Augmented Reality projects with ARCore 1.6 [Video]
Augmented reality is the next big thing. By 2022, it is expected to have a market size of $200 billion. With its huge potential and demand, it has soon found many applications and developers need to become proficient in the field. Google's ARCore might be the long-sought catalyst that augmented reality is looking for.
This course starts you off with augmented reality project development with ARCore 1.4. You will use each of its core features to create your own AR projects. You will first build an AR greeting card application that adds life to characters and images. You will also build and project life-size 3D furniture models like those in the IKEA furniture AR app. You'll design a variety of face masks that you see on Snapchat and Instagram filters. You'll also build location-based AR applications identical to Pokémon Go with ARCore. You'll find yourself in a shared AR experience in real-time with a projectile shooter multiplayer game. Finally you will interact with virtual objects in the real world by using gesture controls without the need for hardware such as the Xbox Kinect.
By the end of the course, you will have become fluent in developing AR applications with ARCore that blend your real and virtual worlds.
All the code and supporting files for this course are available from Github at https://github.com/PacktPublishing/Augmented-Reality-projects-with-ARCore-1.4Style and Approach
This course is structured to be simple without much theoretical or technical jargon and you will be able to find practical examples after each concept you learn. You will be implementing ARCore to build projects showcasing each of its features. Each project will help you conceptualize individual features involved in building AR applications using ARCore.
|Course Length||2 hours 35 minutes|
|Date Of Publication||31 Jan 2019|