Create Augmented Reality Apps using Vuforia 7 in Unity [Video]

More Information
  • Implement a simple Augmented Reality App in Vuforia within the Unity SDK
  • Create a simpe spinning and floating script for an AR cube
  • Learn how to detect multiple marker targets and overlay 3D Characters from Unity Asset Store
  • Add interactivity to AR apps with Virtual Buttons
  • Draw in Mid-Air using a Leap Motion Controller
  • Use Vuforia Smart Terrain to detect objects in real time - Powerful for games and entertainment
  • Detect Cylindrical Targets and overlay some particle effects on them

Do you want to learn the new augmented reality in Unity SDK? Are you not satisfied with poor tracking algorithms and the limitations of the ARtoolkit or other AR SDK's? Or are you new to Vuforia 7 SDK? This course will teach you all the fundamentals of augmented reality in the shortest time so that you can get started developing your own augmented reality apps. This class covers these capabilities, including getting started, simple and multiple target detection, smart terrain as well as leap motion integration. You will learn all the fundamentals through practice as you follow along with the training. Applications of augmented reality:- AR business cards- AR Gaming- Entertainment- Medical - Military- Industrial and domestic maintenance - Navigation- Advertising and promotional content

Style and Approach

This course is designed to help you understand the fundamentals of Augmented Reality using the Vuforia assets in Unity through practical and easy to understand labs.

  • Get started in Unity and how to download the Vuforia SDK
  • Create a simple AR app with a floating cube
  • Once you have mastered the basics we go ahead and create multiple targets in Augmented Reality
  • Create virtual buttons to add interactivity to your AR apps.
  • Display Video on a physical wall.
  • Leverage the Leap Motion Controller to create a pinch drawing app in AR. (Really Cool!) 
  • Implement Vuforia's smart terrain algorithm to detection objects in Real-Time!
  • Detect Cylindrical Target Objects and animate markers
Course Length 1 hours 49 minutes
ISBN 9781789533569
Date Of Publication 16 Jul 2018


Ritesh Kanjee

Augmented Startups, have over 8 years experience in printed circuit board (PCB) design as well in image processing and embedded control. Author Ritesh Kanjee has completed his Masters Degree in Electronic Engineering and published two papers on the IEEE Database with one called "Vision-based adaptive Cruise Control using Pattern Matching" and the other called "A Three-Step Vehicle Detection Framework for Range Estimation Using a Single Camera" (on Google Scholar). His work was implemented in LabVIEW. He works as an embedded electronic engineer in Defence research and has experience in FPGA design with programming in both VHDL and Verilog. Ritesh also has expertise in augmented reality and machine learning in which he shall be introducing new technologies through the video platform.