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C++17 By Example

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  • Create object-oriented hierarchies and how to compile, link, and execute a simple program
  • Implement classes with linked lists, templates, inheritance, operator overloading, and exception handling
  • Efficient file handling and pointer structures
  • Dynamic allocation and deallocation along with marshmallowing
  • Qt features, including menus, toolbars, caret handling, and more
  • Implement a Domain Specific Language in C++

C++ is a general-purpose programming language built with a bias towards embedded programming and systems programming. Over the years, C++ has evolved and is used to develop software for many different sectors. Given its versatility and robustness, C++is a wonderful language to start your coding journey with. This book covers exciting projects built in C++ that show how to implement the language in different scenarios. While developing these projects, you will not only learn the language constructs but also how you can use C++ to meet your software requirements.

The book starts with a brief introduction to C++ language constructs where you will learn essential concepts that are required to understand the projects covered in the book. The first module will build a library management system that will teach you how to perform efficient file handling and use pointers in your software. To give you a taste of GUI programming, the next module will build graphical applications using Qt 5. You will then be introduced to game design in C++ and build two interesting games. The final module will teach you how C++ can be used to create a Domain Specific Language.

After reading this book, you will have mastered core programming concepts in C++, and how to implement them effectively.

  • Leverage the power of C++ language constructs to build effective software
  • Learn about file handling and pointers
  • Build visually appealing GUI by using the power of Qt5
  • Get a deeper understanding of how to program C++ for a specific purpose by implementing a Domain Specific Language
Page Count 442
Course Length 13 hours 15 minutes
ISBN 9781788391818
Date Of Publication 26 Feb 2018
Rolling the dice
Understanding classes – the Car class
A class hierarchy – the Person, Student, and Employee classes
A simple data type – the stack
A more advanced data type – the queue


Stefan Björnander

Stefan Björnander is the author of the books Microsoft Windows C++ and C++ Windows Programming. He holds a Master of Engineering and a Licentiate in Computer Science. He has worked as a software developer and as a teacher in computer science and mathematics for many years.