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Papervision3D Essentials Table Of Contents
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Table of Contents

Preface
Chapter 1: Setting Up
Chapter 2: Building Your First Application
Chapter 3: Primitives
Chapter 4: Materials
Chapter 5: Cameras
Chapter 6: Moving Things Around
Chapter 7: Shading
Chapter 8: External Models
Chapter 9: Z-Sorting
Chapter 10: Particles
Chapter 11: Filters and Effects
Chapter 12: 3D Vector Drawing and Text
Chapter 13: Optimizing Performance
Index
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