About This Book
- Master 2D computer-generated graphics and animation
- Perform complex encodings and audio/data analysis
- Implement intelligent generative audio-visual systems
This article skims several approaches to bypass static go binaries. Being able to just drop-in an executable and instantly use a new tool is a killer feature of the Go language and you should be careful if scripts become dependencies to make it work.
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This book is ideal for digital artists and sound artists who are familiar with SuperCollider and who wish to expand their technical and practical knowledge of mapping and visualization. It is assumed that you already have some experience with the SuperCollider programming language and are familiar with the fundamental audio synthesis techniques.