OpenGL – Build high performance graphics

Gain proficiency with OpenGL and build compelling graphics for your games and applications

OpenGL – Build high performance graphics

Muhammad Mobeen Movania et al.

2 customer reviews
Gain proficiency with OpenGL and build compelling graphics for your games and applications
Mapt Subscription
FREE
$30.00/m after trial
eBook
$47.60
RRP $67.99
Save 29%
What do I get with a Mapt subscription?
  • Unlimited access to all Packt’s 6,000+ eBooks and Videos
  • 100+ new titles a month, learning paths, assessments & code files
  • 1 Free eBook or Video to download and keep every month after trial
What do I get with an eBook?
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with Print & eBook?
  • Get a paperback copy of the book delivered to you
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with a Video?
  • Download this Video course in MP4 format
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
$0.00
$47.60
$29.99 p/m after trial
RRP $67.99
Subscription
eBook
Start 14 Day Trial

Frequently bought together


OpenGL – Build high performance graphics Book Cover
OpenGL – Build high performance graphics
$ 67.99
$ 47.60
OpenGL ES 3.0 Cookbook Book Cover
OpenGL ES 3.0 Cookbook
$ 39.99
$ 28.00
Buy 2 for $35.00
Save $72.98
Add to Cart

Book Details

ISBN 139781788296724
Paperback982 pages

Book Description

OpenGL is a fully functional, cross-platform API widely adopted across the industry for 2D and 3D graphics development. It is mainly used for game development and applications, but is equally popular in a vast variety of additional sectors. This practical course will help you gain proficiency with OpenGL and build compelling graphics for your games and applications.

OpenGL Development Cookbook – This is your go-to guide to learn graphical programming techniques and implement 3D animations with OpenGL. This straight-talking Cookbook is perfect for intermediate C++ programmers who want to exploit the full potential of OpenGL. Full of practical techniques for implementing amazing computer graphics and visualizations using OpenGL.

OpenGL 4.0 Shading Language Cookbook, Second Edition – With Version 4, the language has been further refined to provide programmers with greater power and flexibility, with new stages such as tessellation and compute. OpenGL Shading Language 4 Cookbook is a practical guide that takes you from the fundamentals of programming with modern GLSL and OpenGL, through to advanced techniques.

OpenGL Data Visualization Cookbook - This easy-to-follow, comprehensive Cookbook shows readers how to create a variety of real-time, interactive data visualization tools. Each topic is explained in a step-by-step format. A range of hot topics is included, including stereoscopic 3D rendering and data visualization on mobile/wearable platforms. By the end of this guide, you will be equipped with the essential skills to develop a wide range of impressive OpenGL-based applications for your unique data visualization needs.

This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products, OpenGL Development Cookbook by Muhammad Mobeen Movania, OpenGL 4.0 Shading Language Cookbook, Second Edition by David Wolff, OpenGL Data Visualization Cookbook by Raymond C. H. Lo, William C. Y. Lo

Table of Contents

What You Will Learn

  • Off-screen rendering and environment mapping techniques to render mirrors
  • Shadow mapping techniques, including variance shadow mapping
  • Implement a particle system using shaders
  • Utilize noise in shaders
  • Make use of compute shaders for physics, animation, and general computing
  • Create interactive applications using GLFW to handle user inputs and the Android Sensor framework to detect gestures and motions on mobile devices
  • Use OpenGL primitives to plot 2-D datasets (such as time series) dynamically
  • Render complex 3D volumetric datasets with techniques such as data slicers and multiple viewpoint projection

Authors

Table of Contents

Book Details

ISBN 139781788296724
Paperback982 pages
Read More
From 2 reviews

Read More Reviews

Recommended for You

OpenGL ES 3.0 Cookbook Book Cover
OpenGL ES 3.0 Cookbook
$ 39.99
$ 28.00
OpenGL ES 3.0 Cookbook Book Cover
OpenGL ES 3.0 Cookbook
$ 39.99
$ 28.00
OpenGL Development Cookbook Book Cover
OpenGL Development Cookbook
$ 29.99
$ 21.00
Computer Vision with OpenCV 3 and Qt5 Book Cover
Computer Vision with OpenCV 3 and Qt5
$ 39.99
$ 28.00
Understanding Software Book Cover
Understanding Software
$ 23.99
$ 16.80
OpenCL Programming by Example Book Cover
OpenCL Programming by Example
$ 32.99
$ 23.10