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Android Studio Cookbook

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  • Develop Android Studio applications using Genymotion
  • Apply the concepts of Material design to your applications
  • Use memory monitoring tools to tweak performance
  • Build applications for Android Wearable
  • Capture images, video, or audio within your Android app
  • Use content providers to display data
  • Build apps with a cloud-based backend
  • Create media-related apps that will run on phones, phablets, tablets, and TVs

This book starts with an introduction of Android Studio and why you should use this IDE rather than Eclipse. Moving ahead, it teaches you to build a simple app that requires no backend setup but uses Google Cloud or Parse instead. After that, you will learn how to create an Android app that can send and receive text and images using Google Cloud or Parse as a backend. It explains the concepts of Material design and how to apply them to an Android app. Also, it shows you how to build an app that runs on an Android wear device.

Later, it explains how to build an app that takes advantage of the latest Android SDK while still supporting older Android versions. It also demonstrates how the performance of an app can be improved and how memory management tools that come with the Android Studio IDE can help you achieve this.

By the end of the book, you will be able to develop high quality apps with a minimum amount of effort using the Android Studio IDE.

  • See what Material design is about and how to apply it your apps
  • Explore the possibilities to develop apps that works on any type of device
  • A step-by-step practical guide that will help you build improved applications, change their look, and debug them
Page Count 232
Course Length 6 hours 57 minutes
Date Of Publication 30 Oct 2015


Mike van Drongelen

Mike van Drongelen works as a mobile solution consultant in the Netherlands. He develops Android, iOS, and .NET solutions for various customers and has some start-up projects of his own.

Creating successful software using less code is what he is aiming for. He thinks developing software is fun, but waste is not. Too often the business guys do not fully understand the tech guys and the other way around. This, amongst other insights, explains why he is interested in the lean start-up methodology and why he thinks it is important to apply to mobile app development.

When he is not developing apps, he likes to go on trips on his motorbike or with his 2 CV.