mobile app that supports touch events and export it to your device
  • Parse and extract data from an XML file, then present it on your software’s GUI
  • Display web content on your program and interact with it by calling JavaScript functions from C++, or calling C++ functions from the web content
  • Access to MySQL and SQLite databases to retrieve data and display it on your software’s GUI
About

With the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd.

This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book.

Features
  • Learn to make use of Qt5 to design and customize the look-and-feel of your application
  • Improve the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5
  • A good balance of visual presentation and its contents will make an application appealing yet functional
Page Count 300
Course Length 9 hours 0 minutes
ISBN 9781783280278
Date Of Publication 28 Jul 2016

Authors

Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who has worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine.

He has not only taken part in various projects related to games, interactive apps, and virtual reality, but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.