Building an Unreal RTS Game: Adding Killer Features [Video]

Building an Unreal RTS Game: Adding Killer Features [Video]

Jonathan A. Daley

Learn building an Unreal RTS Game by adding killer features in simple and easy to follow steps
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Video Details

ISBN 139781787120945
Course Length2 hours and 29 minutes

Video Description

In this course, the audience will learn about gameplay programming in Unreal Engine 4, using examples from the well-known Real Time Strategy (RTS) genre. They will become familiar with how thestructure of the Unreal Engine is quite versatile, and can be used to create many kinds of games. Beginning with implementing an RTS-style free roaming camera from scratch, the course will then move into selecting Non-Playable Characters (NPCs) through mouse input; using basic Artificial Intelligence (AI) and Pathfinding to have selected NPCs move around a level; and finally, the course will complete with covering how to modify Navigation Mesh (Nav Mesh) Data to provide varied and interesting gameplay. Then in Volume 2, the audience will cover adding a second unit to the game, making a unit attack,creating destructible environments, and finally, bring everything together with an RTS-style user interface using Unreal Motion Graphics (UMG). The topics covered in this course will not only form the basis for an RTS game, but let the audience be introduced to various concepts that underlie gameplay programming in Unreal Engine 4.

Style and Approach

This Video teaches gameplay programming techniques by implementing adding a second unit to the game, making a unit attack, creating destructible environments, and finally, bring everything together with an RTS-style user interface using Unreal Motion Graphics (UMG).

Table of Contents

Implementing a Vehicle Unit (NPC)
The Course Overview
Importing a Sedan Skeletal Mesh
Creating a New Pawn Class for a Vehicle Unit
Implementing Movement and Selection for New Vehicle Unit Pawn Class
Implement Attacking with the Vehicle Unit (NPC)
Creating and Implementing an Actor Blueprint of a Grenade Weapon Projectile
Creating and Implementing a User Interface for Selecting to Launch a Grenade from a Vehicle NPC
Implementing Launching a Grenade Projectile Blueprint from a Vehicle NPC
Creating Destructible Environments
Creating a Destructible Mesh
Creating a Blueprint for Destructible Environment
Implementing Having the Destructible Environment Affect the NavMesh During Gameplay
Creating an RTS-Style User Interface (UI) with Unreal Motion Graphics (UMG)
Laying Out an RTS-Style UI Using UMG
Scripting a UMG UI to Control Selecting and Deselecting NPC Units
Adding Visual Flourish to UMG UI Using UMG Animations

What You Will Learn

  • The audience will learn how to implement an RTS-style free roaming camera
  • Selecting non-playable characters (NPCs) through mouse input
  • Using basic Artificial Intelligence (AI) and Pathfinding to have selected NPCs move around a level
  • How to modify Navigation Mesh (Nav Mesh) data to be able to implement varied and interesting gameplay
  • How to add a second unit to the game, how to make a unit attack
  • How to create Destructible environments
  • And finally, bring everything together with an RTS-style user interface using Unreal Motion Graphics (UMG)

Authors

Table of Contents

Implementing a Vehicle Unit (NPC)
The Course Overview
Importing a Sedan Skeletal Mesh
Creating a New Pawn Class for a Vehicle Unit
Implementing Movement and Selection for New Vehicle Unit Pawn Class
Implement Attacking with the Vehicle Unit (NPC)
Creating and Implementing an Actor Blueprint of a Grenade Weapon Projectile
Creating and Implementing a User Interface for Selecting to Launch a Grenade from a Vehicle NPC
Implementing Launching a Grenade Projectile Blueprint from a Vehicle NPC
Creating Destructible Environments
Creating a Destructible Mesh
Creating a Blueprint for Destructible Environment
Implementing Having the Destructible Environment Affect the NavMesh During Gameplay
Creating an RTS-Style User Interface (UI) with Unreal Motion Graphics (UMG)
Laying Out an RTS-Style UI Using UMG
Scripting a UMG UI to Control Selecting and Deselecting NPC Units
Adding Visual Flourish to UMG UI Using UMG Animations

Video Details

ISBN 139781787120945
Course Length2 hours and 29 minutes
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