Blender 3D Printing by Example

Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects.

Blender 3D Printing by Example

Vicky Somma

4 customer reviews
Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects.
Mapt Subscription
FREE
$20.83/m after trial
eBook
$28.00
RRP $39.99
Save 29%
Print + eBook
$49.99
RRP $49.99
What do I get with a Mapt subscription?
  • Unlimited access to all Packt’s 6,000+ eBooks and Videos
  • 100+ new titles a month, learning paths, assessments & code files
  • 1 Free eBook or Video to download and keep every month after trial
What do I get with an eBook?
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with Print & eBook?
  • Get a paperback copy of the book delivered to you
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with a Video?
  • Download this Video course in MP4 format
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
$0.00
$28.00
$49.99
$29.99 p/m after trial
RRP $39.99
RRP $49.99
Subscription
eBook
Print + eBook
Start 14 Day Trial

Frequently bought together


Blender 3D Printing by Example Book Cover
Blender 3D Printing by Example
$ 39.99
$ 28.00
Computer Vision with OpenCV 3 and Qt5 Book Cover
Computer Vision with OpenCV 3 and Qt5
$ 39.99
$ 28.00
Buy 2 for $35.00
Save $44.98
Add to Cart

Book Details

ISBN 139781788390545
Paperback430 pages

Book Description

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality.

This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects.

The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design.

You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!

Table of Contents

Chapter 1: Thinking about Design Requirements
Chapter 8: Using Empties to Model the Base of the House
Chapter 10: Making Textures with the Array Modifier and Scalable Vector Graphics

What You Will Learn

  • Using standard shapes and making custom shapes with Bezier Curves
  • Working with the Boolean, Mirror, and Array Modifiers
  • Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude
  • Streamlining work with Proportional Editing and Snap During Transform
  • Creating Organic Shapes with the Subdivision Surface Modifier
  • Adding Color with Materials and UV Maps
  • Troubleshooting and Repairing 3D Models
  • Checking your finished model for 3D printability

Authors

Table of Contents

Chapter 1: Thinking about Design Requirements
Chapter 8: Using Empties to Model the Base of the House
Chapter 10: Making Textures with the Array Modifier and Scalable Vector Graphics

Book Details

ISBN 139781788390545
Paperback430 pages
Read More
From 4 reviews

Read More Reviews

Recommended for You

Computer Vision with OpenCV 3 and Qt5 Book Cover
Computer Vision with OpenCV 3 and Qt5
$ 39.99
$ 28.00
Learning C# 7 By Developing Games with Unity 2017 - Third Edition Book Cover
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
$ 39.99
$ 28.00
ROS Robotics By Example - Second Edition Book Cover
ROS Robotics By Example - Second Edition
$ 39.99
$ 28.00
ESP8266 Robotics Projects Book Cover
ESP8266 Robotics Projects
$ 23.99
$ 16.80
Learn to Code in C# in Unity 3D [Video] Book Cover
Learn to Code in C# in Unity 3D [Video]
$ 99.99
$ 85.00
Blender 3D By Example Book Cover
Blender 3D By Example
$ 35.99
$ 25.20