Introduction to Go Classical Patterns [Video]

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Introduction to Go Classical Patterns [Video]

Mario Castro Contreras

Learn idiomatic, efficient, clean, and extensible Go classical design patterns by using TDD
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Video Details

ISBN 139781788398039
Course Length3 hours and 32 minutes

Video Description

Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90’s as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software.

Style and Appraoch

This course will teach widely used design patterns and best practices in Go in a step-by-step manner. The code will be accompanied by detailed examples, to allow programmers to apply design patterns in their day-to-day coding.

Table of Contents

Ready…Steady…Go!
The Course Overview
Installing Go
Starting with Hello World
Flow Control
Functions
Arrays, Slices, and Maps
Pointers, Structures, and Interfaces
Testing and TDD
Libraries
Go Tools
Creational Patterns
Singleton Design Pattern
Builder Design Pattern
Factory Method
Abstract Factory
Prototype Design Pattern
Structural Patterns
Composite Design Pattern
Adapter Design Pattern
Bridge Design Pattern
More on Structural Patterns
Proxy Design Pattern
Decorator Design Pattern
Facade Design Pattern
Flyweight Design Pattern

What You Will Learn

  • The basic syntax and all the tools needed to start coding in Go
  • Encapsulate the creation of complex objects in an idiomatic way in Go
  • Create unique instances that cannot be duplicated within a program
  • Understand the importance of object encapsulation to provide clarity and maintainability
  • Prepare cost-effective actions so that different parts of the program aren't subject to expensive tasks

Authors

Table of Contents

Ready…Steady…Go!
The Course Overview
Installing Go
Starting with Hello World
Flow Control
Functions
Arrays, Slices, and Maps
Pointers, Structures, and Interfaces
Testing and TDD
Libraries
Go Tools
Creational Patterns
Singleton Design Pattern
Builder Design Pattern
Factory Method
Abstract Factory
Prototype Design Pattern
Structural Patterns
Composite Design Pattern
Adapter Design Pattern
Bridge Design Pattern
More on Structural Patterns
Proxy Design Pattern
Decorator Design Pattern
Facade Design Pattern
Flyweight Design Pattern

Video Details

ISBN 139781788398039
Course Length3 hours and 32 minutes
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