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OpenGL 4.0 Shading Language Cookbook

David Wolff

Published 2011-07-26


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Errata

- 2 submitted: last submission 09 Nov 2012

Errata type: Typo | Page number: 17

The "How it works..." section mentions "an array named sourceArray". It should be "an array named codeArray".

 

Errata type: Code | Page number: 8 | Chapter : 1

The errata for issues with the way the shader files were loaded, and where shader data is read from file have been addressed in recent versions of the code at Example code for the OpenGL 4.0 Shading Language Cookbook.

 

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