Android 3.0 Animations: Beginner's Guide
An enjoyable, understandable, and eye-catching user interface is a key part of getting users to love your app. Users today expect a polished multimedia experience on their mobile device, and animation is a core part of that. The Android operating system is at the forefront of tablet and smartphone technology, and there is a plethora of opportunities for developing exciting applications with animation.
Android 3.0 Animations Beginner’s Guide will introduce each of the most popular animation techniques to you. Using step-by-step instructions, you will learn how to create interactive dynamic forms, moving graphics, and 3D motion.
You will be taken on a journey from simple stop motion animations and fades, through to moving input forms, then on to 3D motion and game graphics.
In this book, you will create standalone animated graphics, three-dimensional lifts, fades, and spins. You will become adept at moving and transforming form data to bring boring old input forms and displays to life. Learn how game programmers create fast animations on the fly, and also build live wallpapers to liven up your users’ home-screens!
If you are tired of writing lifeless interfaces and want to add some animated excitement, this is the book for you!
|Course Length||9 hours 7 minutes|
|Date Of Publication||1 Nov 2011|
|An animated application: counting calculator|
|Time for action - learning to count with the counting calculator|
|Time for action playing with the frames|
|Time for action finding tweens|
|Animators new in Android 3.0!|
|Beyond views: high-speed animating in 2 dimensions|
|What do views do anyway?|
|Time for action - let's draw views|
|Animating awesome 3D|
|Making a better application|