OpenCV By Example

More Information
Learn
  • Install OpenCV 3 on your operating system
  • Create the required CMake scripts to compile the C++ application and manage its dependencies
  • Get to grips with the Computer Vision workflows and understand the basic image matrix format and filters
  • Understand the segmentation and feature extraction techniques
  • Remove backgrounds from a static scene to identify moving objects for video surveillance
  • Track different objects in a live video using various techniques
  • Use the new OpenCV functions for text detection and recognition with Tesseract
About

Open CV is a cross-platform, free-for-use library that is primarily used for real-time Computer Vision and image processing. It is considered to be one of the best open source libraries that helps developers focus on constructing complete projects on image processing, motion detection, and image segmentation.

Whether you are completely new to the concept of Computer Vision or have a basic understanding of it, this book will be your guide to understanding the basic OpenCV concepts and algorithms through amazing real-world examples and projects.

Starting from the installation of OpenCV on your system and understanding the basics of image processing, we swiftly move on to creating optical flow video analysis or text recognition in complex scenes, and will take you through the commonly used Computer Vision techniques to build your own Open CV projects from scratch.

By the end of this book, you will be familiar with the basics of Open CV such as matrix operations, filters, and histograms, as well as more advanced concepts such as segmentation, machine learning, complex video analysis, and text recognition.

Features
  • Get to grips with the basics of Computer Vision and image processing
  • This is a step-by-step guide to developing several real-world Computer Vision projects using OpenCV 3
  • This book takes a special focus on working with Tesseract OCR, a free, open-source library to recognize text in images
Page Count 296
Course Length 8 hours 52 minutes
ISBN 9781785280948
Date Of Publication 22 Jan 2016

Authors

David Millán Escrivá

David Millán Escrivá was 8 years old when he wrote his first program on an 8086 PC in Basic, which enabled the 2D plotting of basic equations. In 2005, he finished his studies in IT with honors, through the Universitat Politécnica de Valencia, in human-computer interaction supported by computer vision with OpenCV (v0.96). He has worked with Blender, an open source, 3D software project, and on its first commercial movie, Plumiferos, as a computer graphics software developer. David has more than 10 years' experience in IT, with experience in computer vision, computer graphics, pattern recognition, and machine learning, working on different projects, and at different start-ups, and companies. He currently works as a researcher in computer vision.

Prateek Joshi

Prateek Joshi is an artificial intelligence researcher, an author of several books, and a TEDx speaker. He has been featured in Forbes 30 Under 30, CNBC, TechCrunch, Silicon Valley Business Journal, and many more publications. He is the founder of Pluto AI, a venturefunded Silicon Valley start-up building an intelligence platform for water facilities. He graduated from the University of Southern California with a Master's degree specializing in Artificial Intelligence. He has previously worked at NVIDIA and Microsoft Research.

Vinícius Godoy

Vinícius Godoy is a computer graphics university professor at PUCPR. He started programming with C++ 18 years ago and ventured into the field of computer gaming and computer graphics 10 years ago. His former experience also includes working as an IT manager in document processing applications in Sinax, a company that focuses in BPM and ECM activities, building games and applications for Positivo Informática, including building an augmented reality educational game exposed at CEBIT and network libraries for Siemens Enterprise Communications (Unify). As part of his Master's degree research, he used Kinect, OpenNI, and OpenCV to recognize Brazilian sign language gestures. He is currently working with medical imaging systems for his PhD thesis. He was also a reviewer of the OpenNI Cookbook, Packt Publishing. He is also a game development fan, having a popular site entirely dedicated to the field called Ponto V. He is the cofounder of a startup company called Blackmuppet. His field of interest includes image processing, Computer Vision, design patterns, and multithreaded applications.