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  • Use existing data to interact with the canvas via zoom/pan/selection
  • Create vector data and a GeoPackage and build a simple project around it
  • Style data, both vector and raster data, using the Layer Styling Panel
  • Design, label, save, and export maps using the data you have created
  • Analyze spatial queries using the Processing toolbox
  • Expand QGIS with the help of plugins, model builder, and the command line

QGIS is a user friendly, open source geographic information system (GIS). The popularity of open source GIS and QGIS, in particular, has been growing rapidly over the last few years. This book is designed to help beginners learn about all the tools required to use QGIS 3.4.

This book will provide you with clear, step-by-step instructions to help you apply your GIS knowledge to QGIS. You begin with an overview of QGIS 3.4 and its installation. You will learn how to load existing spatial data and create vector data from scratch. You will then be creating styles and labels for maps. The final two chapters demonstrate the Processing toolbox and include a brief investigation on how to extend QGIS.

Throughout this book, we will be using the GeoPackage format, and we will also discuss how QGIS can support many different types of data.

Finally, you will learn where to get help and how to become engaged with the GIS community.

  • Work with GIS data, a step by step guide from creation to making a map
  • Perform geoprocessing tasks and automate them using model builder
  • Explore a range of features in QGIS 3.4, discover the power behind open source desktop GIS
Page Count 164
Course Length 4 hours 55 minutes
ISBN 9781789341157
Date Of Publication 31 Jan 2019


Andrew Cutts

Andrew Cutts holds a geography degree and a masters degree in GIS and has almost 20 years of experience in working with geospatial technology. He currently works as a freelance geospatial consultant. He has worked in local government, large multinational companies, and small and medium-sized enterprises. He has run a geospatial blog for almost 3 years and is a co-host of the #scenefromabove podcast. Andrew has spoken at events worldwide on GIS and Earth observation. He is a keen user of Python, especially for rapid prototyping for geospatial challenges. Currently, he is working with clients to maximize their investment with geospatial technology through direct consulting, training, and technical writing.