Hands-On Augmented Reality [Video]
Previous-generation AR apps were limited to events triggered by markers. Now experiences can be rooted in the user's space and context. This critical shift requires developers to update their skills as well as their thinking. It's time for you to go AR-native and build relevant, smart apps that people want to use for practical reasons.
The course is a project based guide which focuses primarily on practical aspects of developing AR in Unity 3D. We will take an agile approach, rapidly evaluating our decisions through testing.
|Course Length||2 to 3 hours|
|Date Of Publication||29 Jun 2019|