Create an Image Target Based Augmented Reality Experience Using Unity 3D and Vuforia 7 [Video]

More Information
  • Create an image target based augmented reality experience using Unity and Vuforia
  • Download and configure Unity 3D
  • Set up Vuforia
  • Load a Vuforia database into the project
  • See the basics of animating a character
  • Have the knowledge to swap out models and animations for additional mini apps
  • Add audio music to the app
  • Export your prototype app to an Android or IOS device

In this course, you’ll learn how to create a great augmented reality (AR) app in less than two hours. You’ll go from complete beginner to feeling comfortable creating AR experiences. The course begins by introducing you to both the Unity website and Vuforia's augmented reality software development kit. After installation, we’ll guide you through the basic configuration and import the assets provided to complete your first AR experience. You’ll learn how to import and animate 3D characters, add music and build the app out to an Android or IOS device to see the AR magic come together.
Assets Included:

  • Two character models
  • Dancing animations
  • An audio track
  • The image target file and the unity package
  • A couple of bonus wallpapers that the author created

This is a crash course introduction on how Vuforia works and how to use their image target asset to create your first app. As this is a bitesize course, it doesn't cover all aspects in Vuforia's array of assets but it does give you a solid foundation that you can build on to create mini augmented reality experiences for marketing prototypes or 3D model spawning. It also covers the basic use of extended tracking.
All the code and supporting files for this course are available at:

Style and Approach

This fantastic course has been created for absolute beginners who are looking to create their first AR app and are looking to learn a fun new skill or possibly to prototype marketing ideas in a creative manner.

  • No prior knowledge of Vuforia or Unity 3D needed
  • Have the confidence to expand on the base knowledge taught in the course
  • Know how to import additional models, music, animations, and so on
  • Configure Unity 2018 and Vuforia 7 to generate augmented reality experiences using an image target
  • Export the mini prototype app to an Android or IOS device for testing
Course Length 1 hour 19 minutes
ISBN 9781789955149
Date Of Publication 26 Nov 2018


Diego Herrera

Diego Herrera - Mobile Application Developer, Unity and Augmented Reality
Diego owned a digital agency for 16 years in the UK before recently relocating to Spain and having a change in direction. His experience covers an array of programming languages and he has a passion for new technology in the digital field. He started developing in 2002 and has personally worked in numerous fields including web, app development, multilingual software, and 3D. He also released patent-pending technology for software created for the UK National Health Service (NHS).
Throughout his career, he has trained internal and external staff and assisted various companies with their required software training. He spends his time creating videos for build and run (a game dev tutorials website), developing 3D applications and augmented reality apps, and teaching others to do the same. In his spare time, he enjoys photography and video editing.
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