Android Programming for Beginners

More Information
Learn
  • Master the fundamentals of coding Java for Android
  • Install and set up your Android development environment
  • Build functional user interfaces with the Android Studio visual designer
  • Add user interaction, data captures, sound, and animation to your apps
  • Manage your apps’ data using the built-in Android SQLite database
  • Find out about the design patterns used by professionals to make top-grade applications
  • Build, deploy, and publish real Android applications to the Google Play marketplace
About

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience.

Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process.

After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too.

By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.

Features
  • Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace
  • A first-principles introduction to Java, via Android, which means you’ll be able to start building your own applications from scratch
  • Learn by example and build three real-world apps and over 40 mini apps throughout the book
Page Count 698
Course Length 20 hours 56 minutes
ISBN 9781785883262
Date Of Publication 31 Dec 2015
Introduction to the Android lifecycle
A simplified explanation of the Android lifecycle
Lifecycle phases – what we need to know
Lifecycle phases – what we need to do
The lifecycle demonstration app
The structure of Java code – revisited
Summary

Authors

John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.