Wireframing Essentials

Wireframing Essentials
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Table of Contents
Sample Chapters
  • Get up to speed on the industry standard design process
  • Learn how to architect your product with task flow diagrams
  • Create wireframes with real world examples

Book Details

Language : English
Paperback : 112 pages [ 235mm x 191mm ]
Release Date : January 2014
ISBN : 1849698546
ISBN 13 : 9781849698542
Author(s) : Matthew J. Hamm
Topics and Technologies : All Books, Other, Web Development

Table of Contents

Chapter 1: The Design Process
Chapter 2: Example Project – E-commerce Website
Chapter 3: Example Project – Mobile Device Application
Chapter 4: Research Techniques
Chapter 5: Information Architecture and Visual Design Techniques
  • Chapter 1: The Design Process
    • A high-level look at the design process
    • Research
      • The importance of research
      • Designing in an agile environment
    • Information architecture
      • Introducing flowchart development
      • Defining the shapes in flowcharts
      • Transitioning to wireframes
      • Usability testing
    • Visual design
      • Applying the visual layer
    • Delivery
    • Summary
  • Chapter 2: Example Project – E-commerce Website
    • Research
      • Stakeholder interview
      • Competitive analysis
      • Personas
      • Weighing and prioritizing features
    • Information Architecture
      • Site map
      • Wireframing pages and content
        • Home page
        • Category pages
        • Product detail page
        • Shopping cart
        • Video library page
      • Mockups
      • Delivery
    • Reviewing the development efforts
    • Summary
  • Chapter 3: Example Project – Mobile Device Application
    • Research
      • Stakeholder interview and persona development
      • Weighing features
    • Information Architecture
      • Interaction maps
        • Our first map
        • Our refined map
      • Sketches and mockups
        • Creating a new account
        • Finding your team
        • Joining a team
        • Your team's home page
        • Navigation options
        • The Futbol Finder storefront
        • Shopping by product category
        • Usability testing
        • Presenting our deliverables
    • Summary
  • Chapter 4: Research Techniques
    • Commonly used, effective research techniques
      • Stakeholder interviews
      • Design tenet scorecard
      • Competitive analysis
      • Personas and user profiles
        • Creating personas
      • Heuristic evaluation
      • Card sorting
      • Focus groups
      • User surveys
      • Brainstorming
    • Summary
  • Chapter 5: Information Architecture and Visual Design Techniques
    • Information architecture techniques
      • Reality mapping
      • Task flow techniques
        • Page-level detail diagrams
        • Site map diagrams
        • Persona-based task flow diagrams
        • Screenshot interaction maps
      • Paper prototyping
    • Visual design techniques
      • Mood boards
      • Design scorecard
      • Designing in the browser
    • Summary

Matthew J. Hamm

Matthew J. Hamm has been designing visual solutions and interactive user experiences in the Pacific Northwest since the mid 1990s. Specializing in User Experience (UX) design and Information Architecture (IA), Matthew has been active as a full-time in-house designer, UX consultant, freelance designer, and entrepreneur. This has given him a comprehensive view of the many different venues in which websites and applications are designed.

He has worked for and with clients such as Amazon.com, Atlatl Software, Microsoft, SumTotal Systems, Drugstore.com, Napera Networks, Target.com, ToysRus.com, BabiesRus.com, and Imaginarium.com.

When not designing software, he spends his time with his family in Portland, Oregon. In his spare time, he is a linocut printer and gold panning enthusiast. He also enjoys kayaking the beautiful rivers of the Portland area.

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Sample chapters

You can view our sample chapters and prefaces of this title on PacktLib or download sample chapters in PDF format.

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What you will learn from this book

  • Generate interaction maps and task flow diagrams
  • Create wireframe design proposals
  • Interact with clients who need design services
  • Understand your users with by creating personas
  • Establish design tenets that will help you stay on the right track
  • Quantify a design solution using heuristic evaluations
  • Ensure your brainstorming sessions are successful
  • Get started with the design process with the help of user survey and focus groups
  • Use paper prototyping and other testing techniques to help you predict success

In Detail

Designing the user experience (UX) for websites and applications can be an exhilarating and satisfying experience, but it can also be a chaotic and frustrating endeavor. The key to success lies in a thorough understanding of the industry standard design process, and in possessing a firm grasp of effective and proven UX design techniques.

This book is a comprehensive, yet concise, primer for those looking to better understand the core principles of UX design. It illustrates these principles with example projects, warns you of common obstacles, and introduces you to proven methodologies that help facilitate your efforts to find design solutions that work.

This book will put you on the road to becoming a UX designer by teaching you the process and techniques used by design professionals to create world-class applications and websites. This introduction to user experience design will instruct you on the required research and groundwork that will help you cut through the ambiguity commonly experienced when starting a project. It will show you how to turn the results of your research into task flow diagrams and wireframes that will be used to evolve your designs into solutions that will work for all of your customers and users.


An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences

Who this book is for

Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.

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